Player Matchup

Danzaburou
Danzaburou
DinkleeBERG2
Danzaburou
Level 152
God Stats
1W - 0L
1,485 SR
Queue Stats
43W - 42L
1,549 Elo+
Party 1
Apollo
Apollo
EggBenedict
Apollo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,522 Elo+
Party 1
Neith
Neith
Kuumba
Neith
Level 155
God Stats
2W - 3L
1,467 SR
Queue Stats
116W - 121L
1,455 Elo+
Solo
Tiamat
Tiamat
POLCOZ
Tiamat
Level 142
God Stats
2W - 3L
1,385 SR
Queue Stats
184W - 192L
1,494 Elo+
Solo
Ares
Ares
SI Tires
Ares
Level 85
God Stats
3W - 1L
1,496 SR
Queue Stats
31W - 28L
1,551 Elo+
Party 1
Team Averages
Level 138
1,467 SR
1,514 Elo+

VS

Team Averages
Level 85
1,461 SR
1,492 Elo+
Serqet
Serqet
BlackGuÝ
Serqet
Level 101
God Stats
0W - 2L
1,297 SR
Queue Stats
10W - 12L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
RIPtide0722
Jormungandr
Level 81
God Stats
2W - 3L
1,508 SR
Queue Stats
226W - 196L
1,646 Elo+
Solo
Nike
Nike
Slickidy
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,455 Elo+
Party 2
Rama
Rama
bigfatnuts69
Rama
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,438 Elo+
Party 2
Ratatoskr
Ratatoskr
namechanged9948
Ratatoskr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DinkleeBERG2
Danzaburou
19
8 / 3 / 17
12,357
772
20,075
18,254
16,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Apollo
18
9 / 6 / 12
12,234
765
14,050
17,056
10,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Kuumba
Neith
20
4 / 2 / 17
12,164
760
23,337
16,103
10,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
POLCOZ
Tiamat
20
3 / 2 / 22
11,864
742
22,492
12,023
11,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
19
6 / 4 / 20
12,776
799
12,695
22,133
33,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlackGuÝ
Serqet
17
0 / 4 / 10
10,423
651
7,175
19,086
24,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
RIPtide0722
Jormungandr
18
2 / 7 / 7
10,603
663
21,780
22,232
34,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nike
20
7 / 3 / 7
11,895
743
17,142
21,404
25,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 9 / 7
10,324
645
16,029
20,260
11,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
namechanged9948
Ratatoskr
18
4 / 7 / 8
10,774
673
6,899
16,580
10,558
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
55
30
Kills
16
17
Deaths
30
88
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Serqet
BlackGuÝ
Serqet
0
4
10
1.25
W
Danzaburou
DinkleeBERG2
Danzaburou
8
3
17
5.5
W
Apollo
9
6
12
2.5
W
Neith
Kuumba
Neith
4
2
17
6.25
W
Tiamat
POLCOZ
Tiamat
3
2
22
7
L
Jormungandr
RIPtide0722
Jormungandr
2
7
7
0.79
W
Ares
6
4
20
4
L
Nike
7
3
7
3.5
L
3
9
7
0.72
L
Ratatoskr
namechanged9948
Ratatoskr
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,649
Damage
69,025
85,569
Taken
99,562
82,165
Mitigated
106,489
29,832
Healing
18,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BlackGuÝ
Serqet
7,175
1,314
1,324
5,104
19,086
24,144
73
6,623
12,463
0
10,156
W
Danzaburou
DinkleeBERG2
Danzaburou
20,075
10,060
4,604
5,474
18,254
16,231
3,257
4,452
13,489
0
38,044
W
Apollo
14,050
8,146
2,746
2,935
17,056
10,379
3,172
2,418
14,327
0
23,822
W
Neith
Kuumba
Neith
23,337
8,848
700
4,977
16,103
10,513
1,364
3,595
12,508
0
56,135
W
Tiamat
POLCOZ
Tiamat
22,492
1,406
939
3,179
12,023
11,168
201
3,938
8,085
44,928
0
L
Jormungandr
RIPtide0722
Jormungandr
21,780
3,323
1,154
759
22,232
34,413
265
8,230
14,002
45,890
1,330
W
Ares
12,695
1,219
1,006
3,272
22,133
33,874
40
6,290
15,571
19,021
0
L
Nike
17,142
1,419
1,330
3,036
21,404
25,634
278
10,036
11,368
243
35,106
L
16,029
13,438
748
2,059
20,260
11,740
1,316
4,016
16,244
0
24,737
L
Ratatoskr
namechanged9948
Ratatoskr
6,899
1,263
1,934
1,033
16,580
10,558
0
6,282
10,298
0
20,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,395
Gold Earned
54,019
193
Minions Killed
145
0
Camps Cleared
0
1,475,757
Distance Traveled
1,319,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,423
651
6
0
0
319,329
0
W
Danzaburou
12,357
772
44
3
0
289,993
0
W
Apollo
12,234
765
31
2
0
284,204
0
W
Neith
12,164
760
63
4
0
280,882
0
W
Tiamat
11,864
742
45
3
0
317,363
0
L
Jormungandr
10,603
663
49
3
0
243,412
0
W
Ares
12,776
799
10
1
0
303,315
0
L
Nike
11,895
743
32
2
0
306,461
0
L
Rama
10,324
645
30
2
0
213,256
0
L
Ratatoskr
10,774
673
28
2
0
236,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role