Player Matchup

Vamana
Vamana
DabDaddyKaz
Vamana
Level 108
God Stats
2W - 0L
1,878 SR
Queue Stats
75W - 88L
1,400 Elo+
Party 3
Neith
Neith
EzMac304
Neith
Level 72
God Stats
3W - 12L
1,234 SR
Queue Stats
27W - 39L
1,437 Elo+
Party 3
Chronos
Chronos
Pürë
Chronos
Level 157
God Stats
5W - 5L
1,459 SR
Queue Stats
95W - 100L
1,454 Elo+
Solo
Kali
Kali
Ymirmageddon
Kali
Level 157
God Stats
17W - 21L
1,509 SR
Queue Stats
403W - 447L
1,455 Elo+
Party 3
Scylla
Scylla
azvelint
Scylla
Level 58
God Stats
3W - 4L
1,142 SR
Queue Stats
101W - 77L
1,526 Elo+
Solo
Team Averages
Level 110
1,444 SR
1,454 Elo+

VS

Team Averages
Level 108
1,541 SR
1,431 Elo+
Chang'e
Chang'e
AllDim_NoSum
Chang'e
Level 95
God Stats
20W - 19L
1,561 SR
Queue Stats
434W - 384L
1,478 Elo+
Party 1
Artemis
Artemis
NuclearTc99m
Artemis
Level 86
God Stats
117W - 70L
1,608 SR
Queue Stats
348W - 318L
1,469 Elo+
Party 1
Ganesha
Ganesha
PYRO BEATB0X
Ganesha
Level 152
God Stats
3W - 2L
1,747 SR
Queue Stats
193W - 165L
1,528 Elo+
Solo
Cliodhna
Cliodhna
Red_Wolf-003
Cliodhna
Level 84
God Stats
2W - 2L
1,291 SR
Queue Stats
13W - 7L
1,343 Elo+
Party 2
Hercules
Hercules
aTachyons
Hercules
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 39L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 0 / 3
5,608
510
3,279
8,286
4,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
EzMac304
Neith
10
0 / 0 / 1
5,870
534
2,731
3,773
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Pürë
Chronos
12
3 / 0 / 0
7,439
676
7,264
7,269
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
5 / 2 / 0
7,475
680
5,068
9,623
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
azvelint
Scylla
12
2 / 0 / 2
6,907
628
8,556
3,692
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AllDim_NoSum
Chang'e
10
0 / 3 / 1
5,011
456
2,432
8,587
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
NuclearTc99m
Artemis
8
0 / 2 / 1
4,718
429
5,817
6,279
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
PYRO BEATB0X
Ganesha
9
0 / 0 / 1
5,264
479
2,525
9,510
6,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Red_Wolf-003
Cliodhna
10
2 / 3 / 0
5,984
544
3,101
9,067
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
aTachyons
Hercules
11
0 / 3 / 1
5,570
506
1,797
11,300
6,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
2
2
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AllDim_NoSum
Chang'e
0
3
1
0.17
W
Vamana
0
0
3
1.5
W
Neith
EzMac304
Neith
0
0
1
0.5
L
Artemis
NuclearTc99m
Artemis
0
2
1
0.25
L
Ganesha
PYRO BEATB0X
Ganesha
0
0
1
0.5
W
Chronos
Pürë
Chronos
3
0
0
3
L
Cliodhna
Red_Wolf-003
Cliodhna
2
3
0
0.67
W
5
2
0
2.5
L
Hercules
aTachyons
Hercules
0
3
1
0.17
W
Scylla
azvelint
Scylla
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,898
Damage
15,672
32,643
Taken
44,743
13,999
Mitigated
21,307
10,216
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AllDim_NoSum
Chang'e
2,432
148
160
1,614
8,587
3,139
0
5,004
3,583
26,775
0
W
Vamana
3,279
1,272
80
2,265
8,286
4,400
180
1,056
7,230
0
27,234
W
Neith
EzMac304
Neith
2,731
1,295
0
868
3,773
1,222
2,632
970
2,803
0
35,916
L
Artemis
NuclearTc99m
Artemis
5,817
2,617
0
1,473
6,279
1,976
0
1,284
4,947
0
26,824
L
Ganesha
PYRO BEATB0X
Ganesha
2,525
133
1,397
3,592
9,510
6,036
0
1,842
7,668
17,309
0
W
Chronos
Pürë
Chronos
7,264
2,246
0
1,867
7,269
2,695
315
0
7,269
54,484
0
L
Cliodhna
Red_Wolf-003
Cliodhna
3,101
589
0
2,074
9,067
3,186
0
2,191
6,840
0
31,268
W
5,068
2,753
0
3,416
9,623
4,539
0
1,674
7,949
0
54,491
L
Hercules
aTachyons
Hercules
1,797
559
0
4,354
11,300
6,970
0
5,193
5,885
0
38,424
W
Scylla
azvelint
Scylla
8,556
663
0
1,720
3,692
1,143
332
1,257
2,435
54,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,299
Gold Earned
26,547
362
Minions Killed
260
0
Camps Cleared
0
1,065,774
Distance Traveled
1,039,773
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,011
456
65
6
0
202,538
6
W
Vamana
5,608
510
36
3
0
232,809
0
W
Neith
5,870
534
73
7
0
179,982
0
L
Artemis
4,718
429
74
7
0
193,741
3
L
Ganesha
5,264
479
4
0
0
222,372
2
W
Chronos
7,439
676
100
9
0
199,069
2
L
Cliodhna
5,984
544
50
5
0
213,762
0
W
Kali
7,475
680
86
8
0
260,909
0
L
Hercules
5,570
506
67
6
0
207,360
2
W
Scylla
6,907
628
67
6
0
193,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role