Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AbyssalSovereign
Merlin
Level 151
God Stats
2W - 0L
1,758 SR
Queue Stats
32W - 26L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
Champside
Ah Puch
Level 156
God Stats
5W - 2L
1,778 SR
Queue Stats
46W - 50L
1,497 Elo+
Solo
Ix Chel
Ix Chel
King-Dom6999
Ix Chel
Level 133
God Stats
2W - 0L
1,492 SR
Queue Stats
53W - 48L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
Norubber4203
Zhong Kui
Level 69
God Stats
1W - 1L
1,656 SR
Queue Stats
19W - 14L
1,477 Elo+
Party 1
Team Averages
Level 124
1,637 SR
1,488 Elo+

VS

Team Averages
Level 116
1,563 SR
1,540 Elo+
Maui
Maui
 
Maui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Linlincho
Raijin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 113L
1,548 Elo+
Party 2
Persephone
Persephone
Scarlet Tuzi
Persephone
Level 149
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Tchara
Skadi
Level 119
God Stats
19W - 4L
1,689 SR
Queue Stats
113W - 41L
1,597 Elo+
Party 2
Arachne
Arachne
zachash123
Arachne
Level 105
God Stats
43W - 16L
1,905 SR
Queue Stats
198W - 114L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 0 / 8
8,346
759
10,777
6,124
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 1 / 5
8,601
782
11,912
6,900
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Champside
Ah Puch
14
2 / 0 / 6
7,953
723
6,914
1,464
679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
King-Dom6999
Ix Chel
14
2 / 0 / 9
8,436
767
5,126
9,118
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Norubber4203
Zhong Kui
15
4 / 2 / 7
8,566
779
12,555
10,687
7,076
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 1 / 1
7,400
673
1,902
10,200
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Linlincho
Raijin
12
0 / 6 / 0
6,793
618
5,514
13,347
7,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Scarlet Tuzi
Persephone
13
0 / 3 / 1
7,461
678
5,195
8,016
3,221
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Tchara
Skadi
13
2 / 6 / 0
7,505
682
6,745
13,016
6,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
zachash123
Arachne
14
1 / 0 / 0
7,519
684
1,816
9,111
12,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
16
Kills
3
3
Deaths
16
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
8
8
L
Maui
 
Maui
0
1
1
0.5
W
4
1
5
6.5
W
Ah Puch
Champside
Ah Puch
2
0
6
5
W
Ix Chel
King-Dom6999
Ix Chel
2
0
9
6.5
L
Raijin
Linlincho
Raijin
0
6
0
0
W
Zhong Kui
Norubber4203
Zhong Kui
4
2
7
3.75
L
Persephone
Scarlet Tuzi
Persephone
0
3
1
0.17
L
Skadi
Tchara
Skadi
2
6
0
0.33
L
Arachne
zachash123
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,284
Damage
21,172
34,293
Taken
53,690
21,825
Mitigated
41,787
12,769
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,777
400
2,207
4,186
6,124
2,690
336
2,375
3,698
27,894
0
L
Maui
 
Maui
1,902
180
0
733
10,200
12,244
0
9,384
816
5,334
0
W
11,912
686
0
225
6,900
3,067
662
4,125
2,681
39,451
0
W
Ah Puch
Champside
Ah Puch
6,914
83
0
599
1,464
679
887
315
1,149
29,194
0
W
Ix Chel
King-Dom6999
Ix Chel
5,126
662
1,549
2,190
9,118
8,313
912
2,341
6,739
17,605
0
L
Raijin
Linlincho
Raijin
5,514
641
124
752
13,347
7,152
0
11,519
1,828
20,190
0
W
Zhong Kui
Norubber4203
Zhong Kui
12,555
976
0
1,813
10,687
7,076
1,362
3,455
7,193
25,442
0
L
Persephone
Scarlet Tuzi
Persephone
5,195
137
267
1,775
8,016
3,221
0
6,711
1,288
23,800
0
L
Skadi
Tchara
Skadi
6,745
2,342
0
0
13,016
6,202
0
12,369
647
0
24,293
L
Arachne
zachash123
Arachne
1,816
723
0
1,894
9,111
12,968
0
7,284
1,827
0
12,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,902
Gold Earned
36,678
254
Minions Killed
177
0
Camps Cleared
0
1,155,649
Distance Traveled
959,255
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,346
759
53
5
0
240,703
0
L
Maui
7,400
673
4
0
0
220,593
2
W
Merlin
8,601
782
76
7
0
237,968
0
W
Ah Puch
7,953
723
57
5
0
219,636
2
W
Ix Chel
8,436
767
25
2
0
220,359
0
L
Raijin
6,793
618
32
3
0
188,570
0
W
Zhong Kui
8,566
779
43
4
0
236,983
0
L
Persephone
7,461
678
53
5
0
158,897
0
L
Skadi
7,505
682
58
5
0
191,404
0
L
Arachne
7,519
684
30
3
0
199,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role