Player Matchup

Serqet
Serqet
BLOODBROS007
Serqet
Level 44
God Stats
1W - 0L
1,570 SR
Queue Stats
7W - 4L
1,471 Elo+
Party 1
Ra
Ra
KongoJack
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,771 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ompire
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,895 Elo+
Party 2
Gilgamesh
Gilgamesh
bloodslay77
Gilgamesh
Level 37
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
squigger69
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,477 Elo+
Party 1
Team Averages
Level 45
1,558 SR
1,623 Elo+

VS

Team Averages
Level 110
1,554 SR
1,495 Elo+
Kali
Kali
Innominatux
Kali
Level 109
God Stats
3W - 1L
1,719 SR
Queue Stats
170W - 160L
1,427 Elo+
Solo
Yu Huang
Yu Huang
KIN9PIN3309
Yu Huang
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 485L
1,508 Elo+
Solo
Horus
Horus
Ragnarokks Edge
Horus
Level 103
God Stats
1W - 2L
1,553 SR
Queue Stats
385W - 384L
1,491 Elo+
Solo
Sol
Sol
dro_hernandez
Sol
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 198L
1,518 Elo+
Party 3
Tiamat
Tiamat
xDUMBTHUMBx
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 222L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
1 / 1 / 12
8,828
803
6,341
10,886
12,991
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 2 / 11
9,320
847
10,538
6,882
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Ompire
Morgan Le Fay
12
2 / 1 / 5
7,721
702
6,406
4,574
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
bloodslay77
Gilgamesh
15
4 / 2 / 9
8,626
784
6,027
13,807
13,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
squigger69
Erlang Shen
16
5 / 2 / 10
8,798
800
8,287
12,217
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
8,383
762
11,756
13,868
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
KIN9PIN3309
Yu Huang
14
0 / 4 / 6
7,828
712
10,329
10,650
4,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
6,192
563
547
4,297
2,519
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
4 / 0 / 4
9,794
890
14,985
3,507
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
12
0 / 5 / 8
7,158
651
3,878
8,642
4,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
15
Kills
8
8
Deaths
15
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
1
1
12
7
L
4
5
4
1.2
L
Yu Huang
KIN9PIN3309
Yu Huang
0
4
6
0.75
W
3
2
11
4.25
W
Morgan Le Fay
Ompire
Morgan Le Fay
2
1
5
4.5
L
0
1
0
0
W
Gilgamesh
bloodslay77
Gilgamesh
4
2
9
4.25
L
4
0
4
6
W
Erlang Shen
squigger69
Erlang Shen
5
2
10
5
L
Tiamat
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,599
Damage
41,495
48,366
Taken
40,964
45,745
Mitigated
19,448
26,318
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,341
1,033
3,275
3,726
10,886
12,991
194
6,768
4,118
0
8,627
L
11,756
3,401
1,011
4,897
13,868
6,081
0
4,977
7,385
0
14,926
L
Yu Huang
KIN9PIN3309
Yu Huang
10,329
678
85
2,184
10,650
4,560
0
4,083
5,911
29,759
0
W
10,538
754
10,819
2,497
6,882
3,684
807
3,706
3,176
40,654
0
W
Morgan Le Fay
Ompire
Morgan Le Fay
6,406
1,181
0
336
4,574
2,501
0
2,146
2,428
13,319
0
L
547
293
1,599
1,917
4,297
2,519
0
2,708
1,195
0
547
W
Gilgamesh
bloodslay77
Gilgamesh
6,027
1,243
760
1,101
13,807
13,744
342
8,704
5,103
0
11,227
L
14,985
2,483
507
1,637
3,507
1,705
0
1,433
1,953
35,787
0
W
Erlang Shen
squigger69
Erlang Shen
8,287
2,564
423
3,381
12,217
12,825
412
7,868
4,349
0
10,752
L
Tiamat
3,878
483
476
922
8,642
4,583
0
3,358
4,958
7,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,293
Gold Earned
39,355
116
Minions Killed
112
0
Camps Cleared
0
1,051,874
Distance Traveled
919,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,828
803
9
1
0
240,114
0
L
Kali
8,383
762
7
1
0
207,189
0
L
Yu Huang
7,828
712
40
4
0
195,503
0
W
Ra
9,320
847
65
6
0
232,736
0
W
Morgan Le Fay
7,721
702
18
2
0
121,003
0
L
Horus
6,192
563
0
0
0
79,463
0
W
Gilgamesh
8,626
784
16
1
0
241,039
0
L
Sol
9,794
890
60
5
0
224,661
0
W
Erlang Shen
8,798
800
8
1
0
216,982
0
L
Tiamat
7,158
651
5
0
0
213,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role