Player Matchup

Serqet
Serqet
AnEvilPenguin
Serqet
Level 106
God Stats
4W - 7L
1,278 SR
Queue Stats
172W - 171L
1,619 Elo+
Party 2
Baron Samedi
Baron Samedi
Swampertlvl100
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,422 Elo+
Party 2
Atlas
Atlas
Tsaga
Atlas
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,603 Elo+
Party 2
Shiva
Shiva
thentho
Shiva
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
xAAxRaiderJay
Nu Wa
Level 63
God Stats
35W - 25L
1,582 SR
Queue Stats
639W - 665L
1,430 Elo+
Solo
Team Averages
Level 76
1,472 SR
1,513 Elo+

VS

Team Averages
Level 100
1,528 SR
1,494 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AyyBoaty
Erlang Shen
Level 155
God Stats
0W - 1L
1,605 SR
Queue Stats
70W - 77L
1,578 Elo+
Solo
Neith
Neith
Titan1373
Neith
Level 86
God Stats
8W - 8L
1,547 SR
Queue Stats
100W - 103L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
tonnoelarqui
Ao Kuang
Level 88
God Stats
42W - 45L
1,490 SR
Queue Stats
394W - 414L
1,473 Elo+
Solo
Nemesis
Nemesis
warhawk026
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
8,569
1,428
7,699
5,631
4,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Swampertlvl100
Baron Samedi
13
9 / 3 / 5
8,293
1,382
8,189
7,480
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Tsaga
Atlas
12
1 / 1 / 13
7,327
1,221
5,457
7,707
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
thentho
Shiva
12
2 / 1 / 11
6,729
1,122
9,874
7,424
7,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 15
6,855
1,143
7,608
3,265
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

376

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 5 / 3
7,046
1,174
8,754
12,223
4,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
AyyBoaty
Erlang Shen
11
1 / 2 / 0
6,184
1,031
2,778
5,237
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
Titan1373
Neith
11
0 / 1 / 2
6,263
1,044
5,645
5,484
2,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
tonnoelarqui
Ao Kuang
12
4 / 1 / 2
7,743
1,291
8,083
6,727
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
warhawk026
Nemesis
11
0 / 9 / 2
6,229
1,038
3,858
14,508
7,209
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
18
Kills
6
6
Deaths
18
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
3
0.5
W
6
0
9
10.5
L
Erlang Shen
AyyBoaty
Erlang Shen
1
2
0
0.5
W
Baron Samedi
Swampertlvl100
Baron Samedi
9
3
5
3.83
L
Neith
Titan1373
Neith
0
1
2
1
W
Atlas
Tsaga
Atlas
1
1
13
7.5
W
Shiva
thentho
Shiva
2
1
11
7.5
L
Ao Kuang
tonnoelarqui
Ao Kuang
4
1
2
5
L
Nemesis
warhawk026
Nemesis
0
9
2
0.11
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,827
Damage
29,118
31,507
Taken
44,179
23,045
Mitigated
19,489
5,708
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,754
2,794
0
0
12,223
4,256
0
3,875
7,698
0
23,302
W
7,699
3,281
0
216
5,631
4,043
0
1,758
3,784
0
14,750
L
Erlang Shen
AyyBoaty
Erlang Shen
2,778
1,486
0
505
5,237
2,434
0
2,935
2,036
0
11,166
W
Baron Samedi
Swampertlvl100
Baron Samedi
8,189
748
1,801
1,311
7,480
3,336
0
1,794
5,553
14,357
0
L
Neith
Titan1373
Neith
5,645
2,812
0
1,107
5,484
2,217
0
3,561
1,887
0
23,286
W
Atlas
Tsaga
Atlas
5,457
2,030
0
775
7,707
7,182
0
1,893
5,666
15,565
0
W
Shiva
thentho
Shiva
9,874
1,985
488
1,031
7,424
7,055
0
1,095
6,200
0
13,301
L
Ao Kuang
tonnoelarqui
Ao Kuang
8,083
2,213
0
2,052
6,727
3,373
0
3,342
3,344
11,449
0
L
Nemesis
warhawk026
Nemesis
3,858
1,491
0
628
14,508
7,209
0
7,541
6,612
0
11,992
W
7,608
3,124
0
86
3,265
1,429
0
1,105
2,118
17,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
33,465
84
Minions Killed
100
4
Camps Cleared
4
577,213
Distance Traveled
493,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,046
1,174
39
7
2
124,020
0
W
Serqet
8,569
1,428
16
3
1
143,409
0
L
Erlang Shen
6,184
1,031
13
2
0
55,683
0
W
Baron Samedi
8,293
1,382
22
4
1
101,592
0
L
Neith
6,263
1,044
40
7
1
108,886
0
W
Atlas
7,327
1,221
15
3
0
109,401
0
W
Shiva
6,729
1,122
15
3
1
125,936
0
L
Ao Kuang
7,743
1,291
1
0
1
104,044
0
L
Nemesis
6,229
1,038
7
1
0
100,426
0
W
Nu Wa
6,855
1,143
16
3
1
96,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role