Player Matchup

The Morrigan
The Morrigan
Deliri0usSh4dow
The Morrigan
Level 69
God Stats
1W - 2L
1,308 SR
Queue Stats
101W - 122L
1,380 Elo+
Solo
Hercules
Hercules
KongoJack
Hercules
Level 89
God Stats
1W - 0L
1,482 SR
Queue Stats
7W - 4L
1,749 Elo+
Party 2
Olorun
Olorun
Ompire
Olorun
Level 26
God Stats
1W - 0L
1,338 SR
Queue Stats
7W - 3L
1,879 Elo+
Party 2
Izanami
Izanami
clayjackson9
Izanami
Level 59
God Stats
1W - 1L
1,256 SR
Queue Stats
33W - 31L
1,374 Elo+
Solo
Ganesha
Ganesha
g001181
Ganesha
Level 67
God Stats
8W - 3L
1,537 SR
Queue Stats
446W - 468L
1,444 Elo+
Solo
Team Averages
Level 62
1,384 SR
1,565 Elo+

VS

Team Averages
Level 51
1,500 SR
1,367 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Alexhp95
Heimdallr
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 32L
1,381 Elo+
Party 1
Ao Kuang
Ao Kuang
AlexxxWayne69
Ao Kuang
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 149L
1,413 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Deathleaper1
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,398 Elo+
Party 3
Anhur
Anhur
jp0949ers4life
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,142 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Deliri0usSh4dow
The Morrigan
16
6 / 1 / 12
9,947
829
5,043
6,691
3,165
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
KongoJack
Hercules
16
7 / 2 / 19
9,764
814
11,238
14,387
19,457
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Ompire
Olorun
18
10 / 2 / 19
10,864
905
26,232
10,756
6,317
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
clayjackson9
Izanami
17
10 / 5 / 15
10,756
896
15,769
11,636
6,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
g001181
Ganesha
17
0 / 4 / 29
10,344
862
7,965
17,109
26,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 5 / 4
8,554
713
9,015
14,725
17,964
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Alexhp95
Heimdallr
16
3 / 8 / 6
9,368
781
8,387
15,580
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
AlexxxWayne69
Ao Kuang
13
2 / 8 / 1
8,025
669
7,745
13,713
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Deathleaper1
Cu Chulainn
15
1 / 7 / 6
7,904
659
6,493
15,057
13,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 5 / 1
7,590
633
2,784
12,211
11,155
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
28
33
Kills
10
14
Deaths
33
94
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
4
0.8
L
Heimdallr
Alexhp95
Heimdallr
3
8
6
0.75
L
Ao Kuang
AlexxxWayne69
Ao Kuang
2
8
1
0.31
L
Cu Chulainn
Deathleaper1
Cu Chulainn
1
7
6
0.57
W
The Morrigan
Deliri0usSh4dow
The Morrigan
6
1
12
12
W
Hercules
KongoJack
Hercules
7
2
19
8.25
W
Olorun
Ompire
Olorun
10
2
19
9.75
W
Izanami
clayjackson9
Izanami
10
5
15
3.5
W
Ganesha
g001181
Ganesha
0
4
29
3.63
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,247
Damage
34,424
60,579
Taken
71,286
61,523
Mitigated
58,999
24,148
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,015
233
2,017
980
14,725
17,964
0
8,085
6,640
18,746
138
L
Heimdallr
Alexhp95
Heimdallr
8,387
3,773
115
1,633
15,580
7,942
0
8,149
7,431
0
17,017
L
Ao Kuang
AlexxxWayne69
Ao Kuang
7,745
1,850
0
1,320
13,713
8,783
0
6,872
6,841
15,038
0
L
Cu Chulainn
Deathleaper1
Cu Chulainn
6,493
1,260
0
732
15,057
13,155
0
9,646
5,411
0
11,567
W
The Morrigan
Deliri0usSh4dow
The Morrigan
5,043
1,296
717
1,312
6,691
3,165
1,530
2,310
4,148
10,321
2,183
W
Hercules
KongoJack
Hercules
11,238
3,382
1,545
6,436
14,387
19,457
428
2,883
11,213
0
16,483
W
Olorun
Ompire
Olorun
26,232
12,650
2,694
3,348
10,756
6,317
2,486
4,712
5,810
47,559
0
W
Izanami
clayjackson9
Izanami
15,769
12,386
1,740
1,668
11,636
6,144
2,946
2,927
8,633
0
30,340
W
Ganesha
g001181
Ganesha
7,965
314
1,593
3,095
17,109
26,440
1,234
3,217
13,303
19,709
0
L
2,784
1,063
725
992
12,211
11,155
0
5,320
6,891
2,077
4,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,675
Gold Earned
41,441
122
Minions Killed
77
0
Camps Cleared
0
1,193,063
Distance Traveled
921,695
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,554
713
16
1
0
193,230
0
L
Heimdallr
9,368
781
13
1
0
182,294
0
L
Ao Kuang
8,025
669
14
1
0
177,552
0
L
Cu Chulainn
7,904
659
13
1
0
213,381
0
W
The Morrigan
9,947
829
20
2
0
215,472
2
W
Hercules
9,764
814
17
1
0
272,496
0
W
Olorun
10,864
905
47
4
0
233,050
0
W
Izanami
10,756
896
36
3
0
176,813
0
W
Ganesha
10,344
862
2
0
0
295,232
0
L
Anhur
7,590
633
21
2
0
155,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role