Player Matchup

Agni
Agni
Lanteas
Agni
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 13L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
Messiah_Yaweh712
Sun Wukong
Level 34
God Stats
3W - 0L
1,466 SR
Queue Stats
8W - 12L
1,448 Elo+
Party 2
Artemis
Artemis
benjith
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,448 Elo+
Party 2
Team Averages
Level 30
1,489 SR
1,469 Elo+

VS

Team Averages
Level 38
1,500 SR
1,500 Elo+
Charybdis
Charybdis
 
Charybdis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kreidenval
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Maui
Maui
LadyRoxas
Maui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Lanteas
Agni
12
7 / 1 / 5
9,020
902
10,600
5,130
1,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Messiah_Yaweh712
Sun Wukong
11
1 / 2 / 11
8,251
825
3,237
8,234
10,548
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
benjith
Artemis
12
5 / 0 / 8
8,958
896
11,494
7,582
2,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 1 / 1
7,796
780
4,672
8,190
2,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Kreidenval
Ah Muzen Cab
10
1 / 5 / 1
7,707
771
5,544
8,702
3,640
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
9
0 / 7 / 2
7,003
700
2,804
12,241
12,213
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
1
1
2.5
L
Ah Muzen Cab
Kreidenval
Ah Muzen Cab
1
5
1
0.3
L
Maui
0
7
2
0.14
W
Agni
Lanteas
Agni
7
1
5
9.5
W
Sun Wukong
Messiah_Yaweh712
Sun Wukong
1
2
11
3.25
W
Artemis
benjith
Artemis
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
13,020
20,946
Taken
29,133
15,327
Mitigated
18,617
2,501
Healing
1,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,672
1,341
0
986
8,190
2,764
70
3,431
4,759
0
17,996
L
Ah Muzen Cab
Kreidenval
Ah Muzen Cab
5,544
1,818
0
4
8,702
3,640
168
3,045
5,657
0
31,122
L
Maui
2,804
1,068
0
308
12,241
12,213
0
4,852
7,389
9,614
0
W
Agni
Lanteas
Agni
10,600
273
0
0
5,130
1,862
1,124
572
4,558
41,463
0
W
Sun Wukong
Messiah_Yaweh712
Sun Wukong
3,237
741
0
628
8,234
10,548
236
746
7,488
117
13,153
W
Artemis
benjith
Artemis
11,494
5,659
0
1,873
7,582
2,917
0
1,714
5,868
0
37,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,229
Gold Earned
22,506
134
Minions Killed
85
0
Camps Cleared
0
563,328
Distance Traveled
482,801
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,796
780
25
3
0
185,961
0
L
Ah Muzen Cab
7,707
771
47
5
0
157,688
0
L
Maui
7,003
700
13
1
0
139,152
0
W
Agni
9,020
902
48
5
0
193,915
1
W
Sun Wukong
8,251
825
16
2
0
182,396
0
W
Artemis
8,958
896
70
7
0
187,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role