Player Matchup

Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Malvingod
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,591 Elo+
Party 1
Chaac
Chaac
Metannov
Chaac
Level 24
God Stats
0W - 2L
1,244 SR
Queue Stats
13W - 16L
1,248 Elo+
Party 3
Jormungandr
Jormungandr
y NyTzY
Jormungandr
Level 54
God Stats
9W - 5L
1,340 SR
Queue Stats
12W - 12L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
yD4rkFir3z
Danzaburou
Level 5
God Stats
1W - 5L
1,245 SR
Queue Stats
6W - 10L
1,591 Elo+
Party 1
Team Averages
Level 64
1,366 SR
1,490 Elo+

VS

Team Averages
Level 102
1,495 SR
1,496 Elo+
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TOKUROFUURIOSO
Jormungandr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 222L
1,558 Elo+
Solo
Cupid
Cupid
Utula
Cupid
Level 81
God Stats
3W - 1L
1,301 SR
Queue Stats
201W - 216L
1,497 Elo+
Party 2
Fenrir
Fenrir
chalopro
Fenrir
Level 42
God Stats
2W - 3L
1,511 SR
Queue Stats
45W - 46L
1,417 Elo+
Solo
Aphrodite
Aphrodite
tunamay0
Aphrodite
Level 143
God Stats
20W - 13L
1,663 SR
Queue Stats
132W - 121L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 3 / 1
10,178
565
8,786
12,455
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
14
0 / 1 / 0
8,326
463
4,352
13,027
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Metannov
Chaac
12
1 / 4 / 0
7,192
400
5,608
16,980
13,818
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
y NyTzY
Jormungandr
11
0 / 5 / 1
7,484
416
7,266
16,021
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
yD4rkFir3z
Danzaburou
13
1 / 5 / 1
8,406
467
4,157
14,158
5,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 0 / 4
10,382
577
9,515
7,932
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TOKUROFUURIOSO
Jormungandr
17
6 / 0 / 5
11,408
634
13,908
15,396
12,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Utula
Cupid
18
6 / 1 / 2
11,566
643
14,971
9,268
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
chalopro
Fenrir
16
4 / 1 / 6
10,106
561
8,253
14,882
7,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
tunamay0
Aphrodite
13
0 / 1 / 9
8,906
495
4,327
13,117
12,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
18
18
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
3
1
0.5
W
Agni
 
Agni
2
0
4
4
L
Loki
0
1
0
0
L
Chaac
Metannov
Chaac
1
4
0
0.25
W
Jormungandr
TOKUROFUURIOSO
Jormungandr
6
0
5
8.5
W
Cupid
Utula
Cupid
6
1
2
7
W
Fenrir
chalopro
Fenrir
4
1
6
7
W
Aphrodite
tunamay0
Aphrodite
0
1
9
4.5
L
Jormungandr
y NyTzY
Jormungandr
0
5
1
0.1
L
Danzaburou
yD4rkFir3z
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,169
Damage
50,974
72,641
Taken
60,595
43,734
Mitigated
39,878
15,197
Healing
23,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,786
471
0
1,907
12,455
5,033
0
5,310
6,898
86,011
0
W
Agni
 
Agni
9,515
1,025
0
919
7,932
3,508
396
2,504
5,428
95,289
0
L
Loki
4,352
951
0
1,020
13,027
4,649
687
4,302
8,611
0
77,053
L
Chaac
Metannov
Chaac
5,608
881
0
6,552
16,980
13,818
0
9,133
7,789
0
27,195
W
Jormungandr
TOKUROFUURIOSO
Jormungandr
13,908
4,721
0
2,619
15,396
12,658
634
3,173
12,223
96,109
0
W
Cupid
Utula
Cupid
14,971
8,972
164
4,773
9,268
4,311
1,905
2,804
6,464
0
98,081
W
Fenrir
chalopro
Fenrir
8,253
1,999
0
3,421
14,882
7,264
1,606
3,289
11,593
0
82,870
W
Aphrodite
tunamay0
Aphrodite
4,327
1,000
4,536
7,543
13,117
12,137
195
4,968
8,149
19,384
0
L
Jormungandr
y NyTzY
Jormungandr
7,266
345
0
1,180
16,021
15,088
0
7,473
8,436
36,640
0
L
Danzaburou
yD4rkFir3z
Danzaburou
4,157
1,802
0
4,538
14,158
5,146
483
1,005
13,153
0
62,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,586
Gold Earned
52,368
464
Minions Killed
607
0
Camps Cleared
0
1,725,676
Distance Traveled
1,838,629
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,178
565
153
9
0
343,400
4
W
Agni
10,382
577
158
9
0
395,353
4
L
Loki
8,326
463
129
7
0
384,858
3
L
Chaac
7,192
400
40
2
0
330,236
4
W
Jormungandr
11,408
634
148
8
0
326,947
2
W
Cupid
11,566
643
159
9
0
350,915
0
W
Fenrir
10,106
561
120
7
0
393,956
4
W
Aphrodite
8,906
495
22
1
0
371,458
4
L
Jormungandr
7,484
416
38
2
0
316,226
5
L
Danzaburou
8,406
467
104
6
0
350,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role