Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Laughin Bush
Athena
Level 127
God Stats
6W - 5L
1,622 SR
Queue Stats
161W - 154L
1,508 Elo+
Party 1
Ix Chel
Ix Chel
Laughinninja
Ix Chel
Level 149
God Stats
1W - 2L
1,316 SR
Queue Stats
109W - 101L
1,531 Elo+
Party 1
King Arthur
King Arthur
huckers123
King Arthur
Level 141
God Stats
0W - 3L
1,168 SR
Queue Stats
70W - 71L
1,501 Elo+
Solo
Team Averages
Level 146
1,421 SR
1,508 Elo+

VS

Team Averages
Level 101
1,678 SR
1,527 Elo+
Nemesis
Nemesis
Aimous
Nemesis
Level 158
God Stats
4W - 2L
1,517 SR
Queue Stats
479W - 554L
1,513 Elo+
Party 3
Ra
Ra
Chachoface24
Ra
Level 109
God Stats
1W - 0L
1,828 SR
Queue Stats
9W - 12L
1,599 Elo+
Party 2
Nike
Nike
CuriousGengar
Nike
Level 23
God Stats
4W - 5L
1,668 SR
Queue Stats
91W - 102L
1,458 Elo+
Party 3
Sylvanus
Sylvanus
DAVIDKILLER1177
Sylvanus
Level 102
God Stats
2W - 0L
1,720 SR
Queue Stats
6W - 9L
1,505 Elo+
Party 2
Artemis
Artemis
FroFroo
Artemis
Level 115
God Stats
5W - 2L
1,657 SR
Queue Stats
163W - 195L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 0 / 0
4,489
561
1,888
3,901
1,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
 
Yemoja
6
0 / 1 / 0
4,419
552
1,385
4,660
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
6
0 / 1 / 0
4,091
511
2,211
5,921
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
Laughinninja
Ix Chel
8
1 / 2 / 0
4,641
580
3,688
4,698
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
huckers123
King Arthur
8
0 / 4 / 0
4,714
589
3,986
8,677
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aimous
Nemesis
9
2 / 0 / 4
5,563
695
5,882
7,180
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 1
4,946
618
1,348
3,252
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 0 / 1
6,076
760
5,284
6,362
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
8
0 / 0 / 1
4,217
527
1,161
3,290
2,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
FroFroo
Artemis
8
1 / 0 / 2
4,579
572
3,574
2,654
799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
L
Yemoja
 
Yemoja
0
1
0
0
W
Nemesis
Aimous
Nemesis
2
0
4
4
W
1
1
1
1.5
W
4
0
1
4.5
W
Sylvanus
0
0
1
0.5
W
Artemis
FroFroo
Artemis
1
0
2
2
L
Athena
0
1
0
0
L
Ix Chel
Laughinninja
Ix Chel
1
2
0
0.5
L
King Arthur
huckers123
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,158
Damage
17,249
27,857
Taken
22,738
11,717
Mitigated
10,377
10,383
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,888
1,052
0
1,967
3,901
1,540
0
423
3,325
0
30,986
L
Yemoja
 
Yemoja
1,385
340
430
2,037
4,660
2,966
0
778
3,718
11,651
0
W
Nemesis
Aimous
Nemesis
5,882
2,681
0
959
7,180
2,469
0
3,084
3,983
0
38,388
W
1,348
91
130
1,120
3,252
1,221
0
2,300
779
29,912
0
W
5,284
376
0
1,658
6,362
3,768
0
150
6,212
0
38,288
W
Sylvanus
1,161
567
259
1,162
3,290
2,120
0
577
2,713
15,899
0
W
Artemis
FroFroo
Artemis
3,574
1,764
0
1,432
2,654
799
0
887
1,767
0
25,025
L
Athena
2,211
1,005
0
2,523
5,921
2,502
0
509
5,412
18,304
0
L
Ix Chel
Laughinninja
Ix Chel
3,688
687
115
1,200
4,698
1,604
0
482
4,216
30,092
0
L
King Arthur
huckers123
King Arthur
3,986
768
0
2,111
8,677
3,105
0
0
8,677
0
28,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,354
Gold Earned
25,381
223
Minions Killed
261
0
Camps Cleared
0
842,178
Distance Traveled
889,947
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,489
561
63
8
0
158,898
0
L
Yemoja
4,419
552
17
2
0
172,267
8
W
Nemesis
5,563
695
65
8
0
223,819
0
W
Ra
4,946
618
51
6
0
194,227
0
W
Nike
6,076
760
65
8
0
147,586
0
W
Sylvanus
4,217
527
28
4
0
158,133
2
W
Artemis
4,579
572
52
7
0
166,182
1
L
Athena
4,091
511
41
5
0
188,463
0
L
Ix Chel
4,641
580
57
7
0
159,197
2
L
King Arthur
4,714
589
45
6
0
163,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role