Player Matchup

Maui
Maui
Dutch01
Maui
Level 28
God Stats
40W - 39L
1,603 SR
Queue Stats
158W - 164L
1,447 Elo+
Party 2
Poseidon
Poseidon
Lukie420
Poseidon
Level 67
God Stats
5W - 4L
1,504 SR
Queue Stats
175W - 163L
1,538 Elo+
Party 2
Cupid
Cupid
McsneezyPC
Cupid
Level 67
God Stats
14W - 10L
1,576 SR
Queue Stats
180W - 172L
1,500 Elo+
Party 2
Sol
Sol
Xtravior
Sol
Level 64
God Stats
44W - 24L
1,530 SR
Queue Stats
104W - 84L
1,514 Elo+
Party 2
Cu Chulainn
Cu Chulainn
impalatame
Cu Chulainn
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 115L
1,486 Elo+
Solo
Team Averages
Level 55
1,543 SR
1,497 Elo+

VS

Team Averages
Level 60
1,533 SR
1,508 Elo+
Surtr
Surtr
DarkLordSithis
Surtr
Level 28
God Stats
5W - 14L
1,267 SR
Queue Stats
169W - 167L
1,505 Elo+
Party 3
Thoth
Thoth
DrunkCrunkMonk
Thoth
Level 49
God Stats
1W - 7L
1,328 SR
Queue Stats
101W - 111L
1,440 Elo+
Party 1
Anubis
Anubis
LivinCaso
Anubis
Level 48
God Stats
4W - 5L
1,781 SR
Queue Stats
88W - 91L
1,542 Elo+
Party 1
Yemoja
Yemoja
Rablôre
Yemoja
Level 146
God Stats
17W - 10L
1,745 SR
Queue Stats
174W - 182L
1,508 Elo+
Party 3
Fenrir
Fenrir
TheJesterCicero
Fenrir
Level 27
God Stats
5W - 3L
1,544 SR
Queue Stats
14W - 18L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Dutch01
Maui
9
1 / 0 / 2
5,635
626
1,597
6,183
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Lukie420
Poseidon
11
2 / 0 / 2
6,355
706
1,340
4,777
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
8
1 / 3 / 1
5,087
565
1,441
6,397
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 2 / 1
6,834
759
4,171
5,006
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
impalatame
Cu Chulainn
11
3 / 4 / 3
6,465
718
5,780
9,710
8,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,500
722
4,465
7,569
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 1 / 2
4,787
532
2,766
3,383
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
LivinCaso
Anubis
9
2 / 4 / 1
5,549
617
6,986
7,077
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Rablôre
Yemoja
9
1 / 1 / 3
5,217
580
2,557
3,735
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 2
4,998
555
2,429
7,312
3,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
11
Kills
9
9
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
1
1
2
2
W
Maui
Dutch01
Maui
1
0
2
2
L
Anubis
LivinCaso
Anubis
2
4
1
0.63
W
Poseidon
Lukie420
Poseidon
2
0
2
3
W
Cupid
1
3
1
0.5
L
Yemoja
Rablôre
Yemoja
1
1
3
2.5
L
1
4
2
0.5
W
4
2
1
2.25
W
Cu Chulainn
impalatame
Cu Chulainn
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,329
Damage
19,203
32,073
Taken
29,076
17,135
Mitigated
13,142
7,606
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,465
2,807
0
1,209
7,569
3,603
3
1,796
5,773
407
41,293
L
2,766
82
0
500
3,383
894
0
550
2,833
26,171
0
W
Maui
Dutch01
Maui
1,597
179
0
1,071
6,183
4,698
0
3,738
2,261
14,413
0
L
Anubis
LivinCaso
Anubis
6,986
641
0
1,990
7,077
3,029
0
2,646
4,431
34,418
0
W
Poseidon
Lukie420
Poseidon
1,340
572
0
863
4,777
1,266
358
882
3,823
46,643
0
W
Cupid
1,441
630
116
1,434
6,397
1,864
633
4,958
1,239
0
26,516
L
Yemoja
Rablôre
Yemoja
2,557
700
500
187
3,735
1,652
0
713
3,022
26,297
0
L
2,429
818
0
1,757
7,312
3,964
0
1,403
5,909
0
19,513
W
4,171
1,744
0
2,596
5,006
1,228
1,821
886
4,026
43,906
0
W
Cu Chulainn
impalatame
Cu Chulainn
5,780
919
0
1,526
9,710
8,079
0
1,912
7,798
0
38,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
27,051
284
Minions Killed
263
0
Camps Cleared
0
899,486
Distance Traveled
912,292
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,500
722
67
7
0
201,278
0
L
Thoth
4,787
532
47
5
0
171,586
2
W
Maui
5,635
626
19
2
0
181,699
2
L
Anubis
5,549
617
71
8
0
188,646
0
W
Poseidon
6,355
706
89
10
0
223,807
0
W
Cupid
5,087
565
42
5
0
168,900
2
L
Yemoja
5,217
580
44
5
0
159,605
0
L
Fenrir
4,998
555
34
4
0
191,177
0
W
Sol
6,834
759
68
8
0
179,834
0
W
Cu Chulainn
6,465
718
66
7
0
145,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role