Player Matchup

Janus
Janus
 
Janus
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Downed Star
Jing Wei
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,536 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jag546
Cu Chulainn
Level 68
God Stats
0W - 1L
1,112 SR
Queue Stats
6W - 7L
1,497 Elo+
Party 3
Artio
Artio
NormalEzra
Artio
Level 154
God Stats
0W - 2L
1,268 SR
Queue Stats
8W - 15L
1,402 Elo+
Party 3
Team Averages
Level 137
1,376 SR
1,487 Elo+

VS

Team Averages
Level 88
1,476 SR
1,517 Elo+
Discordia
Discordia
ChronoGeizer
Discordia
Level 105
God Stats
35W - 38L
1,560 SR
Queue Stats
704W - 617L
1,576 Elo+
Solo
Cernunnos
Cernunnos
K1TTYSTOMP3R
Cernunnos
Level 117
God Stats
3W - 3L
1,536 SR
Queue Stats
235W - 217L
1,480 Elo+
Solo
Maui
Maui
Kirenay
Maui
Level 89
God Stats
2W - 1L
1,373 SR
Queue Stats
171W - 156L
1,521 Elo+
Party 1
Fenrir
Fenrir
Vertak
Fenrir
Level 88
God Stats
1W - 0L
1,715 SR
Queue Stats
151W - 135L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
sachatPopoKing
Gilgamesh
Level 42
God Stats
4W - 7L
1,199 SR
Queue Stats
126W - 115L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 2 / 1
7,774
777
11,734
3,711
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
 
Athena
12
0 / 4 / 1
6,382
638
5,235
12,720
12,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Downed Star
Jing Wei
14
1 / 1 / 2
7,459
746
5,676
9,189
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Jag546
Cu Chulainn
13
1 / 5 / 2
7,010
701
7,376
12,425
12,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
12
0 / 7 / 0
6,923
692
2,796
15,929
12,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChronoGeizer
Discordia
16
5 / 0 / 8
8,690
869
13,541
3,553
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
K1TTYSTOMP3R
Cernunnos
14
4 / 0 / 13
8,145
815
13,321
8,234
3,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
Kirenay
Maui
13
0 / 1 / 17
7,754
775
3,898
11,771
9,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Vertak
Fenrir
14
4 / 3 / 12
7,880
788
7,937
9,379
5,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
sachatPopoKing
Gilgamesh
15
6 / 0 / 9
8,230
823
9,051
10,816
8,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
4
Kills
19
19
Deaths
4
6
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
L
Athena
 
Athena
0
4
1
0.13
W
Discordia
ChronoGeizer
Discordia
5
0
8
9
L
Jing Wei
Downed Star
Jing Wei
1
1
2
2
L
Cu Chulainn
Jag546
Cu Chulainn
1
5
2
0.4
W
Cernunnos
K1TTYSTOMP3R
Cernunnos
4
0
13
10.5
W
Maui
Kirenay
Maui
0
1
17
8.5
L
Artio
0
7
0
0
W
Fenrir
Vertak
Fenrir
4
3
12
3.33
W
Gilgamesh
sachatPopoKing
Gilgamesh
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,817
Damage
47,748
53,974
Taken
43,753
43,255
Mitigated
28,855
7,730
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,734
753
0
356
3,711
1,512
0
859
2,852
41,412
0
L
Athena
 
Athena
5,235
1,197
0
418
12,720
12,142
0
4,952
7,768
10,692
0
W
Discordia
ChronoGeizer
Discordia
13,541
904
0
84
3,553
1,496
2,580
1,172
2,167
41,565
0
L
Jing Wei
Downed Star
Jing Wei
5,676
3,719
0
2,731
9,189
3,830
320
4,521
4,668
0
34,845
L
Cu Chulainn
Jag546
Cu Chulainn
7,376
1,175
0
1,179
12,425
12,852
0
3,461
8,964
0
19,540
W
Cernunnos
K1TTYSTOMP3R
Cernunnos
13,321
6,852
0
2,413
8,234
3,635
1,466
5,042
3,147
0
32,595
W
Maui
Kirenay
Maui
3,898
1,340
1,948
2,310
11,771
9,652
99
4,633
7,011
13,254
0
L
Artio
2,796
61
1,161
1,885
15,929
12,919
0
3,646
12,283
7,224
0
W
Fenrir
Vertak
Fenrir
7,937
2,100
0
969
9,379
5,275
295
3,253
5,940
0
17,812
W
Gilgamesh
sachatPopoKing
Gilgamesh
9,051
3,277
0
1,182
10,816
8,797
322
4,914
5,723
0
17,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,548
Gold Earned
40,699
210
Minions Killed
198
0
Camps Cleared
0
993,030
Distance Traveled
1,059,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,774
777
85
9
0
210,858
0
L
Athena
6,382
638
10
1
0
168,158
0
W
Discordia
8,690
869
80
8
0
205,742
0
L
Jing Wei
7,459
746
78
8
0
199,833
0
L
Cu Chulainn
7,010
701
22
2
0
213,057
0
W
Cernunnos
8,145
815
45
5
0
202,625
0
W
Maui
7,754
775
26
3
0
203,039
0
L
Artio
6,923
692
15
2
0
201,124
0
W
Fenrir
7,880
788
24
2
0
210,503
0
W
Gilgamesh
8,230
823
23
2
0
237,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role