Player Matchup

Olorun
Olorun
 
Olorun
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Az Hellhounds
Raijin
Level 156
God Stats
3W - 2L
1,315 SR
Queue Stats
30W - 28L
1,418 Elo+
Party 1
Atlas
Atlas
BitingTick34164
Atlas
Level 106
God Stats
1W - 0L
1,310 SR
Queue Stats
43W - 35L
1,504 Elo+
Party 1
Artemis
Artemis
bigsal
Artemis
Level 81
God Stats
3W - 10L
1,110 SR
Queue Stats
696W - 691L
1,479 Elo+
Solo
Kukulkan
Kukulkan
niandam
Kukulkan
Level 157
God Stats
10W - 4L
1,500 SR
Queue Stats
408W - 403L
1,496 Elo+
Solo
Team Averages
Level 129
1,347 SR
1,479 Elo+

VS

Team Averages
Level 128
1,410 SR
1,494 Elo+
Medusa
Medusa
TorukMaktoJr
Medusa
Level 109
God Stats
1W - 5L
1,073 SR
Queue Stats
435W - 430L
1,482 Elo+
Solo
Raijin
Raijin
WeezyBlade11
Raijin
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 117L
1,499 Elo+
Solo
Charybdis
Charybdis
gotyouwet
Charybdis
Level 100
God Stats
5W - 6L
1,419 SR
Queue Stats
241W - 289L
1,505 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gotyouwetter
Ah Muzen Cab
Level 129
God Stats
7W - 3L
1,589 SR
Queue Stats
288W - 335L
1,526 Elo+
Party 2
Ix Chel
Ix Chel
sahha
Ix Chel
Level 172
God Stats
8W - 5L
1,470 SR
Queue Stats
806W - 811L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
5 / 2 / 18
13,031
767
15,740
19,725
13,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 2 / 15
13,771
810
20,099
15,948
10,197
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 18
13,414
789
11,238
27,572
41,763
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Artemis
bigsal
Artemis
20
11 / 5 / 16
13,292
782
22,196
15,685
9,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
niandam
Kukulkan
12
0 / 1 / 9
9,564
563
2,712
2,982
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 2 / 2
13,158
774
13,537
13,498
6,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Raijin
13
0 / 4 / 3
8,652
509
6,070
7,555
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
gotyouwet
Charybdis
16
1 / 9 / 4
10,016
589
10,898
17,489
8,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
gotyouwetter
Ah Muzen Cab
15
0 / 9 / 5
9,473
557
15,346
20,043
8,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
sahha
Ix Chel
20
4 / 7 / 3
11,829
696
14,456
17,385
8,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
27
31
Kills
10
13
Deaths
31
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
18
7
W
9
2
15
8.25
W
6
3
18
5
L
Medusa
5
2
2
3
L
Raijin
0
4
3
0.38
W
Artemis
bigsal
Artemis
11
5
16
3.8
L
Charybdis
gotyouwet
Charybdis
1
9
4
0.33
L
Ah Muzen Cab
gotyouwetter
Ah Muzen Cab
0
9
5
0.28
W
Kukulkan
niandam
Kukulkan
0
1
9
4.5
L
Ix Chel
sahha
Ix Chel
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,985
Damage
60,307
81,912
Taken
75,970
76,964
Mitigated
35,122
30,710
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,740
6,817
4,760
9,432
19,725
13,649
2,444
5,675
13,728
36,758
0
W
20,099
1,794
2,076
3,141
15,948
10,197
1,500
3,247
12,507
72,117
0
W
11,238
3,713
672
5,999
27,572
41,763
113
5,408
21,858
23,586
0
L
Medusa
13,537
2,057
652
3,585
13,498
6,585
0
9,528
3,970
0
49,155
L
Raijin
6,070
420
734
343
7,555
3,074
0
4,533
3,022
8,221
0
W
Artemis
bigsal
Artemis
22,196
10,557
894
2,327
15,685
9,899
4,749
4,460
10,997
0
37,144
L
Charybdis
gotyouwet
Charybdis
10,898
3,526
282
1,369
17,489
8,036
0
9,568
7,921
0
24,511
L
Ah Muzen Cab
gotyouwetter
Ah Muzen Cab
15,346
4,490
339
962
20,043
8,805
0
15,228
4,815
0
28,218
W
Kukulkan
niandam
Kukulkan
2,712
122
501
908
2,982
1,456
1,047
648
2,296
11,922
0
L
Ix Chel
sahha
Ix Chel
14,456
923
1,565
3,923
17,385
8,622
0
10,932
6,453
31,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,072
Gold Earned
53,128
252
Minions Killed
169
0
Camps Cleared
0
1,414,938
Distance Traveled
1,209,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,031
767
56
3
0
336,619
0
W
Raijin
13,771
810
104
6
0
324,257
0
W
Atlas
13,414
789
28
2
0
323,529
0
L
Medusa
13,158
774
76
4
0
303,822
0
L
Raijin
8,652
509
7
0
0
144,031
0
W
Artemis
13,292
782
34
2
0
314,608
0
L
Charybdis
10,016
589
24
1
0
254,870
0
L
Ah Muzen Cab
9,473
557
22
1
0
233,467
0
W
Kukulkan
9,564
563
30
2
0
115,925
0
L
Ix Chel
11,829
696
40
2
0
273,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role