Player Matchup

Ix Chel
Ix Chel
HelloQuik
Ix Chel
Level 126
God Stats
25W - 25L
1,517 SR
Queue Stats
101W - 104L
1,500 Elo+
Party 1
Thor
Thor
KingTwertle
Thor
Level 88
God Stats
5W - 6L
1,586 SR
Queue Stats
200W - 191L
1,625 Elo+
Solo
Izanami
Izanami
SpookieBaby
Izanami
Level 68
God Stats
8W - 10L
1,539 SR
Queue Stats
60W - 62L
1,523 Elo+
Party 1
Team Averages
Level 94
1,547 SR
1,549 Elo+

VS

Team Averages
Level 140
1,433 SR
1,468 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
EnvyKel
Ares
Level 126
God Stats
17W - 14L
1,535 SR
Queue Stats
72W - 68L
1,544 Elo+
Party 2
Da Ji
Da Ji
zaysfam
Da Ji
Level 146
God Stats
1W - 0L
1,263 SR
Queue Stats
13W - 13L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HelloQuik
Ix Chel
9
3 / 7 / 1
7,823
782
4,710
8,766
2,620
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 7 / 2
6,996
700
5,166
10,938
3,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SpookieBaby
Izanami
9
0 / 6 / 4
7,523
752
3,980
10,354
2,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 0 / 11
8,717
872
5,137
4,386
1,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
EnvyKel
Ares
12
4 / 1 / 13
8,513
851
6,836
6,690
5,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
zaysfam
Da Ji
12
13 / 3 / 5
9,659
966
15,815
9,901
4,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
20
20
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
11
8.5
W
Ares
EnvyKel
Ares
4
1
13
10.5
L
Ix Chel
HelloQuik
Ix Chel
3
7
1
0.5
L
1
7
2
0.29
L
Izanami
SpookieBaby
Izanami
0
6
4
0.33
W
Da Ji
zaysfam
Da Ji
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,856
Damage
27,788
30,058
Taken
20,977
8,687
Mitigated
11,206
336
Healing
2,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,137
413
0
856
4,386
1,561
0
1,194
3,192
40,768
0
W
Ares
EnvyKel
Ares
6,836
477
0
750
6,690
5,452
0
1,467
5,223
13,126
0
L
Ix Chel
HelloQuik
Ix Chel
4,710
0
150
13
8,766
2,620
0
4,086
4,680
16,638
0
L
5,166
1,543
0
0
10,938
3,190
0
4,418
6,520
0
13,384
L
Izanami
SpookieBaby
Izanami
3,980
2,598
0
173
10,354
2,877
16
3,588
6,766
0
34,490
W
Da Ji
zaysfam
Da Ji
15,815
6,762
0
881
9,901
4,193
0
2,442
7,459
0
28,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,342
Gold Earned
26,889
95
Minions Killed
99
0
Camps Cleared
0
481,987
Distance Traveled
553,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,717
872
67
7
0
183,313
0
W
Ares
8,513
851
10
1
0
192,803
0
L
Ix Chel
7,823
782
28
3
0
167,254
0
L
Thor
6,996
700
9
1
0
159,273
0
L
Izanami
7,523
752
58
6
0
155,460
0
W
Da Ji
9,659
966
22
2
0
177,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role