Player Matchup

Janus
Janus
Blackhost410
Janus
Level 67
God Stats
0W - 4L
1,207 SR
Queue Stats
14W - 40L
1,306 Elo+
Party 2
Sobek
Sobek
Hotblizzard7
Sobek
Level 27
God Stats
4W - 11L
1,163 SR
Queue Stats
11W - 28L
1,225 Elo+
Solo
Cernunnos
Cernunnos
JamesGalith
Cernunnos
Level 36
God Stats
1W - 5L
1,383 SR
Queue Stats
14W - 43L
1,316 Elo+
Party 2
Lancelot
Lancelot
ThonyZZ3
Lancelot
Level 29
God Stats
0W - 2L
1,768 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 2
Surtr
Surtr
UndrgroundAries
Surtr
Level 26
God Stats
7W - 10L
1,517 SR
Queue Stats
95W - 99L
1,430 Elo+
Solo
Team Averages
Level 37
1,408 SR
1,281 Elo+

VS

Team Averages
Level 36
1,464 SR
1,437 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BogieBogerson
Fenrir
Level 47
God Stats
4W - 3L
1,316 SR
Queue Stats
104W - 114L
1,396 Elo+
Party 1
Hel
Hel
NEHILAN
Hel
Level 41
God Stats
7W - 2L
1,452 SR
Queue Stats
63W - 75L
1,398 Elo+
Solo
Neith
Neith
WiriWiri
Neith
Level 26
God Stats
4W - 1L
1,609 SR
Queue Stats
343W - 359L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
shottygoboomboom
Gilgamesh
Level 40
God Stats
9W - 4L
1,441 SR
Queue Stats
134W - 151L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 1
8,295
830
13,088
9,068
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 6
7,342
734
4,929
15,389
16,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
JamesGalith
Cernunnos
12
1 / 7 / 4
6,973
697
5,648
11,925
4,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
ThonyZZ3
Lancelot
13
2 / 6 / 5
7,160
716
6,951
11,134
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 4 / 9
7,992
799
10,147
13,306
13,999
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 2 / 17
7,501
750
8,630
11,226
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 8 / 7
8,671
867
13,806
13,909
6,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
15
3 / 2 / 14
8,374
837
9,539
8,456
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
WiriWiri
Neith
16
6 / 2 / 14
9,292
929
10,268
8,581
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
15
7 / 0 / 13
8,659
866
12,787
11,386
12,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
14
Kills
25
25
Deaths
14
25
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
2
17
4.75
L
7
4
1
1.88
W
8
8
7
1.44
L
1
4
6
1
L
Cernunnos
JamesGalith
Cernunnos
1
7
4
0.43
W
Hel
3
2
14
5
L
Lancelot
ThonyZZ3
Lancelot
2
6
5
0.75
L
3
4
9
1.88
W
Neith
WiriWiri
Neith
6
2
14
6.5
W
Gilgamesh
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
55,030
60,822
Taken
53,558
44,208
Mitigated
34,465
5,212
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,630
1,072
0
1,072
11,226
7,587
413
2,687
7,050
15,591
0
L
13,088
611
0
0
9,068
3,897
0
2,713
6,264
32,146
0
W
13,806
4,204
0
1,026
13,909
6,975
0
4,518
9,115
0
26,451
L
4,929
709
0
1,732
15,389
16,841
0
5,573
9,527
8,669
0
L
Cernunnos
JamesGalith
Cernunnos
5,648
2,920
0
1,025
11,925
4,895
0
1,709
10,130
0
17,213
W
Hel
9,539
1,170
2,632
3,426
8,456
3,679
1,029
4,660
3,751
27,591
0
L
Lancelot
ThonyZZ3
Lancelot
6,951
1,377
0
89
11,134
4,576
0
4,017
6,917
0
10,496
L
10,147
1,696
0
2,366
13,306
13,999
0
3,728
9,208
1,983
23,486
W
Neith
WiriWiri
Neith
10,268
2,878
0
2,723
8,581
3,843
1,127
2,763
5,783
0
36,465
W
Gilgamesh
12,787
5,023
0
1,345
11,386
12,381
640
4,390
6,785
607
24,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
42,497
134
Minions Killed
212
0
Camps Cleared
0
956,974
Distance Traveled
1,088,033
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,501
750
26
3
0
231,285
1
L
Janus
8,295
830
54
5
0
189,458
0
W
Fenrir
8,671
867
26
3
0
206,026
0
L
Sobek
7,342
734
1
0
0
199,608
0
L
Cernunnos
6,973
697
31
3
0
168,014
0
W
Hel
8,374
837
60
6
0
219,358
2
L
Lancelot
7,160
716
14
1
0
208,858
0
L
Surtr
7,992
799
34
3
0
191,036
0
W
Neith
9,292
929
67
7
0
227,144
1
W
Gilgamesh
8,659
866
33
3
0
204,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role