Player Matchup

Nemesis
Nemesis
LieutenantDoggo
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
YungMoMMa
Baron Samedi
Level 29
God Stats
20W - 13L
1,624 SR
Queue Stats
52W - 61L
1,436 Elo+
Party 1
King Arthur
King Arthur
allukbar
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,424 Elo+
Party 1
Team Averages
Level 53
1,541 SR
1,441 Elo+

VS

Team Averages
Level 130
1,548 SR
1,500 Elo+
Fenrir
Fenrir
Echii Ryu101
Fenrir
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
698W - 722L
1,460 Elo+
Party 2
Anubis
Anubis
MADT6
Anubis
Level 67
God Stats
16W - 7L
1,598 SR
Queue Stats
257W - 109L
1,573 Elo+
Solo
Cabrakan
Cabrakan
SettlingUncle15
Cabrakan
Level 168
God Stats
57W - 48L
1,546 SR
Queue Stats
667W - 695L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
8,315
693
4,501
9,027
3,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Baron Samedi
YungMoMMa
Baron Samedi
12
4 / 6 / 2
9,279
773
7,786
9,665
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
allukbar
King Arthur
11
2 / 8 / 3
8,968
747
3,322
12,205
6,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 3 / 9
9,088
757
6,136
9,011
3,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
MADT6
Anubis
14
7 / 1 / 7
10,861
905
10,591
5,268
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
13
7 / 2 / 7
10,305
859
9,454
8,698
5,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
16
16
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
3
9
2.17
L
0
2
5
1.25
W
Anubis
MADT6
Anubis
7
1
7
10.5
W
Cabrakan
7
2
7
5.25
L
Baron Samedi
YungMoMMa
Baron Samedi
4
6
2
0.83
L
King Arthur
allukbar
King Arthur
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,609
Damage
26,181
30,897
Taken
22,977
13,650
Mitigated
12,466
2,374
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,136
465
0
228
9,011
3,998
0
3,061
5,950
241
9,263
L
4,501
774
0
559
9,027
3,517
0
6,565
2,462
0
22,721
W
Anubis
MADT6
Anubis
10,591
361
0
3,303
5,268
2,682
1,635
2,044
3,224
75,403
0
W
Cabrakan
9,454
1,163
0
547
8,698
5,786
1,135
3,073
5,625
21,731
0
L
Baron Samedi
YungMoMMa
Baron Samedi
7,786
355
641
692
9,665
3,625
0
6,935
2,730
28,967
0
L
King Arthur
allukbar
King Arthur
3,322
514
0
482
12,205
6,508
0
7,157
5,048
0
9,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
30,254
76
Minions Killed
141
0
Camps Cleared
0
560,654
Distance Traveled
586,862
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,088
757
6
1
0
200,148
0
L
Nemesis
8,315
693
38
3
0
203,337
0
W
Anubis
10,861
905
112
9
0
199,372
0
W
Cabrakan
10,305
859
23
2
0
187,342
0
L
Baron Samedi
9,279
773
32
3
0
192,088
1
L
King Arthur
8,968
747
6
1
0
165,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role