Player Matchup

Janus
Janus
HarambesGhostMF
Janus
Level 143
God Stats
25W - 21L
1,510 SR
Queue Stats
989W - 1,006L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
QRORSCHACH45
Gilgamesh
Level 107
God Stats
0W - 1L
1,675 SR
Queue Stats
36W - 33L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Teri_sa22
Morgan Le Fay
Level 133
God Stats
2W - 6L
1,225 SR
Queue Stats
279W - 276L
1,489 Elo+
Solo
Fenrir
Fenrir
cypherr1fle
Fenrir
Level 118
God Stats
7W - 4L
1,418 SR
Queue Stats
477W - 483L
1,441 Elo+
Party 1
Lancelot
Lancelot
nOOk x3234x
Lancelot
Level 180
God Stats
0W - 1L
1,792 SR
Queue Stats
8W - 6L
1,429 Elo+
Solo
Team Averages
Level 136
1,524 SR
1,439 Elo+

VS

Team Averages
Level 134
1,462 SR
1,444 Elo+
Kuzenbo
Kuzenbo
HeyZeuss66
Kuzenbo
Level 149
God Stats
1W - 2L
1,187 SR
Queue Stats
134W - 198L
1,401 Elo+
Solo
Camazotz
Camazotz
SP4RKYS
Camazotz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 105L
1,480 Elo+
Solo
Nu Wa
Nu Wa
ToxicsMushrooms
Nu Wa
Level 122
God Stats
6W - 3L
1,624 SR
Queue Stats
105W - 119L
1,410 Elo+
Solo
Athena
Athena
Xo NiCk oX
Athena
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
343W - 366L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
bravoplease
Zhong Kui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 132L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
10,406
743
20,955
9,046
5,079
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
QRORSCHACH45
Gilgamesh
16
2 / 2 / 10
9,210
658
13,029
15,068
14,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Teri_sa22
Morgan Le Fay
17
1 / 4 / 13
9,393
671
18,348
11,709
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
4 / 7 / 9
9,698
693
9,736
18,741
24,125
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
nOOk x3234x
Lancelot
17
7 / 5 / 9
11,082
792
14,833
16,379
12,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HeyZeuss66
Kuzenbo
16
1 / 4 / 15
9,786
699
8,574
16,697
16,001
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
SP4RKYS
Camazotz
18
11 / 3 / 5
11,416
815
13,248
17,394
9,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 5 / 9
10,459
747
14,921
10,025
3,968
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Xo NiCk oX
Athena
17
2 / 4 / 11
9,695
693
7,308
27,230
26,782
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
bravoplease
Zhong Kui
18
2 / 3 / 14
10,401
743
14,460
16,420
18,051
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
74
19
Kills
20
21
Deaths
19
47
Assists
54
Player
Kills
Deaths
Assists
KDA
L
5
3
6
2.67
W
Kuzenbo
HeyZeuss66
Kuzenbo
1
4
15
2.13
L
Gilgamesh
QRORSCHACH45
Gilgamesh
2
2
10
3.5
W
Camazotz
SP4RKYS
Camazotz
11
3
5
4.5
L
Morgan Le Fay
Teri_sa22
Morgan Le Fay
1
4
13
1.88
W
4
5
9
1.7
W
Athena
Xo NiCk oX
Athena
2
4
11
1.88
W
Zhong Kui
bravoplease
Zhong Kui
2
3
14
3
L
Fenrir
4
7
9
1.21
L
Lancelot
nOOk x3234x
Lancelot
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,901
Damage
58,511
70,943
Taken
87,766
63,669
Mitigated
74,324
20,769
Healing
37,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,955
401
1,719
1,069
9,046
5,079
1,143
5,417
3,629
53,608
0
W
Kuzenbo
HeyZeuss66
Kuzenbo
8,574
2,388
1,689
4,906
16,697
16,001
847
7,072
9,467
14,768
0
L
Gilgamesh
QRORSCHACH45
Gilgamesh
13,029
1,800
1,454
2,067
15,068
14,967
570
11,021
4,047
0
24,046
W
Camazotz
SP4RKYS
Camazotz
13,248
1,616
0
6,696
17,394
9,522
2,188
9,505
7,634
0
27,561
L
Morgan Le Fay
Teri_sa22
Morgan Le Fay
18,348
1,530
643
2,181
11,709
6,673
331
8,273
3,436
49,938
0
W
14,921
6,672
1,161
1,468
10,025
3,968
2,892
3,537
6,437
34,805
0
W
Athena
Xo NiCk oX
Athena
7,308
1,335
2,797
10,077
27,230
26,782
512
13,136
13,665
17,492
0
W
Zhong Kui
bravoplease
Zhong Kui
14,460
541
534
7,743
16,420
18,051
1,150
6,053
10,157
35,633
0
L
Fenrir
9,736
2,287
1,209
4,213
18,741
24,125
504
10,756
7,985
0
15,750
L
Lancelot
nOOk x3234x
Lancelot
14,833
2,574
2,687
3,527
16,379
12,825
504
9,796
6,583
0
26,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,789
Gold Earned
51,757
206
Minions Killed
137
0
Camps Cleared
0
1,344,353
Distance Traveled
1,336,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,406
743
104
7
0
286,973
0
W
Kuzenbo
9,786
699
14
1
0
316,207
0
L
Gilgamesh
9,210
658
23
2
0
287,078
0
W
Camazotz
11,416
815
22
2
0
259,378
0
L
Morgan Le Fay
9,393
671
53
4
0
253,632
0
W
Nu Wa
10,459
747
39
3
0
221,000
0
W
Athena
9,695
693
17
1
0
283,510
0
W
Zhong Kui
10,401
743
45
3
0
256,668
0
L
Fenrir
9,698
693
5
0
0
248,569
0
L
Lancelot
11,082
792
21
2
0
268,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role