Player Matchup

Hachiman
Hachiman
Gold I
JungOrLose
Hachiman
Gold I
Level 123
God Stats
16W - 9L
1,687 SR
Queue Stats
259W - 264L
1,628 MMR
Party 1
Thanatos
Thanatos
Platinum II
TheNamesWiII
Thanatos
Platinum II
Level 66
God Stats
1W - 6L
1,684 SR
Queue Stats
179W - 172L
1,963 MMR
Party 1
Khepri
Khepri
Platinum I
Wilkins_YT
Khepri
Platinum I
Level 129
God Stats
6W - 9L
1,645 SR
Queue Stats
549W - 549L
1,805 MMR
Solo
Poseidon
Poseidon
Platinum I
WuMasterWax
Poseidon
Platinum I
Level 120
God Stats
76W - 75L
1,619 SR
Queue Stats
641W - 621L
1,808 MMR
Solo
King Arthur
King Arthur
Platinum V
ricky1423
King Arthur
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,808 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,627 SR
1,802 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,572 SR
1,803 MMR
Sun Wukong
Sun Wukong
Platinum V
Deltä
Sun Wukong
Platinum V
Level 158
God Stats
54W - 36L
1,646 SR
Queue Stats
362W - 355L
1,790 MMR
Solo
Cernunnos
Cernunnos
Platinum III
MurderersRow33
Cernunnos
Platinum III
Level 148
God Stats
7W - 11L
1,353 SR
Queue Stats
284W - 275L
1,819 MMR
Party 3
Terra
Terra
Platinum V
SL FeaRz
Terra
Platinum V
Level 154
God Stats
11W - 9L
1,511 SR
Queue Stats
274W - 265L
1,823 MMR
Party 3
Kali
Kali
Platinum IV
sentienttrees
Kali
Platinum IV
Level 140
God Stats
18W - 6L
1,804 SR
Queue Stats
213W - 207L
1,791 MMR
Party 2
Thoth
Thoth
Platinum III
yessir567
Thoth
Platinum III
Level 148
God Stats
3W - 2L
1,544 SR
Queue Stats
217W - 214L
1,791 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JungOrLose
Hachiman
14
4 / 2 / 2
8,594
506
9,409
11,889
4,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
TheNamesWiII
Thanatos
13
3 / 3 / 4
8,435
496
6,951
14,281
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Wilkins_YT
Khepri
13
1 / 3 / 6
8,110
477
2,963
9,603
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
WuMasterWax
Poseidon
16
1 / 4 / 2
9,525
560
8,315
9,423
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ricky1423
King Arthur
15
2 / 7 / 0
8,651
509
12,802
20,095
21,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThorVamanaMartichorasIx Chel

VS

Bans
He BoMercuryBakasuraJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deltä
Sun Wukong
16
4 / 1 / 4
10,864
639
10,756
19,760
16,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cernunnos
MurderersRow33
Cernunnos
16
3 / 6 / 2
9,785
576
11,025
15,068
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
SL FeaRz
Terra
13
0 / 0 / 11
8,788
517
5,930
12,503
9,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
8 / 3 / 7
11,512
677
11,645
17,628
8,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
yessir567
Thoth
17
4 / 1 / 5
10,106
594
6,484
5,123
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
19
19
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Deltä
Sun Wukong
4
1
4
6
L
Hachiman
JungOrLose
Hachiman
4
2
2
2.5
W
Cernunnos
MurderersRow33
Cernunnos
3
6
2
0.67
W
Terra
SL FeaRz
Terra
0
0
11
5.5
L
Thanatos
TheNamesWiII
Thanatos
3
3
4
1.67
L
Khepri
Wilkins_YT
Khepri
1
3
6
1.33
L
Poseidon
WuMasterWax
Poseidon
1
4
2
0.5
L
King Arthur
ricky1423
King Arthur
2
7
0
0.29
W
8
3
7
3.83
W
Thoth
yessir567
Thoth
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
45,840
65,291
Taken
70,082
42,872
Mitigated
42,380
19,591
Healing
25,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Deltä
Sun Wukong
10,756
3,986
264
8,582
19,760
16,477
1,053
685
18,145
0
87,926
L
Hachiman
JungOrLose
Hachiman
9,409
6,448
0
4,196
11,889
4,677
0
2,349
9,540
0
62,885
W
Cernunnos
MurderersRow33
Cernunnos
11,025
5,254
0
3,955
15,068
6,086
534
3,454
11,614
0
76,243
W
Terra
SL FeaRz
Terra
5,930
842
2,158
3,113
12,503
9,242
0
4,139
8,364
21,399
0
L
Thanatos
TheNamesWiII
Thanatos
6,951
2,479
0
9,318
14,281
6,121
0
2,367
11,914
0
72,627
L
Khepri
Wilkins_YT
Khepri
2,963
150
0
1,739
9,603
7,429
0
2,808
6,795
17,450
0
L
Poseidon
WuMasterWax
Poseidon
8,315
971
0
892
9,423
3,124
0
2,769
6,654
96,479
0
L
King Arthur
ricky1423
King Arthur
12,802
1,761
0
3,446
20,095
21,521
3
2,121
17,974
475
67,515
W
11,645
5,964
0
6,433
17,628
8,557
1,427
3,298
14,193
0
107,259
W
Thoth
yessir567
Thoth
6,484
333
0
622
5,123
2,018
1,199
1,414
3,662
85,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
51,055
507
Minions Killed
567
0
Camps Cleared
0
1,660,606
Distance Traveled
1,747,380
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,864
639
156
9
0
326,141
3
L
Hachiman
8,594
506
102
6
0
298,013
3
W
Cernunnos
9,785
576
131
8
0
315,529
3
W
Terra
8,788
517
21
1
0
387,848
6
L
Thanatos
8,435
496
94
6
0
371,625
1
L
Khepri
8,110
477
26
2
0
346,121
0
L
Poseidon
9,525
560
185
11
0
344,808
2
L
King Arthur
8,651
509
100
6
0
300,039
2
W
Kali
11,512
677
118
7
0
385,444
1
W
Thoth
10,106
594
141
8
0
332,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role