Player Matchup

Guan Yu
Guan Yu
Aioros51
Guan Yu
Level 153
God Stats
8W - 7L
1,478 SR
Queue Stats
69W - 62L
1,427 Elo+
Party 2
Medusa
Medusa
PURGE_CALEL42
Medusa
Level 69
God Stats
4W - 3L
1,408 SR
Queue Stats
278W - 281L
1,453 Elo+
Solo
Ra
Ra
Rycoo
Ra
Level 83
God Stats
1W - 0L
1,257 SR
Queue Stats
20W - 20L
1,437 Elo+
Party 2
Loki
Loki
SLOTNight
Loki
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,372 Elo+
Party 2
Neith
Neith
rolo18078170
Neith
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,337 Elo+
Solo
Team Averages
Level 90
1,429 SR
1,405 Elo+

VS

Team Averages
Level 88
1,553 SR
1,410 Elo+
Skadi
Skadi
AustinKay_
Skadi
Level 64
God Stats
5W - 5L
1,474 SR
Queue Stats
143W - 145L
1,403 Elo+
Party 1
He Bo
He Bo
OneYearNoNoZone
He Bo
Level 103
God Stats
72W - 58L
1,478 SR
Queue Stats
388W - 379L
1,400 Elo+
Party 3
Danzaburou
Danzaburou
Spellman999
Danzaburou
Level 62
God Stats
6W - 5L
1,524 SR
Queue Stats
119W - 131L
1,410 Elo+
Party 1
Khepri
Khepri
WakefulGinger
Khepri
Level 64
God Stats
65W - 43L
1,555 SR
Queue Stats
767W - 752L
1,433 Elo+
Solo
Apollo
Apollo
liablepepehands
Apollo
Level 147
God Stats
4W - 2L
1,736 SR
Queue Stats
544W - 513L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aioros51
Guan Yu
16
5 / 1 / 15
10,991
550
8,545
24,156
24,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

16
6 / 2 / 16
10,350
518
16,279
14,128
6,046
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ra
16
4 / 6 / 14
9,874
494
8,824
12,237
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
7 / 2 / 10
10,853
543
13,633
12,337
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
11 / 1 / 15
11,442
572
17,309
15,856
7,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
5 / 7 / 1
10,630
532
15,616
18,243
9,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 2
10,071
504
11,279
12,488
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Spellman999
Danzaburou
13
2 / 7 / 2
8,902
445
11,060
16,436
6,293
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 5
8,354
418
4,964
20,900
24,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 8 / 4
8,761
438
8,195
18,088
8,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
26
33
Kills
12
12
Deaths
33
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aioros51
Guan Yu
5
1
15
12.5
L
Skadi
5
7
1
0.79
L
4
4
2
1.25
W
6
2
16
7
W
Ra
4
6
14
1.83
W
Loki
7
2
10
6
L
Danzaburou
Spellman999
Danzaburou
2
7
2
0.43
L
0
7
5
0.36
L
1
8
4
0.38
W
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,590
Damage
51,114
78,714
Taken
86,155
48,133
Mitigated
53,905
30,356
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aioros51
Guan Yu
8,545
529
5,540
10,085
24,156
24,123
309
5,237
18,919
0
52,266
L
Skadi
15,616
6,045
0
2,628
18,243
9,224
1,629
1,715
16,462
0
91,083
L
11,279
97
0
1,837
12,488
4,902
1,096
1,555
10,850
78,109
0
W
16,279
9,451
0
3,171
14,128
6,046
1,660
4,510
9,618
0
68,103
W
Ra
8,824
549
1,171
882
12,237
5,289
633
2,633
9,604
51,549
0
W
Loki
13,633
4,309
0
5,260
12,337
5,207
929
1,719
10,618
0
84,701
L
Danzaburou
Spellman999
Danzaburou
11,060
6,571
0
2,077
16,436
6,293
947
1,031
15,405
0
58,178
L
4,964
704
207
1,461
20,900
24,903
185
3,087
17,813
28,024
0
L
8,195
3,993
0
3,184
18,088
8,583
1,825
1,287
16,801
0
65,285
W
17,309
9,992
0
4,247
15,856
7,468
1,541
3,033
12,823
0
76,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,510
Gold Earned
46,718
438
Minions Killed
444
0
Camps Cleared
0
2,033,443
Distance Traveled
1,750,736
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,991
550
58
3
0
421,430
4
L
Skadi
10,630
532
121
6
0
337,689
0
L
He Bo
10,071
504
112
6
0
395,088
1
W
Medusa
10,350
518
94
5
0
396,598
5
W
Ra
9,874
494
78
4
0
380,527
2
W
Loki
10,853
543
116
6
0
459,037
10
L
Danzaburou
8,902
445
75
4
0
322,151
4
L
Khepri
8,354
418
28
1
0
356,392
6
L
Apollo
8,761
438
108
5
0
339,416
0
W
Neith
11,442
572
92
5
0
375,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role