Player Matchup

Zeus
Zeus
 
Zeus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
GhostBr450
Cerberus
Level 125
God Stats
5W - 3L
1,573 SR
Queue Stats
204W - 200L
1,507 Elo+
Party 2
Hachiman
Hachiman
NeyvinShelby
Hachiman
Level 88
God Stats
2W - 0L
1,702 SR
Queue Stats
11W - 10L
1,591 Elo+
Party 2
Horus
Horus
WyLL0601
Horus
Level 128
God Stats
8W - 3L
1,753 SR
Queue Stats
154W - 152L
1,537 Elo+
Party 2
Team Averages
Level 121
1,606 SR
1,527 Elo+

VS

Team Averages
Level 154
1,412 SR
1,506 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Gmvalban
Discordia
Level 158
God Stats
0W - 1L
1,277 SR
Queue Stats
541W - 568L
1,524 Elo+
Solo
Izanami
Izanami
ISumon
Izanami
Level 158
God Stats
1W - 8L
1,289 SR
Queue Stats
188W - 177L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
joyeriasL
Erlang Shen
Level 148
God Stats
7W - 7L
1,301 SR
Queue Stats
319W - 356L
1,468 Elo+
Party 1
Serqet
Serqet
pitonn
Serqet
Level 159
God Stats
1W - 2L
1,695 SR
Queue Stats
199W - 205L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 0 / 0
4,003
801
795
2,266
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
 
Lancelot
7
1 / 0 / 0
3,912
782
1,137
2,259
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
GhostBr450
Cerberus
6
2 / 0 / 0
4,138
828
1,112
3,077
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
NeyvinShelby
Hachiman
5
2 / 2 / 1
3,459
692
2,905
3,598
790
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
WyLL0601
Horus
5
0 / 1 / 4
3,639
728
1,329
5,448
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 0 / 0
2,460
492
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Gmvalban
Discordia
7
0 / 0 / 0
3,414
683
1,107
1,747
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ISumon
Izanami
7
2 / 1 / 1
3,874
775
3,804
2,985
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
joyeriasL
Erlang Shen
5
0 / 1 / 0
3,287
657
966
3,945
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
pitonn
Serqet
5
1 / 3 / 1
3,540
708
2,782
5,029
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
0
0
W
Lancelot
 
Lancelot
1
0
0
1
L
Hercules
 
Hercules
0
0
0
0
W
Cerberus
GhostBr450
Cerberus
2
0
0
2
L
Discordia
Gmvalban
Discordia
0
0
0
0
L
Izanami
ISumon
Izanami
2
1
1
2.5
W
Hachiman
NeyvinShelby
Hachiman
2
2
1
1.25
W
Horus
WyLL0601
Horus
0
1
4
2
L
Erlang Shen
joyeriasL
Erlang Shen
0
1
0
0
L
Serqet
pitonn
Serqet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,278
Damage
8,659
16,648
Taken
13,706
5,933
Mitigated
5,301
6,090
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
795
0
0
1,000
2,266
621
0
1,085
1,181
25,295
0
W
Lancelot
 
Lancelot
1,137
247
0
567
2,259
744
0
0
2,259
0
19,905
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
GhostBr450
Cerberus
1,112
38
0
1,008
3,077
1,134
0
22
3,055
21,063
0
L
Discordia
Gmvalban
Discordia
1,107
0
0
719
1,747
497
0
795
952
18,500
0
L
Izanami
ISumon
Izanami
3,804
3,164
0
1,412
2,985
733
142
422
2,563
0
29,142
W
Hachiman
NeyvinShelby
Hachiman
2,905
1,979
0
1,250
3,598
790
0
0
3,530
0
15,165
W
Horus
WyLL0601
Horus
1,329
777
200
2,065
5,448
2,644
0
0
5,346
0
6,189
L
Erlang Shen
joyeriasL
Erlang Shen
966
366
0
1,313
3,945
1,353
0
396
3,549
0
11,823
L
Serqet
pitonn
Serqet
2,782
932
0
1,402
5,029
2,718
0
294
4,735
0
7,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,151
Gold Earned
16,575
175
Minions Killed
122
0
Camps Cleared
0
536,440
Distance Traveled
413,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,003
801
54
11
0
97,087
0
W
Lancelot
3,912
782
29
6
0
112,594
0
L
Hercules
2,460
492
0
0
0
3,785
0
W
Cerberus
4,138
828
59
12
0
111,260
0
L
Discordia
3,414
683
36
7
0
109,752
0
L
Izanami
3,874
775
41
8
0
85,857
0
W
Hachiman
3,459
692
19
4
0
103,051
0
W
Horus
3,639
728
14
3
0
112,448
0
L
Erlang Shen
3,287
657
30
6
0
102,198
0
L
Serqet
3,540
708
15
3
0
111,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role