Player Matchup

Anubis
Anubis
beastly199718
Anubis
Level 116
God Stats
6W - 1L
1,671 SR
Queue Stats
18W - 15L
1,446 Elo+
Party 1
Neith
Neith
drgnslayer
Neith
Level 145
God Stats
6W - 3L
1,470 SR
Queue Stats
48W - 62L
1,340 Elo+
Party 1
Chaac
Chaac
stillhere2016-62
Chaac
Level 193
God Stats
7W - 4L
1,674 SR
Queue Stats
124W - 136L
1,378 Elo+
Party 1
Team Averages
Level 151
1,605 SR
1,388 Elo+

VS

Team Averages
Level 123
1,375 SR
1,443 Elo+
Atlas
Atlas
PapaBigSmur420
Atlas
Level 140
God Stats
8W - 12L
1,440 SR
Queue Stats
80W - 83L
1,467 Elo+
Solo
Arachne
Arachne
grapekoolMonk6
Arachne
Level 103
God Stats
3W - 7L
1,312 SR
Queue Stats
327W - 354L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
iPushU
Zhong Kui
Level 125
God Stats
8W - 11L
1,373 SR
Queue Stats
687W - 725L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 3
8,249
825
8,462
9,380
4,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
12
4 / 1 / 3
8,399
840
9,897
6,910
2,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 7
7,788
779
4,498
9,431
10,553
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
7,808
781
5,330
12,045
8,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 5
7,718
772
4,942
9,301
3,865
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
iPushU
Zhong Kui
10
3 / 3 / 3
7,736
774
9,894
7,442
4,145
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
9
Kills
8
8
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
4
6
3
0.92
W
Neith
4
1
3
5.5
L
2
3
5
1.5
L
Zhong Kui
iPushU
Zhong Kui
3
3
3
1.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,857
Damage
20,166
25,721
Taken
28,788
17,115
Mitigated
16,818
5,816
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,330
1,846
0
0
12,045
8,808
0
3,875
8,170
19,903
0
W
8,462
159
573
1,421
9,380
4,085
55
5,406
3,974
33,247
0
W
Neith
9,897
3,040
233
1,420
6,910
2,477
0
4,613
2,297
0
38,660
L
4,942
3,636
0
1,633
9,301
3,865
0
2,927
6,374
0
15,308
L
Zhong Kui
iPushU
Zhong Kui
9,894
502
0
707
7,442
4,145
0
2,099
5,343
28,991
0
W
4,498
810
379
1,790
9,431
10,553
0
5,420
4,011
0
15,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,436
Gold Earned
23,262
138
Minions Killed
75
0
Camps Cleared
0
510,799
Distance Traveled
523,168
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,808
781
11
1
0
169,173
0
W
Anubis
8,249
825
60
6
0
154,154
0
W
Neith
8,399
840
59
6
0
169,828
2
L
Arachne
7,718
772
24
2
0
183,353
0
L
Zhong Kui
7,736
774
40
4
0
170,642
0
W
Chaac
7,788
779
19
2
0
186,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role