Player Matchup

Danzaburou
Danzaburou
Gintoki-DeDe
Danzaburou
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,319 Elo+
Party 2
Ra
Ra
MajinBuu272
Ra
Level 104
God Stats
0W - 1L
1,804 SR
Queue Stats
2W - 11L
1,243 Elo+
Party 2
Rama
Rama
ReviveTotem
Rama
Level 66
God Stats
0W - 2L
1,297 SR
Queue Stats
120W - 117L
1,426 Elo+
Solo
Xbalanque
Xbalanque
iTzz_Solo_Shot
Xbalanque
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
510W - 529L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
raymenkiller23
Cu Chulainn
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,354 Elo+
Party 2
Team Averages
Level 97
1,520 SR
1,352 Elo+

VS

Team Averages
Level 150
1,551 SR
1,491 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BabuskyQC
Terra
Level 122
God Stats
4W - 2L
1,285 SR
Queue Stats
466W - 456L
1,437 Elo+
Party 1
Sol
Sol
PitOfMadness
Sol
Level 195
God Stats
8W - 2L
1,621 SR
Queue Stats
232W - 197L
1,575 Elo+
Solo
Hercules
Hercules
StamkosQc
Hercules
Level 148
God Stats
7W - 5L
1,630 SR
Queue Stats
387W - 379L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
nightman616
Nu Wa
Level 127
God Stats
3W - 0L
1,721 SR
Queue Stats
86W - 103L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gintoki-DeDe
Danzaburou
14
1 / 6 / 1
8,021
729
8,915
15,783
5,804
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 5 / 1
7,601
691
12,011
10,067
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 4 / 4
7,101
646
5,585
8,972
3,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
iTzz_Solo_Shot
Xbalanque
12
0 / 6 / 2
6,886
626
6,204
10,391
3,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
raymenkiller23
Cu Chulainn
14
2 / 5 / 2
7,688
699
8,763
18,154
11,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 1 / 17
10,286
935
16,750
11,968
8,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Terra
BabuskyQC
Terra
15
3 / 1 / 22
9,633
876
6,453
13,595
19,406
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
7 / 0 / 16
9,864
897
12,707
6,882
3,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
StamkosQc
Hercules
15
3 / 0 / 21
8,834
803
9,574
17,004
18,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
6 / 3 / 13
9,232
839
14,200
10,461
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
115
4
Kills
26
26
Deaths
5
10
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
17
15.5
W
Terra
BabuskyQC
Terra
3
1
22
14
L
Danzaburou
Gintoki-DeDe
Danzaburou
1
6
1
0.25
L
1
5
1
0.3
W
7
0
16
15
L
0
4
4
0.5
W
Hercules
StamkosQc
Hercules
3
0
21
13.5
L
Xbalanque
iTzz_Solo_Shot
Xbalanque
0
6
2
0.17
W
6
3
13
4.17
L
Cu Chulainn
raymenkiller23
Cu Chulainn
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,478
Damage
59,684
63,367
Taken
59,910
28,026
Mitigated
55,176
16,928
Healing
25,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,750
5,676
725
1,182
11,968
8,102
3,122
2,298
9,474
0
38,383
W
Terra
BabuskyQC
Terra
6,453
211
7,586
5,280
13,595
19,406
143
1,842
11,366
8,364
0
L
Danzaburou
Gintoki-DeDe
Danzaburou
8,915
2,055
81
4,112
15,783
5,804
0
6,527
9,256
0
26,074
L
12,011
126
2,411
2,420
10,067
3,569
0
5,324
4,743
29,665
0
W
12,707
3,900
1,557
1,866
6,882
3,750
3,391
1,863
4,921
30,946
0
L
5,585
3,840
505
1,808
8,972
3,556
0
5,367
3,605
0
14,409
W
Hercules
StamkosQc
Hercules
9,574
1,302
1,352
5,281
17,004
18,110
539
3,210
13,188
0
15,198
L
Xbalanque
iTzz_Solo_Shot
Xbalanque
6,204
2,466
0
603
10,391
3,826
0
6,427
3,964
0
14,420
W
14,200
3,833
599
466
10,461
5,808
983
1,922
8,146
30,109
0
L
Cu Chulainn
raymenkiller23
Cu Chulainn
8,763
1,500
491
4,497
18,154
11,271
0
9,715
8,439
0
17,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,297
Gold Earned
47,849
150
Minions Killed
138
0
Camps Cleared
0
967,294
Distance Traveled
1,127,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,286
935
45
4
0
219,425
0
W
Terra
9,633
876
7
1
0
264,513
0
L
Danzaburou
8,021
729
36
3
0
189,250
0
L
Ra
7,601
691
48
4
0
202,255
0
W
Sol
9,864
897
42
4
0
219,464
0
L
Rama
7,101
646
31
3
0
209,249
0
W
Hercules
8,834
803
3
0
0
244,470
0
L
Xbalanque
6,886
626
18
2
0
179,601
0
W
Nu Wa
9,232
839
41
4
0
179,348
0
L
Cu Chulainn
7,688
699
17
2
0
186,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role