Player Matchup

Maui
Maui
JABLO_FITZI
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,463 Elo+
Party 2
Bastet
Bastet
snaatchnsteal2
Bastet
Level 48
God Stats
4W - 4L
1,870 SR
Queue Stats
217W - 228L
1,403 Elo+
Solo
Charybdis
Charybdis
streetbot
Charybdis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,463 Elo+
Party 2
Team Averages
Level 40
1,623 SR
1,443 Elo+

VS

Team Averages
Level 61
1,472 SR
1,526 Elo+
Medusa
Medusa
Champa97
Medusa
Level 41
God Stats
8W - 2L
1,636 SR
Queue Stats
93W - 58L
1,571 Elo+
Party 1
Discordia
Discordia
benne_9_1
Discordia
Level 100
God Stats
7W - 4L
1,526 SR
Queue Stats
186W - 149L
1,539 Elo+
Party 1
Bacchus
Bacchus
cocodemer305
Bacchus
Level 41
God Stats
1W - 0L
1,254 SR
Queue Stats
42W - 38L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 4
17,973
642
6,845
37,941
41,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

19
2 / 12 / 4
17,961
641
23,201
30,428
14,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charybdis
streetbot
Charybdis
20
3 / 13 / 2
18,645
666
12,875
31,317
22,311
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Champa97
Medusa
20
26 / 2 / 7
24,922
890
43,390
21,148
9,642
Discordia
benne_9_1
Discordia
20
5 / 1 / 22
22,298
796
25,328
14,203
5,070
Bacchus
cocodemer305
Bacchus
20
4 / 3 / 20
20,166
720
19,007
29,454
46,027

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
6
Kills
35
35
Deaths
6
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
Champa97
Medusa
26
2
7
14.75
L
1
10
4
0.3
W
Discordia
benne_9_1
Discordia
5
1
22
16
W
Bacchus
cocodemer305
Bacchus
4
3
20
4.67
L
2
12
4
0.33
L
Charybdis
streetbot
Charybdis
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,921
Damage
87,725
99,686
Taken
64,805
78,797
Mitigated
60,739
6,097
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Champa97
Medusa
43,390
28,535
0
7,290
21,148
9,642
2,570
4,305
16,843
25
118,089
L
6,845
1,779
302
505
37,941
41,565
0
16,696
21,209
58,238
0
W
Discordia
benne_9_1
Discordia
25,328
1,647
556
3,031
14,203
5,070
981
1,718
12,485
139,305
0
W
Bacchus
cocodemer305
Bacchus
19,007
1,869
0
3,336
29,454
46,027
123
2,314
27,140
60,513
0
L
23,201
5,105
0
3,030
30,428
14,921
0
13,307
17,097
0
71,821
L
Charybdis
streetbot
Charybdis
12,875
8,290
0
2,260
31,317
22,311
0
15,010
16,300
0
80,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,579
Gold Earned
67,386
246
Minions Killed
323
0
Camps Cleared
0
1,191,248
Distance Traveled
1,446,009
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
24,922
890
102
4
0
510,792
0
L
Maui
17,973
642
61
2
0
398,835
0
W
Discordia
22,298
796
188
7
0
427,195
0
W
Bacchus
20,166
720
33
1
0
508,022
0
L
Bastet
17,961
641
67
2
0
459,374
2
L
Charybdis
18,645
666
118
4
0
333,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role