Player Matchup

Skadi
Skadi
Bronze III
DaKing1510
Skadi
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Arachne
Arachne
Bronze IV
MyMonsters3
Arachne
Bronze IV
Level 85
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Thoth
Thoth
Bronze III
gadual80
Thoth
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,522 SR
1,467 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,535 SR
1,468 MMR
Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
TATY39
Thanatos
Gold V
Level 109
God Stats
18W - 23L
1,544 SR
Queue Stats
19W - 23L
1,475 MMR
Party 1
Janus
Janus
Silver I
leonss00
Janus
Silver I
Level 156
God Stats
2W - 0L
1,560 SR
Queue Stats
54W - 43L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 3 / 0
6,664
666
1,874
5,352
1,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
MyMonsters3
Arachne
8
0 / 4 / 0
6,417
642
1,060
8,471
3,654
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
gadual80
Thoth
11
0 / 2 / 0
7,030
703
5,582
5,132
1,713
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
IzanamiAphroditeCharybdisHachimanMercury

VS

Bans
MartichorasHadesSurtrPoseidonBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 0 / 8
7,709
771
4,063
4,824
3,966
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
TATY39
Thanatos
10
2 / 0 / 7
7,795
780
3,897
3,757
1,355
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
leonss00
Janus
12
7 / 0 / 1
9,086
909
8,801
4,560
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
8
4
L
Skadi
0
3
0
0
L
Arachne
MyMonsters3
Arachne
0
4
0
0
W
Thanatos
TATY39
Thanatos
2
0
7
5.5
L
Thoth
gadual80
Thoth
0
2
0
0
W
Janus
leonss00
Janus
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,516
Damage
16,761
18,955
Taken
13,141
7,047
Mitigated
7,196
848
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,063
418
99
2,167
4,824
3,966
131
1,209
3,615
21,590
308
L
Skadi
1,874
543
0
64
5,352
1,680
0
4,501
851
0
12,272
L
Arachne
MyMonsters3
Arachne
1,060
972
0
534
8,471
3,654
0
4,313
4,158
0
9,224
W
Thanatos
TATY39
Thanatos
3,897
512
0
2,580
3,757
1,355
1,372
2,425
1,332
0
10,045
L
Thoth
gadual80
Thoth
5,582
165
0
250
5,132
1,713
0
3,909
1,223
42,711
0
W
Janus
leonss00
Janus
8,801
469
75
1,587
4,560
1,875
1,381
2,294
2,266
53,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,111
Gold Earned
24,590
110
Minions Killed
134
0
Camps Cleared
0
495,457
Distance Traveled
518,290
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,709
771
24
2
0
184,102
3
L
Skadi
6,664
666
25
3
0
149,578
1
L
Arachne
6,417
642
15
2
0
156,101
0
W
Thanatos
7,795
780
13
1
0
159,624
0
L
Thoth
7,030
703
70
7
0
189,778
0
W
Janus
9,086
909
97
10
0
174,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role