Player Matchup

Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ShadowerBlack
Apollo
Level 148
God Stats
5W - 0L
1,708 SR
Queue Stats
111W - 94L
1,525 Elo+
Party 1
Anubis
Anubis
Warch1
Anubis
Level 124
God Stats
11W - 6L
1,479 SR
Queue Stats
131W - 119L
1,483 Elo+
Party 1
Team Averages
Level 134
1,537 SR
1,502 Elo+

VS

Team Averages
Level 126
1,612 SR
1,532 Elo+
Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Dyboy44
Heimdallr
Level 154
God Stats
4W - 5L
1,727 SR
Queue Stats
240W - 226L
1,569 Elo+
Solo
Athena
Athena
Eternaton
Athena
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 2
Fenrir
Fenrir
Omnicorn
Fenrir
Level 144
God Stats
18W - 8L
1,831 SR
Queue Stats
141W - 124L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 1 / 1
6,389
710
3,275
6,842
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
 
Zeus
10
1 / 2 / 3
6,132
681
5,590
3,848
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
9
1 / 1 / 3
5,786
643
1,338
5,887
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,198
578
2,446
5,581
2,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Warch1
Anubis
10
1 / 1 / 1
6,237
693
6,739
7,884
3,446

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 2 / 1
5,363
596
4,739
10,242
6,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
 
Ra
8
0 / 5 / 2
4,908
545
1,558
6,989
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Dyboy44
Heimdallr
11
4 / 0 / 0
6,012
668
5,825
6,578
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Eternaton
Athena
1
0 / 0 / 0
3,293
366
0
0
0
Fenrir
Omnicorn
Fenrir
11
4 / 0 / 0
6,101
678
3,898
7,712
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
8
8
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
1
4.5
W
Zeus
 
Zeus
1
2
3
1.25
W
Yemoja
 
Yemoja
1
1
3
2.5
L
Shiva
 
Shiva
0
2
1
0.25
L
Ra
 
Ra
0
5
2
0.2
L
Heimdallr
Dyboy44
Heimdallr
4
0
0
4
L
Athena
Eternaton
Athena
0
0
0
0
L
Fenrir
Omnicorn
Fenrir
4
0
0
4
W
0
3
0
0
W
Anubis
Warch1
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,388
Damage
16,020
30,042
Taken
31,521
11,946
Mitigated
15,158
9,143
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,275
2,118
0
1,000
6,842
2,127
0
520
6,322
0
44,335
W
Zeus
 
Zeus
5,590
1,356
0
625
3,848
980
805
994
2,854
34,556
0
W
Yemoja
 
Yemoja
1,338
522
459
1,858
5,887
3,349
570
44
5,843
17,409
0
L
Shiva
 
Shiva
4,739
384
0
2,375
10,242
6,787
0
6,810
3,432
0
36,982
L
Ra
 
Ra
1,558
298
0
1,262
6,989
2,389
0
3,968
2,770
27,445
0
L
Heimdallr
Dyboy44
Heimdallr
5,825
2,684
0
3,587
6,578
2,686
0
446
6,132
0
40,739
L
Athena
Eternaton
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Omnicorn
Fenrir
3,898
1,338
0
2,452
7,712
3,296
0
2,110
5,520
0
42,711
W
2,446
1,222
0
1,025
5,581
2,044
575
0
5,581
0
35,415
W
Anubis
Warch1
Anubis
6,739
895
0
4,176
7,884
3,446
473
0
7,884
49,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,742
Gold Earned
25,677
308
Minions Killed
246
0
Camps Cleared
0
972,292
Distance Traveled
735,001
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,389
710
82
9
0
240,582
0
W
Zeus
6,132
681
59
7
0
160,789
4
W
Yemoja
5,786
643
27
3
0
206,292
0
L
Shiva
5,363
596
61
7
0
195,658
0
L
Ra
4,908
545
47
5
0
150,010
0
L
Heimdallr
6,012
668
58
6
0
166,736
0
L
Athena
3,293
366
0
0
0
0
0
L
Fenrir
6,101
678
80
9
0
222,597
2
W
Apollo
5,198
578
54
6
0
212,956
2
W
Anubis
6,237
693
86
10
0
151,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role