Player Matchup

Hercules
Hercules
Diamond III
AbraahFP
Hercules
Diamond III
Level 157
God Stats
37W - 41L
1,701 SR
Queue Stats
250W - 236L
2,326 MMR
Party 2
Set
Set
Diamond IV
F1aRmEr
Set
Diamond IV
Level 48
God Stats
150W - 119L
1,602 SR
Queue Stats
472W - 461L
2,228 MMR
Party 2
Rama
Rama
Platinum I
JaimeVaRecto
Rama
Platinum I
Level 83
God Stats
2W - 4L
1,325 SR
Queue Stats
82W - 65L
1,943 MMR
Party 1
Ymir
Ymir
Platinum I
JoanR3
Ymir
Platinum I
Level 86
God Stats
0W - 1L
1,345 SR
Queue Stats
162W - 128L
1,866 MMR
Party 1
Agni
Agni
Platinum I
QW1K
Agni
Platinum I
Level 191
God Stats
19W - 15L
1,675 SR
Queue Stats
471W - 461L
1,937 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,530 SR
2,060 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,703 SR
2,066 MMR
Ix Chel
Ix Chel
Diamond V
KarashiSan
Ix Chel
Diamond V
Level 129
God Stats
5W - 3L
1,690 SR
Queue Stats
41W - 29L
2,111 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Pablovsbz
Sun Wukong
Platinum II
Level 67
God Stats
111W - 77L
1,595 SR
Queue Stats
323W - 299L
1,885 MMR
Solo
Susano
Susano
Diamond II
SaiKeD
Susano
Diamond II
Level 97
God Stats
26W - 19L
1,801 SR
Queue Stats
252W - 246L
2,288 MMR
Solo
Shiva
Shiva
Platinum I
alex29145
Shiva
Platinum I
Level 141
God Stats
2W - 0L
1,764 SR
Queue Stats
476W - 463L
1,990 MMR
Solo
Hachiman
Hachiman
Masters
zero1i
Hachiman
Masters
Level 112
God Stats
57W - 49L
1,664 SR
Queue Stats
570W - 549L
2,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbraahFP
Hercules
10
2 / 4 / 1
5,917
592
6,110
10,682
7,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
10
3 / 1 / 3
6,069
607
2,985
4,875
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 3
4,560
456
3,360
5,867
1,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
JoanR3
Ymir
9
2 / 1 / 4
5,446
545
2,918
10,660
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
QW1K
Agni
11
2 / 1 / 1
6,026
603
2,712
5,468
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JanusBakasuraSerqet

VS

Bans
ThorHe BoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KarashiSan
Ix Chel
11
1 / 2 / 1
6,349
635
4,428
4,825
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Pablovsbz
Sun Wukong
11
4 / 3 / 0
6,229
623
7,491
10,925
7,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
SaiKeD
Susano
9
1 / 1 / 4
5,638
564
4,535
6,357
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
alex29145
Shiva
9
2 / 2 / 1
5,311
531
4,071
8,364
5,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
zero1i
Hachiman
10
1 / 1 / 2
5,671
567
5,449
6,024
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
9
Kills
9
9
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
AbraahFP
Hercules
2
4
1
0.63
L
Set
3
1
3
4.5
L
0
2
3
0.75
L
Ymir
JoanR3
Ymir
2
1
4
4
W
Ix Chel
KarashiSan
Ix Chel
1
2
1
0.75
W
Sun Wukong
Pablovsbz
Sun Wukong
4
3
0
1.33
L
Agni
QW1K
Agni
2
1
1
2.5
W
Susano
SaiKeD
Susano
1
1
4
3
W
Shiva
alex29145
Shiva
2
2
1
1.25
W
Hachiman
zero1i
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,085
Damage
25,974
37,552
Taken
36,495
20,476
Mitigated
18,678
9,344
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AbraahFP
Hercules
6,110
2,548
0
3,208
10,682
7,689
0
342
10,340
0
42,677
L
Set
2,985
1,276
0
1,142
4,875
2,258
0
935
3,940
0
36,160
L
3,360
3,206
0
1,634
5,867
1,703
0
0
5,867
0
25,843
L
Ymir
JoanR3
Ymir
2,918
1,298
0
1,710
10,660
7,217
0
1,133
9,527
17,848
0
W
Ix Chel
KarashiSan
Ix Chel
4,428
412
216
643
4,825
1,868
0
1,373
3,452
51,425
0
W
Sun Wukong
Pablovsbz
Sun Wukong
7,491
1,510
0
3,513
10,925
7,545
0
675
10,250
0
44,521
L
Agni
QW1K
Agni
2,712
466
0
1,650
5,468
1,609
0
2,018
3,450
45,180
0
W
Susano
SaiKeD
Susano
4,535
1,518
0
975
6,357
2,164
0
1,071
5,286
0
35,424
W
Shiva
alex29145
Shiva
4,071
1,011
0
625
8,364
5,071
0
1,889
6,475
0
29,762
W
Hachiman
zero1i
Hachiman
5,449
3,436
0
2,766
6,024
2,030
240
1,476
4,548
0
44,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
29,198
287
Minions Killed
335
0
Camps Cleared
0
963,343
Distance Traveled
980,224
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,917
592
56
6
0
187,293
2
L
Set
6,069
607
68
7
0
235,008
0
L
Rama
4,560
456
57
6
0
143,971
2
L
Ymir
5,446
545
17
2
0
194,700
0
W
Ix Chel
6,349
635
87
9
0
187,782
0
W
Sun Wukong
6,229
623
68
7
0
206,829
2
L
Agni
6,026
603
89
9
0
202,371
4
W
Susano
5,638
564
64
6
0
231,343
1
W
Shiva
5,311
531
41
4
0
189,947
0
W
Hachiman
5,671
567
75
8
0
164,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role