Player Matchup

Mulan
Mulan
Jackha__
Mulan
Level 64
God Stats
29W - 22L
1,538 SR
Queue Stats
617W - 583L
1,454 Elo+
Solo
Hachiman
Hachiman
MagiKarpman
Hachiman
Level 107
God Stats
3W - 2L
1,761 SR
Queue Stats
141W - 118L
1,611 Elo+
Solo
Maui
Maui
TootzierRoll
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,694 Elo+
Party 1
Arachne
Arachne
chensworth
Arachne
Level 59
God Stats
2W - 1L
1,843 SR
Queue Stats
21W - 19L
1,570 Elo+
Party 1
Merlin
Merlin
perserul01
Merlin
Level 120
God Stats
1W - 5L
1,485 SR
Queue Stats
114W - 95L
1,612 Elo+
Solo
Team Averages
Level 82
1,625 SR
1,588 Elo+

VS

Team Averages
Level 124
1,611 SR
1,511 Elo+
Fenrir
Fenrir
Dulce lifi
Fenrir
Level 84
God Stats
4W - 12L
1,557 SR
Queue Stats
346W - 340L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
FatherDezmin
Zhong Kui
Level 89
God Stats
6W - 8L
1,594 SR
Queue Stats
47W - 39L
1,462 Elo+
Solo
Shiva
Shiva
Not d3fault
Shiva
Level 143
God Stats
7W - 5L
1,741 SR
Queue Stats
85W - 97L
1,506 Elo+
Solo
Heimdallr
Heimdallr
chahlee__wonton
Heimdallr
Level 159
God Stats
72W - 64L
1,526 SR
Queue Stats
457W - 455L
1,431 Elo+
Solo
Chang'e
Chang'e
cozeeking
Chang'e
Level 147
God Stats
9W - 7L
1,636 SR
Queue Stats
139W - 120L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jackha__
Mulan
11
1 / 9 / 0
7,315
457
11,368
16,676
13,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hachiman
MagiKarpman
Hachiman
13
2 / 4 / 0
7,888
493
10,144
13,604
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 1
7,502
469
1,342
8,287
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
chensworth
Arachne
13
0 / 3 / 0
7,888
493
4,101
11,890
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
perserul01
Merlin
14
1 / 2 / 0
8,385
524
5,455
5,319
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dulce lifi
Fenrir
16
8 / 0 / 3
10,375
648
7,113
13,526
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
FatherDezmin
Zhong Kui
16
2 / 1 / 3
9,719
607
6,476
9,505
7,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 5
10,280
643
11,472
15,136
13,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
chahlee__wonton
Heimdallr
17
6 / 0 / 0
10,402
650
8,268
11,755
6,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
cozeeking
Chang'e
14
1 / 2 / 4
7,972
498
4,215
13,365
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
20
20
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dulce lifi
Fenrir
8
0
3
9.5
W
Zhong Kui
FatherDezmin
Zhong Kui
2
1
3
3.5
L
Mulan
Jackha__
Mulan
1
9
0
0.11
L
Hachiman
MagiKarpman
Hachiman
2
4
0
0.5
W
3
1
5
5.5
L
0
2
1
0.25
W
Heimdallr
chahlee__wonton
Heimdallr
6
0
0
6
L
Arachne
chensworth
Arachne
0
3
0
0
W
Chang'e
cozeeking
Chang'e
1
2
4
1.5
L
Merlin
perserul01
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,410
Damage
37,544
55,776
Taken
63,287
32,423
Mitigated
40,385
17,193
Healing
30,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dulce lifi
Fenrir
7,113
3,151
0
6,398
13,526
7,500
0
2,411
10,954
0
79,492
W
Zhong Kui
FatherDezmin
Zhong Kui
6,476
759
0
5,253
9,505
7,346
1,019
2,285
7,173
75,219
0
L
Mulan
Jackha__
Mulan
11,368
2,173
0
4,628
16,676
13,244
0
1,393
15,235
0
54,977
L
Hachiman
MagiKarpman
Hachiman
10,144
6,787
0
5,238
13,604
4,884
0
1,766
11,836
0
68,342
W
11,472
2,227
0
5,943
15,136
13,200
347
565
13,783
95
80,150
L
1,342
222
219
2,464
8,287
7,097
0
2,367
5,880
17,627
0
W
Heimdallr
chahlee__wonton
Heimdallr
8,268
6,253
0
6,561
11,755
6,519
549
469
11,286
0
101,137
L
Arachne
chensworth
Arachne
4,101
2,710
0
4,089
11,890
5,133
0
2,695
9,045
0
68,387
W
Chang'e
cozeeking
Chang'e
4,215
381
1,269
4,930
13,365
5,820
33
2,019
11,346
55,051
0
L
Merlin
perserul01
Merlin
5,455
92
0
555
5,319
2,065
0
2,217
2,994
75,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
48,748
475
Minions Killed
604
0
Camps Cleared
0
1,616,416
Distance Traveled
1,644,314
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,375
648
110
7
0
373,750
0
W
Zhong Kui
9,719
607
145
9
0
309,967
0
L
Mulan
7,315
457
82
5
0
301,434
0
L
Hachiman
7,888
493
98
6
0
283,633
4
W
Shiva
10,280
643
132
8
0
328,072
0
L
Maui
7,502
469
23
1
0
321,610
0
W
Heimdallr
10,402
650
141
9
0
303,091
3
L
Arachne
7,888
493
128
8
0
387,129
0
W
Chang'e
7,972
498
76
5
0
329,434
3
L
Merlin
8,385
524
144
9
0
322,610
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role