Player Matchup

Ravana
Ravana
ItsNotDusty
Ravana
Level 29
God Stats
7W - 2L
1,718 SR
Queue Stats
66W - 62L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
McPeek
Sun Wukong
Level 64
God Stats
3W - 4L
1,850 SR
Queue Stats
116W - 130L
1,495 Elo+
Party 2
Nemesis
Nemesis
Rads2626
Nemesis
Level 145
God Stats
7W - 1L
1,432 SR
Queue Stats
574W - 541L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
Shupertrooper_99
Kukulkan
Level 123
God Stats
52W - 46L
1,551 SR
Queue Stats
243W - 214L
1,526 Elo+
Party 1
Martichoras
Martichoras
dili7216
Martichoras
Level 118
God Stats
2W - 0L
1,734 SR
Queue Stats
34W - 16L
1,568 Elo+
Party 2
Team Averages
Level 96
1,657 SR
1,520 Elo+

VS

Team Averages
Level 153
1,452 SR
1,469 Elo+
Serqet
Serqet
 
Serqet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DaBuzz
Sylvanus
Level 161
God Stats
2W - 2L
1,569 SR
Queue Stats
269W - 264L
1,505 Elo+
Solo
Osiris
Osiris
Sirdwarftosser
Osiris
Level 145
God Stats
1W - 1L
1,434 SR
Queue Stats
14W - 15L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TooCold2Touch
Ah Muzen Cab
Level 257
God Stats
6W - 11L
1,258 SR
Queue Stats
722W - 733L
1,439 Elo+
Solo
Ix Chel
Ix Chel
dejectedzinc
Ix Chel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 0 / 0
8,195
585
4,596
4,484
4,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
McPeek
Sun Wukong
11
2 / 0 / 5
6,700
479
4,865
8,197
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Rads2626
Nemesis
14
4 / 0 / 3
7,994
571
6,551
8,191
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 0
8,231
588
2,841
3,052
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
dili7216
Martichoras
13
2 / 3 / 5
7,738
553
8,160
10,688
4,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 1 / 2
6,091
435
4,199
7,389
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
DaBuzz
Sylvanus
10
2 / 2 / 1
6,411
458
4,414
10,352
9,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,404
457
1,249
9,769
10,117
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
TooCold2Touch
Ah Muzen Cab
10
1 / 4 / 1
6,186
442
3,813
9,137
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
dejectedzinc
Ix Chel
12
1 / 2 / 0
6,607
472
1,234
6,505
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
4
4
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
2
1
L
Sylvanus
DaBuzz
Sylvanus
2
2
1
1.25
W
Ravana
1
0
0
1
W
Sun Wukong
McPeek
Sun Wukong
2
0
5
4.5
W
Nemesis
Rads2626
Nemesis
4
0
3
5.5
W
1
1
0
1
L
0
1
0
0
L
Ah Muzen Cab
TooCold2Touch
Ah Muzen Cab
1
4
1
0.38
L
Ix Chel
dejectedzinc
Ix Chel
1
2
0
0.5
W
Martichoras
dili7216
Martichoras
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,013
Damage
14,909
34,612
Taken
43,152
17,139
Mitigated
27,663
8,369
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,199
827
0
3,538
7,389
2,675
0
0
7,389
0
36,297
L
Sylvanus
DaBuzz
Sylvanus
4,414
1,750
527
2,501
10,352
9,299
0
0
10,352
27,912
13,737
W
Ravana
4,596
1,654
0
2,427
4,484
4,011
990
132
4,352
0
62,616
W
Sun Wukong
McPeek
Sun Wukong
4,865
853
0
1,632
8,197
4,435
0
1,662
6,535
0
33,315
W
Nemesis
Rads2626
Nemesis
6,551
3,040
0
474
8,191
3,143
434
588
7,453
0
67,156
W
2,841
112
0
582
3,052
1,132
639
857
2,195
70,659
0
L
1,249
330
0
960
9,769
10,117
0
0
9,769
2,989
28,841
L
Ah Muzen Cab
TooCold2Touch
Ah Muzen Cab
3,813
968
0
1,201
9,137
3,296
0
0
9,137
0
38,448
L
Ix Chel
dejectedzinc
Ix Chel
1,234
0
50
1,279
6,505
2,276
20
2,841
3,664
46,143
0
W
Martichoras
dili7216
Martichoras
8,160
3,149
0
3,254
10,688
4,418
287
2,278
8,103
0
64,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,858
Gold Earned
31,699
504
Minions Killed
330
0
Camps Cleared
0
1,293,085
Distance Traveled
1,237,456
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,091
435
81
6
0
291,030
0
L
Sylvanus
6,411
458
69
5
0
208,098
1
W
Ravana
8,195
585
98
7
0
224,441
0
W
Sun Wukong
6,700
479
50
4
0
236,945
1
W
Nemesis
7,994
571
110
8
0
345,784
0
W
Kukulkan
8,231
588
135
10
0
253,239
8
L
Osiris
6,404
457
69
5
0
258,210
0
L
Ah Muzen Cab
6,186
442
44
3
0
242,222
0
L
Ix Chel
6,607
472
67
5
0
237,896
4
W
Martichoras
7,738
553
111
8
0
232,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role