Player Matchup

Anubis
Anubis
FsChicken28
Anubis
Level 14
God Stats
4W - 5L
1,389 SR
Queue Stats
4W - 9L
1,242 Elo+
Party 2
Artio
Artio
RS Lotus
Artio
Level 39
God Stats
5W - 1L
1,576 SR
Queue Stats
34W - 50L
1,289 Elo+
Party 2
Hercules
Hercules
Un1verz3x
Hercules
Level 64
God Stats
4W - 2L
1,875 SR
Queue Stats
47W - 56L
1,309 Elo+
Party 2
Bakasura
Bakasura
VengeZerks
Bakasura
Level 29
God Stats
1W - 1L
1,287 SR
Queue Stats
10W - 8L
1,606 Elo+
Party 2
Medusa
Medusa
colby6666666
Medusa
Level 64
God Stats
1W - 2L
1,641 SR
Queue Stats
28W - 41L
1,326 Elo+
Party 2
Team Averages
Level 42
1,553 SR
1,355 Elo+

VS

Team Averages
Level 81
1,613 SR
1,457 Elo+
Cernunnos
Cernunnos
Adirael8068
Cernunnos
Level 81
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
EatingCannibals
Baron Samedi
Level 56
God Stats
2W - 3L
1,598 SR
Queue Stats
49W - 56L
1,419 Elo+
Party 1
Nemesis
Nemesis
I-Did-This-Lol
Nemesis
Level 53
God Stats
0W - 1L
1,828 SR
Queue Stats
34W - 35L
1,424 Elo+
Party 1
Hercules
Hercules
jroc7836
Hercules
Level 118
God Stats
9W - 10L
1,471 SR
Queue Stats
171W - 154L
1,507 Elo+
Solo
Bakasura
Bakasura
tchaba23
Bakasura
Level 95
God Stats
30W - 33L
1,466 SR
Queue Stats
814W - 780L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
9 / 6 / 5
15,816
565
32,905
30,100
18,472
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
RS Lotus
Artio
19
4 / 7 / 13
12,991
464
21,346
31,250
25,518
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Un1verz3x
Hercules
19
2 / 6 / 4
13,415
479
13,684
36,885
47,729
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
VengeZerks
Bakasura
20
13 / 9 / 6
15,588
557
31,847
29,687
14,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
20
8 / 3 / 10
14,453
516
30,291
21,246
9,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adirael8068
Cernunnos
19
3 / 9 / 4
12,799
457
12,007
22,182
9,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
EatingCannibals
Baron Samedi
20
8 / 11 / 4
13,310
475
24,785
36,294
15,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 8 / 6
10,436
373
7,325
35,789
22,404
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
jroc7836
Hercules
20
7 / 0 / 6
14,410
515
28,477
29,953
39,277
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bakasura
tchaba23
Bakasura
20
10 / 8 / 7
13,966
499
29,236
34,954
17,210
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
56
36
Kills
29
31
Deaths
36
38
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Adirael8068
Cernunnos
3
9
4
0.56
L
Baron Samedi
EatingCannibals
Baron Samedi
8
11
4
0.91
W
Anubis
9
6
5
1.92
L
1
8
6
0.5
W
Artio
RS Lotus
Artio
4
7
13
1.5
W
Hercules
Un1verz3x
Hercules
2
6
4
0.67
W
Bakasura
VengeZerks
Bakasura
13
9
6
1.78
W
Medusa
8
3
10
4.33
L
Hercules
jroc7836
Hercules
7
0
6
10
L
Bakasura
tchaba23
Bakasura
10
8
7
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,073
Damage
101,830
149,168
Taken
159,172
116,130
Mitigated
104,506
47,656
Healing
35,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Adirael8068
Cernunnos
12,007
7,001
0
3,213
22,182
9,630
1,153
6,877
14,735
0
83,173
L
Baron Samedi
EatingCannibals
Baron Samedi
24,785
1,979
1,381
8,655
36,294
15,985
910
19,899
15,573
91,381
0
W
Anubis
32,905
775
129
15,298
30,100
18,472
1,565
10,466
18,931
148,482
0
L
7,325
3,214
574
5,067
35,789
22,404
0
9,305
25,676
0
34,405
W
Artio
RS Lotus
Artio
21,346
1,626
909
8,886
31,250
25,518
1,866
5,435
25,229
73,104
0
W
Hercules
Un1verz3x
Hercules
13,684
6,019
0
8,321
36,885
47,729
2,362
4,329
30,011
4,894
66,534
W
Bakasura
VengeZerks
Bakasura
31,847
23,892
0
6,197
29,687
14,794
1,618
6,201
22,481
0
133,452
W
Medusa
30,291
16,307
398
7,518
21,246
9,617
4,912
793
20,263
0
118,479
L
Hercules
jroc7836
Hercules
28,477
9,155
0
11,344
29,953
39,277
0
9,436
19,631
765
121,525
L
Bakasura
tchaba23
Bakasura
29,236
22,355
0
5,272
34,954
17,210
170
8,860
24,865
0
110,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,263
Gold Earned
64,921
667
Minions Killed
637
0
Camps Cleared
0
2,703,093
Distance Traveled
2,500,323
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,799
457
148
5
0
459,624
1
L
Baron Samedi
13,310
475
125
4
0
441,646
0
W
Anubis
15,816
565
191
7
0
486,447
0
L
Nemesis
10,436
373
42
2
0
546,799
7
W
Artio
12,991
464
81
3
0
529,431
0
W
Hercules
13,415
479
110
4
0
518,028
0
W
Bakasura
15,588
557
153
5
0
584,968
0
W
Medusa
14,453
516
132
5
0
584,219
0
L
Hercules
14,410
515
172
6
0
533,192
0
L
Bakasura
13,966
499
150
5
0
519,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role