Player Matchup

Neith
Neith
BubbaDoo1254
Neith
Level 3
God Stats
5W - 2L
1,871 SR
Queue Stats
6W - 3L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
Wonderology
Kukulkan
Level 21
God Stats
14W - 11L
1,803 SR
Queue Stats
23W - 24L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
XOTOURWRLD
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,461 Elo+
Party 2
Team Averages
Level 22
1,725 SR
1,475 Elo+

VS

Team Averages
Level 32
1,392 SR
1,391 Elo+
Ishtar
Ishtar
R4G3RG4M3R
Ishtar
Level 24
God Stats
3W - 1L
1,243 SR
Queue Stats
11W - 5L
1,408 Elo+
Party 1
Janus
Janus
Turban man2525
Janus
Level 56
God Stats
1W - 1L
1,637 SR
Queue Stats
31W - 28L
1,359 Elo+
Party 1
Hercules
Hercules
jdukiyo
Hercules
Level 16
God Stats
8W - 7L
1,296 SR
Queue Stats
17W - 10L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
9,037
646
4,004
10,737
4,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Wonderology
Kukulkan
13
1 / 3 / 1
9,864
705
13,751
7,291
3,272
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
XOTOURWRLD
Sun Wukong
11
1 / 4 / 1
9,005
643
8,360
17,429
13,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
R4G3RG4M3R
Ishtar
14
3 / 0 / 8
11,085
792
11,553
8,904
3,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 3
10,850
775
12,152
7,577
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
jdukiyo
Hercules
13
3 / 0 / 7
10,291
735
7,401
13,701
15,629
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ishtar
R4G3RG4M3R
Ishtar
3
0
8
7
W
5
2
3
3.25
L
Kukulkan
Wonderology
Kukulkan
1
3
1
0.5
L
Sun Wukong
XOTOURWRLD
Sun Wukong
1
4
1
0.38
W
Hercules
jdukiyo
Hercules
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,115
Damage
31,106
35,457
Taken
30,182
20,967
Mitigated
21,742
7,244
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,004
2,998
0
1,012
10,737
4,218
0
3,736
7,001
0
23,164
W
Ishtar
R4G3RG4M3R
Ishtar
11,553
6,958
0
1,930
8,904
3,376
0
3,310
5,594
0
46,066
W
12,152
354
0
36
7,577
2,737
165
4,015
3,562
61,583
0
L
Kukulkan
Wonderology
Kukulkan
13,751
624
0
499
7,291
3,272
0
3,169
4,122
49,687
0
L
Sun Wukong
XOTOURWRLD
Sun Wukong
8,360
1,583
0
5,733
17,429
13,477
0
5,586
11,843
0
24,209
W
Hercules
jdukiyo
Hercules
7,401
1,337
0
6,753
13,701
15,629
0
6,970
6,731
0
14,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
32,226
145
Minions Killed
162
0
Camps Cleared
0
688,742
Distance Traveled
809,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,037
646
41
3
0
191,234
0
W
Ishtar
11,085
792
80
6
0
253,267
0
W
Janus
10,850
775
72
5
0
274,895
0
L
Kukulkan
9,864
705
88
6
0
232,403
0
L
Sun Wukong
9,005
643
16
1
0
265,105
0
W
Hercules
10,291
735
10
1
0
280,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role