Player Matchup

Atlas
Atlas
DoppEFX
Atlas
Level 42
God Stats
14W - 3L
1,760 SR
Queue Stats
159W - 157L
1,499 Elo+
Party 1
Ix Chel
Ix Chel
ElavatedRage
Ix Chel
Level 58
God Stats
10W - 3L
1,500 SR
Queue Stats
211W - 194L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
ZombieCubeTK
Jing Wei
Level 127
God Stats
16W - 6L
1,574 SR
Queue Stats
485W - 468L
1,544 Elo+
Party 1
Team Averages
Level 76
1,611 SR
1,524 Elo+

VS

Team Averages
Level 115
1,460 SR
1,469 Elo+
Tyr
Tyr
DD275
Tyr
Level 120
God Stats
15W - 20L
1,399 SR
Queue Stats
74W - 83L
1,458 Elo+
Solo
Ishtar
Ishtar
RepentOrPerish
Ishtar
Level 126
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
WIsForWeaboo
Maui
Level 100
God Stats
0W - 1L
1,246 SR
Queue Stats
2W - 2L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DoppEFX
Atlas
15
2 / 1 / 8
12,753
709
9,769
18,144
28,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
ElavatedRage
Ix Chel
16
3 / 2 / 7
13,467
748
16,084
10,364
5,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
ZombieCubeTK
Jing Wei
17
5 / 0 / 3
13,892
772
21,243
14,657
7,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DD275
Tyr
13
0 / 3 / 2
11,224
624
6,998
14,734
20,300
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 1
11,780
654
13,945
18,842
9,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 1
11,521
640
7,421
20,805
33,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
1
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
DD275
Tyr
0
3
2
0.33
W
Atlas
DoppEFX
Atlas
2
1
8
6
W
Ix Chel
ElavatedRage
Ix Chel
3
2
7
3.25
L
0
6
1
0.08
L
1
1
1
1.5
W
Jing Wei
ZombieCubeTK
Jing Wei
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,096
Damage
28,364
43,165
Taken
54,381
40,866
Mitigated
63,031
10,243
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
DD275
Tyr
6,998
601
0
1,521
14,734
20,300
0
6,915
7,819
0
27,257
W
Atlas
DoppEFX
Atlas
9,769
3,299
0
500
18,144
28,297
282
2,075
16,069
30,153
434
W
Ix Chel
ElavatedRage
Ix Chel
16,084
1,786
3,299
1,795
10,364
5,368
321
2,648
7,716
52,418
0
L
13,945
7,777
0
5,264
18,842
9,300
0
9,534
9,308
0
78,815
L
7,421
653
0
623
20,805
33,431
0
9,346
11,459
26,378
0
W
Jing Wei
ZombieCubeTK
Jing Wei
21,243
16,416
0
4,649
14,657
7,201
2,427
3,331
11,326
0
84,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
34,525
201
Minions Killed
160
0
Camps Cleared
0
1,016,122
Distance Traveled
887,868
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,224
624
49
3
0
276,525
0
W
Atlas
12,753
709
25
1
0
343,985
2
W
Ix Chel
13,467
748
51
3
0
330,523
0
L
Ishtar
11,780
654
94
5
0
273,636
0
L
Maui
11,521
640
17
1
0
337,707
0
W
Jing Wei
13,892
772
125
7
0
341,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role