Player Matchup

Nemesis
Nemesis
Flare0421
Nemesis
Level 97
God Stats
1W - 0L
1,236 SR
Queue Stats
3W - 0L
1,824 Elo+
Party 1
Izanami
Izanami
ResentedDonkey3
Izanami
Level 85
God Stats
2W - 0L
1,737 SR
Queue Stats
2W - 1L
1,775 Elo+
Party 1
Hel
Hel
dewmaster120
Hel
Level 154
God Stats
2W - 2L
1,646 SR
Queue Stats
15W - 14L
1,467 Elo+
Party 1
Team Averages
Level 112
1,540 SR
1,688 Elo+

VS

Team Averages
Level 82
1,451 SR
1,497 Elo+
Jormungandr
Jormungandr
LonelySenpaii
Jormungandr
Level 67
God Stats
0W - 2L
1,344 SR
Queue Stats
87W - 80L
1,511 Elo+
Solo
Anubis
Anubis
Oscar34924
Anubis
Level 78
God Stats
27W - 15L
1,548 SR
Queue Stats
133W - 120L
1,487 Elo+
Solo
Mercury
Mercury
woofless20
Mercury
Level 102
God Stats
2W - 7L
1,462 SR
Queue Stats
140W - 137L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flare0421
Nemesis
15
3 / 3 / 8
13,610
716
12,678
21,630
24,369
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 4 / 3
16,681
878
22,677
17,345
7,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
2 / 4 / 10
13,806
727
9,559
24,697
29,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LonelySenpaii
Jormungandr
17
5 / 4 / 6
14,141
744
13,441
22,713
29,427
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Oscar34924
Anubis
16
4 / 6 / 6
14,012
737
18,968
15,214
8,654
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
woofless20
Mercury
17
2 / 4 / 8
13,696
721
16,464
18,989
10,239
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
14
Kills
11
11
Deaths
14
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Flare0421
Nemesis
3
3
8
2.33
L
Jormungandr
LonelySenpaii
Jormungandr
5
4
6
2
L
Anubis
Oscar34924
Anubis
4
6
6
1.17
W
9
4
3
2.63
W
2
4
10
1.75
L
Mercury
woofless20
Mercury
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,914
Damage
48,873
63,672
Taken
56,916
61,120
Mitigated
48,320
23,964
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Flare0421
Nemesis
12,678
4,851
0
2,085
21,630
24,369
0
10,357
11,273
0
41,424
L
Jormungandr
LonelySenpaii
Jormungandr
13,441
2,381
520
3,595
22,713
29,427
388
2,937
19,776
50,480
1,036
L
Anubis
Oscar34924
Anubis
18,968
329
34
5,501
15,214
8,654
1,271
2,575
12,639
72,572
0
W
22,677
16,836
0
4,087
17,345
7,640
3,613
10,021
7,324
0
122,338
W
9,559
965
7,590
10,202
24,697
29,111
212
12,205
12,492
36,435
0
L
Mercury
woofless20
Mercury
16,464
7,593
0
1,514
18,989
10,239
1,173
4,297
14,692
0
54,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,097
Gold Earned
41,849
229
Minions Killed
202
0
Camps Cleared
0
968,740
Distance Traveled
987,696
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,610
716
37
2
0
336,260
0
L
Jormungandr
14,141
744
47
2
0
316,167
0
L
Anubis
14,012
737
85
4
0
278,522
0
W
Izanami
16,681
878
162
9
0
307,320
6
W
Hel
13,806
727
30
2
0
325,160
4
L
Mercury
13,696
721
70
4
0
393,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role