Player Matchup

Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Ethpanda
Morgan Le Fay
Silver I
Level 87
God Stats
1W - 1L
1,733 SR
Queue Stats
13W - 16L
1,618 MMR
Solo
Nemesis
Nemesis
Gold III
TH3D3F13R
Nemesis
Gold III
Level 129
God Stats
0W - 1L
1,675 SR
Queue Stats
63W - 60L
1,605 MMR
Solo
Surtr
Surtr
Gold I
T_Massey973
Surtr
Gold I
Level 123
God Stats
17W - 20L
1,567 SR
Queue Stats
174W - 180L
1,751 MMR
Party 1
Bacchus
Bacchus
Silver I
oO3 PUMBAA 3Oo
Bacchus
Silver I
Level 123
God Stats
9W - 8L
1,676 SR
Queue Stats
92W - 112L
1,512 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,630 SR
1,597 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 83
1,591 SR
1,598 MMR
Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
HanspetererTilba
Xing Tian
Gold I
Level 64
God Stats
42W - 34L
1,672 SR
Queue Stats
180W - 180L
1,600 MMR
Solo
Hachiman
Hachiman
Gold IV
JHyslop33
Hachiman
Gold IV
Level 40
God Stats
17W - 11L
1,663 SR
Queue Stats
88W - 87L
1,630 MMR
Party 2
Scylla
Scylla
Gold IV
MillenniumKid
Scylla
Gold IV
Level 69
God Stats
1W - 1L
1,462 SR
Queue Stats
37W - 33L
1,635 MMR
Party 2
Horus
Horus
Gold II
j0eC4rV377
Horus
Gold II
Level 103
God Stats
26W - 15L
1,655 SR
Queue Stats
349W - 346L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 5 / 0
9,353
624
14,786
12,140
4,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
Ethpanda
Morgan Le Fay
10
1 / 6 / 1
6,604
440
8,307
7,818
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TH3D3F13R
Nemesis
13
3 / 4 / 0
7,946
530
3,768
14,274
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 1
8,623
575
6,674
13,141
10,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 3
7,201
480
5,244
13,985
14,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
VamanaIx ChelThorAnubis

VS

Bans
BakasuraSusanoAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 2 / 6
8,762
584
5,761
13,848
7,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
14
3 / 1 / 7
8,707
580
8,257
15,217
15,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
JHyslop33
Hachiman
13
2 / 3 / 7
8,001
533
9,018
10,882
3,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 1 / 4
9,528
635
15,772
8,443
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
12
2 / 4 / 12
7,807
520
5,435
18,100
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
11
Kills
20
20
Deaths
11
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
5
0
1
W
Serqet
 
Serqet
3
2
6
3
L
Morgan Le Fay
Ethpanda
Morgan Le Fay
1
6
1
0.25
W
Xing Tian
3
1
7
6.5
W
Hachiman
JHyslop33
Hachiman
2
3
7
1.83
W
10
1
4
12
L
Nemesis
TH3D3F13R
Nemesis
3
4
0
0.75
L
2
2
1
1.25
W
Horus
2
4
12
2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,779
Damage
44,243
61,358
Taken
66,490
37,738
Mitigated
45,320
15,756
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,786
9,942
0
3,212
12,140
4,582
2,121
746
10,914
0
96,575
W
Serqet
 
Serqet
5,761
1,668
0
2,484
13,848
7,456
142
1,823
12,025
0
62,187
L
Morgan Le Fay
Ethpanda
Morgan Le Fay
8,307
175
0
232
7,818
2,870
0
3,787
4,031
36,685
0
W
Xing Tian
8,257
438
0
1,511
15,217
15,412
80
1,588
13,629
56,312
1,043
W
Hachiman
JHyslop33
Hachiman
9,018
6,711
0
3,427
10,882
3,236
943
650
10,232
0
62,786
W
15,772
2,870
0
1,178
8,443
3,878
436
4,944
3,499
61,748
0
L
Nemesis
TH3D3F13R
Nemesis
3,768
437
0
1,990
14,274
5,536
0
5,808
8,194
0
68,143
L
6,674
3,188
0
6,128
13,141
10,689
867
6,896
6,245
577
68,146
W
Horus
5,435
2,578
4,636
6,307
18,100
15,338
17
5,116
12,984
0
18,308
L
5,244
792
0
4,194
13,985
14,061
0
5,946
7,793
21,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,727
Gold Earned
42,805
456
Minions Killed
413
0
Camps Cleared
0
1,411,485
Distance Traveled
1,528,842
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,353
624
149
10
0
260,372
0
W
Serqet
8,762
584
101
7
0
351,490
3
L
Morgan Le Fay
6,604
440
56
4
0
226,487
4
W
Xing Tian
8,707
580
115
8
0
276,255
2
W
Hachiman
8,001
533
84
6
0
283,096
2
W
Scylla
9,528
635
92
6
0
300,799
2
L
Nemesis
7,946
530
106
7
0
374,042
4
L
Surtr
8,623
575
114
8
0
252,262
0
W
Horus
7,807
520
21
1
0
317,202
3
L
Bacchus
7,201
480
31
2
0
298,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role