Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ArmanLucifer
Sobek
Level 24
God Stats
1W - 4L
1,223 SR
Queue Stats
47W - 53L
1,283 Elo+
Party 2
Chernobog
Chernobog
Fox2150
Chernobog
Level 63
God Stats
5W - 3L
1,758 SR
Queue Stats
73W - 68L
1,469 Elo+
Party 2
Sol
Sol
PhounixWriaght
Sol
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 18L
1,273 Elo+
Party 1
Thanatos
Thanatos
Кирассатэ
Thanatos
Level 62
God Stats
8W - 6L
1,398 SR
Queue Stats
24W - 26L
1,318 Elo+
Party 1
Team Averages
Level 65
1,476 SR
1,369 Elo+

VS

Team Averages
Level 72
1,443 SR
1,487 Elo+
Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
ANormalClown
Izanami
Level 125
God Stats
1W - 2L
1,262 SR
Queue Stats
103W - 105L
1,447 Elo+
Solo
Thanatos
Thanatos
LotsOfHorses
Thanatos
Level 66
God Stats
0W - 1L
1,286 SR
Queue Stats
70W - 64L
1,517 Elo+
Party 3
Athena
Athena
passionfruits
Athena
Level 68
God Stats
12W - 10L
1,625 SR
Queue Stats
106W - 92L
1,468 Elo+
Party 4
Kuzenbo
Kuzenbo
scott010595
Kuzenbo
Level 75
God Stats
117W - 110L
1,544 SR
Queue Stats
135W - 134L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
6 / 1 / 0
7,696
700
7,842
4,026
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 1 / 7
5,698
518
1,524
6,968
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Fox2150
Chernobog
11
4 / 1 / 5
6,548
595
3,145
6,091
1,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
8 / 1 / 3
7,496
681
12,097
7,285
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 8
7,128
648
6,447
7,590
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 8 / 0
5,551
505
2,411
10,046
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ANormalClown
Izanami
11
1 / 2 / 1
6,527
593
5,633
5,978
1,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
LotsOfHorses
Thanatos
10
3 / 5 / 0
6,644
604
6,019
12,229
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 1
6,225
566
1,650
11,510
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
scott010595
Kuzenbo
8
0 / 1 / 2
5,690
517
2,472
6,103
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
20
Kills
4
4
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
0
6
L
Charybdis
 
Charybdis
0
8
0
0
L
Izanami
ANormalClown
Izanami
1
2
1
0.75
W
0
1
7
3.5
W
Chernobog
Fox2150
Chernobog
4
1
5
6.5
L
Thanatos
LotsOfHorses
Thanatos
3
5
0
0.6
W
8
1
3
9.5
L
0
5
1
0.1
L
Kuzenbo
scott010595
Kuzenbo
0
1
2
1
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,055
Damage
18,185
31,960
Taken
45,866
13,862
Mitigated
22,375
17,256
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,842
1,429
0
1,972
4,026
1,301
249
1,416
2,376
54,357
0
L
Charybdis
 
Charybdis
2,411
1,285
0
1,178
10,046
3,105
572
4,793
5,253
0
26,045
L
Izanami
ANormalClown
Izanami
5,633
4,316
0
1,239
5,978
1,808
1,077
1,880
4,098
0
56,942
W
1,524
219
0
2,114
6,968
5,095
78
1,155
5,813
6,096
0
W
Chernobog
Fox2150
Chernobog
3,145
2,069
0
2,790
6,091
1,825
176
272
5,819
0
40,271
L
Thanatos
LotsOfHorses
Thanatos
6,019
1,558
0
5,433
12,229
4,573
0
4,922
7,307
0
36,339
W
12,097
6,141
0
3,331
7,285
2,161
2,062
563
6,722
42,933
0
L
1,650
429
0
1,615
11,510
6,198
0
7,285
4,225
39,395
0
L
Kuzenbo
scott010595
Kuzenbo
2,472
1,274
158
1,567
6,103
6,691
0
2,583
3,520
13,319
0
W
6,447
1,779
0
7,049
7,590
3,480
0
482
7,108
0
47,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
30,637
294
Minions Killed
283
0
Camps Cleared
0
1,179,352
Distance Traveled
1,080,590
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,696
700
92
8
0
212,793
1
L
Charybdis
5,551
505
39
4
0
195,636
0
L
Izanami
6,527
593
96
9
0
205,704
0
W
Sobek
5,698
518
7
1
0
246,760
1
W
Chernobog
6,548
595
64
6
0
216,668
0
L
Thanatos
6,644
604
60
5
0
232,734
2
W
Sol
7,496
681
53
5
0
219,672
0
L
Athena
6,225
566
70
6
0
208,955
0
L
Kuzenbo
5,690
517
18
2
0
237,561
4
W
Thanatos
7,128
648
78
7
0
283,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role