Player Matchup

Arachne
Arachne
KenyaSwalloww
Arachne
Level 125
God Stats
45W - 26L
1,693 SR
Queue Stats
250W - 242L
1,533 Elo+
Solo
Izanami
Izanami
ProTikToker
Izanami
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 19L
1,679 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RoboticGhost
Morgan Le Fay
Level 137
God Stats
1W - 1L
1,281 SR
Queue Stats
218W - 186L
1,522 Elo+
Solo
Ymir
Ymir
TNT8770
Ymir
Level 105
God Stats
2W - 0L
1,794 SR
Queue Stats
26W - 12L
1,701 Elo+
Party 2
Hercules
Hercules
bengiez
Hercules
Level 101
God Stats
47W - 41L
1,564 SR
Queue Stats
631W - 568L
1,526 Elo+
Solo
Team Averages
Level 107
1,566 SR
1,592 Elo+

VS

Team Averages
Level 57
1,531 SR
1,555 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Kicksweap
Rama
Level 39
God Stats
3W - 2L
1,578 SR
Queue Stats
104W - 104L
1,432 Elo+
Party 1
Janus
Janus
ahmuzencoc
Janus
Level 36
God Stats
1W - 2L
1,625 SR
Queue Stats
27W - 13L
1,788 Elo+
Party 1
Fenrir
Fenrir
eggfan
Fenrir
Level 42
God Stats
2W - 3L
1,689 SR
Queue Stats
226W - 214L
1,554 Elo+
Solo
Chang'e
Chang'e
Åmanita
Chang'e
Level 8
God Stats
0W - 1L
1,263 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
3 / 2 / 1
8,124
542
4,625
12,145
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ProTikToker
Izanami
15
10 / 3 / 4
9,776
652
17,050
11,692
4,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
RoboticGhost
Morgan Le Fay
14
2 / 3 / 3
8,165
544
12,247
11,951
5,081
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
TNT8770
Ymir
12
1 / 3 / 8
7,553
504
4,793
13,922
13,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
bengiez
Hercules
13
2 / 6 / 1
8,331
555
10,454
15,341
14,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 6 / 5
8,072
538
10,848
15,733
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
13
3 / 3 / 0
8,121
541
5,875
12,377
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
1 / 4 / 4
7,629
509
6,602
10,216
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
eggfan
Fenrir
16
7 / 1 / 2
9,290
619
13,116
18,660
20,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chang'e
Åmanita
Chang'e
13
2 / 5 / 7
7,143
476
10,534
13,671
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
18
Kills
17
17
Deaths
19
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
6
5
1.08
W
Arachne
3
2
1
1.75
L
Rama
3
3
0
1
W
Izanami
ProTikToker
Izanami
10
3
4
4
W
Morgan Le Fay
RoboticGhost
Morgan Le Fay
2
3
3
1.17
W
Ymir
TNT8770
Ymir
1
3
8
1.67
L
Janus
1
4
4
0.75
W
Hercules
bengiez
Hercules
2
6
1
0.42
L
Fenrir
eggfan
Fenrir
7
1
2
8
L
Chang'e
Åmanita
Chang'e
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,169
Damage
46,975
65,051
Taken
70,657
43,252
Mitigated
38,680
19,124
Healing
21,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,848
3,792
0
4,267
15,733
5,726
0
4,720
11,013
0
59,735
W
Arachne
4,625
2,591
0
4,436
12,145
4,814
0
2,287
9,763
0
62,677
L
Rama
5,875
4,987
0
4,443
12,377
4,346
255
1,238
11,139
0
61,382
W
Izanami
ProTikToker
Izanami
17,050
12,062
0
4,093
11,692
4,977
1,087
2,551
9,115
0
84,879
W
Morgan Le Fay
RoboticGhost
Morgan Le Fay
12,247
1,092
0
4,585
11,951
5,081
0
4,050
7,749
71,711
0
W
Ymir
TNT8770
Ymir
4,793
1,068
0
1,493
13,922
13,886
129
5,921
7,890
19,365
0
L
Janus
6,602
219
0
1,617
10,216
3,794
0
4,725
5,491
59,977
0
W
Hercules
bengiez
Hercules
10,454
5,625
0
4,517
15,341
14,494
62
2,138
13,203
0
63,230
L
Fenrir
eggfan
Fenrir
13,116
7,148
0
6,137
18,660
20,427
0
1,695
16,965
195
69,642
L
Chang'e
Åmanita
Chang'e
10,534
797
1,657
3,821
13,671
4,387
0
4,662
9,009
38,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,949
Gold Earned
40,255
480
Minions Killed
450
0
Camps Cleared
0
1,533,701
Distance Traveled
1,526,224
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,072
538
81
5
0
309,743
0
W
Arachne
8,124
542
107
7
0
351,565
0
L
Rama
8,121
541
114
8
0
273,861
0
W
Izanami
9,776
652
115
8
0
299,861
1
W
Morgan Le Fay
8,165
544
120
8
0
294,855
3
W
Ymir
7,553
504
33
2
0
298,431
0
L
Janus
7,629
509
112
7
0
308,179
1
W
Hercules
8,331
555
105
7
0
288,989
0
L
Fenrir
9,290
619
96
6
0
309,205
0
L
Chang'e
7,143
476
47
3
0
325,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role