Player Matchup

Ares
Ares
Kingjaredeb
Ares
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 63L
1,438 Elo+
Solo
Apollo
Apollo
PinMagician1610
Apollo
Level 154
God Stats
8W - 3L
1,546 SR
Queue Stats
210W - 199L
1,571 Elo+
Solo
Amaterasu
Amaterasu
SirWongSlap
Amaterasu
Level 124
God Stats
21W - 20L
1,763 SR
Queue Stats
302W - 274L
1,478 Elo+
Solo
Freya
Freya
TDCxBOT
Freya
Level 167
God Stats
4W - 2L
1,762 SR
Queue Stats
102W - 99L
1,563 Elo+
Solo
Ratatoskr
Ratatoskr
houndddogsss
Ratatoskr
Level 142
God Stats
3W - 2L
1,602 SR
Queue Stats
108W - 105L
1,437 Elo+
Solo
Team Averages
Level 141
1,635 SR
1,497 Elo+

VS

Team Averages
Level 127
1,513 SR
1,472 Elo+
Baron Samedi
Baron Samedi
Alkatrazlockup
Baron Samedi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,389 Elo+
Party 1
Hachiman
Hachiman
Laviathon10
Hachiman
Level 158
God Stats
5W - 1L
1,705 SR
Queue Stats
581W - 562L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
Murality
Sun Wukong
Level 136
God Stats
26W - 28L
1,432 SR
Queue Stats
225W - 217L
1,458 Elo+
Party 2
Thor
Thor
U Rard
Thor
Level 120
God Stats
9W - 5L
1,643 SR
Queue Stats
172W - 156L
1,542 Elo+
Party 2
Persephone
Persephone
erkk30
Persephone
Level 77
God Stats
1W - 1L
1,283 SR
Queue Stats
55W - 57L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,754
408
6,093
17,397
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 8 / 1
8,182
431
3,895
19,483
8,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
SirWongSlap
Amaterasu
19
0 / 1 / 1
11,013
580
9,347
15,548
10,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
TDCxBOT
Freya
16
5 / 7 / 1
10,675
562
9,871
18,091
7,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
houndddogsss
Ratatoskr
12
3 / 3 / 2
8,492
447
6,506
13,515
5,032
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alkatrazlockup
Baron Samedi
16
2 / 1 / 11
10,345
544
11,072
11,040
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Laviathon10
Hachiman
17
11 / 0 / 2
11,043
581
19,019
12,592
6,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Murality
Sun Wukong
16
0 / 1 / 2
10,227
538
7,780
12,999
9,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
U Rard
Thor
19
8 / 1 / 3
11,783
620
12,637
14,749
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
erkk30
Persephone
15
2 / 5 / 1
9,870
519
6,609
10,949
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
23
23
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alkatrazlockup
Baron Samedi
2
1
11
7.5
L
0
4
0
0
W
Hachiman
Laviathon10
Hachiman
11
0
2
12
W
Sun Wukong
Murality
Sun Wukong
0
1
2
1
L
0
8
1
0.06
L
Amaterasu
SirWongSlap
Amaterasu
0
1
1
0.5
L
Freya
TDCxBOT
Freya
5
7
1
0.79
W
Thor
U Rard
Thor
8
1
3
9.5
W
Persephone
erkk30
Persephone
2
5
1
0.5
L
Ratatoskr
houndddogsss
Ratatoskr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,712
Damage
57,117
84,034
Taken
62,329
49,747
Mitigated
38,858
19,047
Healing
22,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alkatrazlockup
Baron Samedi
11,072
1,695
658
3,917
11,040
12,088
949
2,493
8,547
43,354
0
L
6,093
846
133
2,989
17,397
18,252
0
6,642
10,755
36,985
0
W
Hachiman
Laviathon10
Hachiman
19,019
12,839
0
8,930
12,592
6,061
2,712
3,182
9,410
0
98,764
W
Sun Wukong
Murality
Sun Wukong
7,780
1,458
0
4,619
12,999
9,515
177
0
12,999
0
81,364
L
3,895
879
0
4,104
19,483
8,157
0
4,164
15,319
0
61,222
L
Amaterasu
SirWongSlap
Amaterasu
9,347
3,765
0
5,012
15,548
10,729
0
0
15,548
0
120,947
L
Freya
TDCxBOT
Freya
9,871
3,071
0
5,849
18,091
7,577
203
5,636
12,455
96,359
0
W
Thor
U Rard
Thor
12,637
3,308
0
2,467
14,749
6,778
0
3,655
11,094
0
114,062
W
Persephone
erkk30
Persephone
6,609
153
0
1,594
10,949
4,416
124
7,120
3,775
69,105
0
L
Ratatoskr
houndddogsss
Ratatoskr
6,506
847
0
960
13,515
5,032
0
1,239
12,276
0
53,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
53,268
560
Minions Killed
600
0
Camps Cleared
0
1,674,488
Distance Traveled
1,746,258
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,345
544
47
2
0
319,891
0
L
Ares
7,754
408
50
3
0
293,507
1
W
Hachiman
11,043
581
145
8
0
342,696
3
W
Sun Wukong
10,227
538
154
8
0
313,956
8
L
Apollo
8,182
431
102
5
0
309,848
0
L
Amaterasu
11,013
580
206
11
0
410,916
6
L
Freya
10,675
562
134
7
0
315,979
3
W
Thor
11,783
620
136
7
0
428,669
2
W
Persephone
9,870
519
118
6
0
341,046
0
L
Ratatoskr
8,492
447
68
4
0
344,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role