Player Matchup

Persephone
Persephone
 
Persephone
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ErosionGlacier
Kuzenbo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,487 Elo+
Party 1
Baba Yaga
Baba Yaga
NIATSHI
Baba Yaga
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 148L
1,502 Elo+
Party 1
Ullr
Ullr
TheDrChimera
Ullr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 127L
1,625 Elo+
Party 1
Kumbhakarna
Kumbhakarna
deathring007
Kumbhakarna
Level 103
God Stats
4W - 5L
1,895 SR
Queue Stats
224W - 245L
1,482 Elo+
Party 1
Team Averages
Level 116
1,579 SR
1,519 Elo+

VS

Team Averages
Level 96
1,493 SR
1,483 Elo+
King Arthur
King Arthur
HocusBrocusFocus
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 114L
1,542 Elo+
Solo
Hun Batz
Hun Batz
Its-Kyan
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,254 Elo+
Solo
Maui
Maui
Jay_GLD
Maui
Level 83
God Stats
1W - 2L
1,465 SR
Queue Stats
91W - 93L
1,512 Elo+
Party 2
Lancelot
Lancelot
adi1711
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,615 Elo+
Solo
Athena
Athena
zmarth
Athena
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 4 / 18
8,812
881
14,659
9,665
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 3 / 18
10,044
1,004
9,946
15,133
26,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
NIATSHI
Baba Yaga
14
3 / 4 / 15
8,822
882
11,337
8,728
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
14 / 2 / 8
10,525
1,053
16,362
10,952
6,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
deathring007
Kumbhakarna
16
2 / 2 / 21
9,518
952
4,872
12,391
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HocusBrocusFocus
King Arthur
13
0 / 6 / 8
7,246
725
6,874
15,439
19,047
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Its-Kyan
Hun Batz
12
2 / 7 / 3
7,404
740
4,497
12,188
6,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
Jay_GLD
Maui
13
4 / 6 / 7
7,915
792
6,129
14,543
10,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
adi1711
Lancelot
14
3 / 4 / 5
7,705
771
10,205
10,030
8,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
zmarth
Athena
14
4 / 5 / 5
8,497
850
11,169
14,198
13,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
41
28
Kills
13
15
Deaths
28
80
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
4
18
2.75
W
7
3
18
5.33
L
King Arthur
HocusBrocusFocus
King Arthur
0
6
8
0.67
L
Hun Batz
Its-Kyan
Hun Batz
2
7
3
0.5
L
Maui
Jay_GLD
Maui
4
6
7
1.25
W
Baba Yaga
NIATSHI
Baba Yaga
3
4
15
2.63
W
14
2
8
9
L
Lancelot
adi1711
Lancelot
3
4
5
1.38
W
Kumbhakarna
deathring007
Kumbhakarna
2
2
21
6.25
L
Athena
zmarth
Athena
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,176
Damage
38,874
56,869
Taken
66,398
56,267
Mitigated
58,323
14,886
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,659
2,209
2,590
1,725
9,665
4,770
615
3,592
5,935
25,362
0
W
9,946
3,377
0
1,228
15,133
26,375
544
3,460
11,371
16,933
0
L
King Arthur
HocusBrocusFocus
King Arthur
6,874
931
912
3,755
15,439
19,047
0
8,469
6,970
0
16,675
L
Hun Batz
Its-Kyan
Hun Batz
4,497
451
892
257
12,188
6,194
0
8,146
4,042
0
11,966
L
Maui
Jay_GLD
Maui
6,129
1,094
547
684
14,543
10,699
0
9,382
5,161
8,339
0
W
Baba Yaga
NIATSHI
Baba Yaga
11,337
1,944
291
1,332
8,728
4,861
1,781
4,118
4,447
20,454
0
W
16,362
10,222
503
3,192
10,952
6,379
3,787
3,947
6,961
0
28,034
L
Lancelot
adi1711
Lancelot
10,205
1,693
394
878
10,030
8,387
0
6,422
3,608
0
17,318
W
Kumbhakarna
deathring007
Kumbhakarna
4,872
267
989
3,036
12,391
13,882
834
2,173
9,949
8,945
0
L
Athena
zmarth
Athena
11,169
2,407
509
797
14,198
13,996
0
8,395
5,803
19,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,721
Gold Earned
38,767
93
Minions Killed
81
0
Camps Cleared
0
970,283
Distance Traveled
847,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,812
881
22
2
0
178,593
0
W
Kuzenbo
10,044
1,004
15
2
0
205,137
0
L
King Arthur
7,246
725
17
2
0
166,503
0
L
Hun Batz
7,404
740
23
2
0
169,154
0
L
Maui
7,915
792
8
1
0
147,450
0
W
Baba Yaga
8,822
882
18
2
0
179,156
0
W
Ullr
10,525
1,053
27
3
0
196,276
0
L
Lancelot
7,705
771
20
2
0
197,655
0
W
Kumbhakarna
9,518
952
11
1
0
211,121
0
L
Athena
8,497
850
13
1
0
166,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role