Player Matchup

Izanami
Izanami
 
Izanami
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
NuggetKing-
Awilix
Level 128
God Stats
2W - 1L
1,349 SR
Queue Stats
131W - 129L
1,429 Elo+
Party 1
Shiva
Shiva
T1_Dodo
Shiva
Level 80
God Stats
28W - 33L
1,524 SR
Queue Stats
706W - 763L
1,378 Elo+
Solo
Sylvanus
Sylvanus
TheDominicanArab
Sylvanus
Level 61
God Stats
27W - 23L
1,387 SR
Queue Stats
137W - 135L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
alexisgamer405
Zhong Kui
Level 124
God Stats
7W - 3L
1,394 SR
Queue Stats
134W - 114L
1,483 Elo+
Solo
Team Averages
Level 114
1,431 SR
1,444 Elo+

VS

Team Averages
Level 68
1,401 SR
1,396 Elo+
Nu Wa
Nu Wa
ElSeveen
Nu Wa
Level 65
God Stats
4W - 8L
1,214 SR
Queue Stats
547W - 509L
1,425 Elo+
Party 2
Izanami
Izanami
IDank6514
Izanami
Level 7
God Stats
4W - 10L
1,394 SR
Queue Stats
12W - 21L
1,204 Elo+
Party 2
Loki
Loki
SpacePicky23
Loki
Level 108
God Stats
0W - 3L
1,210 SR
Queue Stats
100W - 116L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
WarriorNinja139
Cthulhu
Level 41
God Stats
25W - 20L
1,646 SR
Queue Stats
66W - 59L
1,485 Elo+
Solo
Osiris
Osiris
super-fabs13
Osiris
Level 117
God Stats
10W - 10L
1,538 SR
Queue Stats
139W - 139L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 2 / 2
6,880
625
9,046
9,019
3,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
11
2 / 0 / 0
6,433
585
3,131
8,006
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
T1_Dodo
Shiva
11
4 / 1 / 0
6,929
630
5,057
8,387
5,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 6
6,588
599
3,108
7,627
4,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
alexisgamer405
Zhong Kui
12
1 / 0 / 1
7,087
644
3,119
3,659
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ElSeveen
Nu Wa
11
0 / 1 / 1
5,878
534
3,585
4,735
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
IDank6514
Izanami
9
1 / 3 / 1
5,306
482
3,510
7,409
1,917
Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
0 / 2 / 0
4,103
373
1,046
4,153
910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
6,047
550
5,104
10,040
7,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
10
1 / 4 / 0
6,007
546
4,269
9,780
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
3
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
2
2.5
L
Nu Wa
ElSeveen
Nu Wa
0
1
1
0.5
L
Izanami
IDank6514
Izanami
1
3
1
0.5
W
Awilix
2
0
0
2
L
0
2
0
0
W
Shiva
T1_Dodo
Shiva
4
1
0
4
W
1
0
6
4
L
1
2
1
0.75
W
Zhong Kui
alexisgamer405
Zhong Kui
1
0
1
1.5
L
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,461
Damage
17,514
36,698
Taken
36,117
18,803
Mitigated
18,860
10,775
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,046
6,972
0
2,287
9,019
3,367
602
3,676
5,343
0
54,403
L
Nu Wa
ElSeveen
Nu Wa
3,585
609
0
1,274
4,735
1,713
0
3,177
1,558
40,686
0
L
Izanami
IDank6514
Izanami
3,510
2,032
0
560
7,409
1,917
0
681
6,728
0
22,127
W
Awilix
3,131
2,236
0
500
8,006
2,782
0
1,736
6,270
0
48,221
L
1,046
473
0
250
4,153
910
0
260
3,893
0
9,321
W
Shiva
T1_Dodo
Shiva
5,057
1,621
0
1,673
8,387
5,766
259
318
8,069
0
39,164
W
3,108
1,033
1,826
2,594
7,627
4,545
283
1,658
5,969
15,929
0
L
5,104
761
1,446
3,219
10,040
7,345
0
1,173
8,867
29,249
0
W
Zhong Kui
alexisgamer405
Zhong Kui
3,119
240
0
1,895
3,659
2,343
1,117
1,301
2,358
51,340
0
L
Osiris
4,269
1,724
0
206
9,780
6,975
588
936
8,844
0
37,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
27,341
343
Minions Killed
219
0
Camps Cleared
0
1,044,405
Distance Traveled
918,884
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,880
625
80
7
0
198,890
3
L
Nu Wa
5,878
534
74
7
0
202,696
4
L
Izanami
5,306
482
48
4
0
193,386
2
W
Awilix
6,433
585
85
8
0
268,521
0
L
Loki
4,103
373
13
1
0
119,338
0
W
Shiva
6,929
630
61
6
0
190,442
0
W
Sylvanus
6,588
599
23
2
0
192,874
2
L
Cthulhu
6,047
550
31
3
0
212,203
0
W
Zhong Kui
7,087
644
94
9
0
193,678
0
L
Osiris
6,007
546
53
5
0
191,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role