Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Abxndxn
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 47L
1,287 Elo+
Party 1
Izanami
Izanami
StillMixin
Izanami
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,344 Elo+
Party 1
Ra
Ra
feetlovr
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Thor
Thor
masterwong1
Thor
Level 65
God Stats
2W - 1L
1,613 SR
Queue Stats
25W - 9L
1,658 Elo+
Solo
Team Averages
Level 74
1,523 SR
1,458 Elo+

VS

Team Averages
Level 73
1,377 SR
1,488 Elo+
Hades
Hades
 
Hades
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ItsStrawberii
Khepri
Level 66
God Stats
0W - 1L
1,205 SR
Queue Stats
18W - 15L
1,551 Elo+
Party 2
Sun Wukong
Sun Wukong
NotSkum
Sun Wukong
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 98L
1,603 Elo+
Party 3
Zhong Kui
Zhong Kui
Soul TBH
Zhong Kui
Level 153
God Stats
0W - 3L
1,174 SR
Queue Stats
11W - 24L
1,265 Elo+
Party 3
Neith
Neith
mevnnz
Neith
Level 18
God Stats
4W - 6L
1,506 SR
Queue Stats
8W - 7L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 1 / 1
8,000
727
8,245
7,587
4,836
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Abxndxn
Cthulhu
9
1 / 2 / 2
5,770
525
2,684
9,679
10,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
StillMixin
Izanami
9
0 / 1 / 4
5,417
492
5,269
5,305
1,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 2
7,388
672
7,324
5,822
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 0 / 4
7,139
649
7,012
6,974
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 3 / 3
5,756
523
4,018
7,875
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 0
4,820
438
2,749
8,507
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
NotSkum
Sun Wukong
12
5 / 2 / 0
6,914
629
5,479
10,606
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Soul TBH
Zhong Kui
9
0 / 5 / 1
5,536
503
2,466
9,782
6,026
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
mevnnz
Neith
8
1 / 2 / 1
4,898
445
5,564
7,363
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
6
6
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
1
5.5
L
Hades
 
Hades
0
3
3
0.5
W
Cthulhu
Abxndxn
Cthulhu
1
2
2
1
L
0
2
0
0
L
Sun Wukong
NotSkum
Sun Wukong
5
2
0
2.5
L
Zhong Kui
Soul TBH
Zhong Kui
0
5
1
0.1
W
Izanami
StillMixin
Izanami
0
1
4
2
W
4
2
2
2.5
W
4
0
4
6
L
Neith
mevnnz
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
20,276
35,367
Taken
44,133
22,284
Mitigated
24,861
11,755
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,245
1,106
0
2,978
7,587
4,836
0
2,466
5,121
58,712
0
L
Hades
 
Hades
4,018
528
90
1,517
7,875
3,988
0
4,265
3,610
34,652
0
W
Cthulhu
Abxndxn
Cthulhu
2,684
772
205
1,503
9,679
10,430
0
2,156
7,523
18,543
0
L
2,749
287
0
1,806
8,507
6,482
0
1,543
6,964
10,715
0
L
Sun Wukong
NotSkum
Sun Wukong
5,479
1,548
0
1,357
10,606
5,781
0
2,982
7,624
0
47,597
L
Zhong Kui
Soul TBH
Zhong Kui
2,466
315
0
3,487
9,782
6,026
0
7,579
2,203
32,427
0
W
Izanami
StillMixin
Izanami
5,269
3,865
0
1,707
5,305
1,893
520
1,611
3,694
0
35,880
W
7,324
828
372
1,910
5,822
2,286
126
2,526
3,296
62,680
0
W
7,012
2,497
0
3,080
6,974
2,839
0
474
6,500
0
42,178
L
Neith
mevnnz
Neith
5,564
2,262
0
655
7,363
2,584
0
1,884
5,479
0
28,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
27,924
342
Minions Killed
237
0
Camps Cleared
0
1,108,426
Distance Traveled
1,036,297
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,000
727
92
8
0
221,422
0
L
Hades
5,756
523
56
5
0
218,003
4
W
Cthulhu
5,770
525
16
1
0
207,780
0
L
Khepri
4,820
438
12
1
0
218,310
0
L
Sun Wukong
6,914
629
73
7
0
235,968
0
L
Zhong Kui
5,536
503
59
5
0
168,292
0
W
Izanami
5,417
492
56
5
0
191,882
1
W
Ra
7,388
672
103
9
0
225,137
0
W
Thor
7,139
649
75
7
0
262,205
1
L
Neith
4,898
445
37
3
0
195,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role