Player Matchup

Atlas
Atlas
ErSaigo
Atlas
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,495 Elo+
Party 1
Hachiman
Hachiman
LegendAleixx11
Hachiman
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,611 Elo+
Party 1
Ne Zha
Ne Zha
Rochs
Ne Zha
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
Tedestruyopavo
Nu Wa
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 1
Athena
Athena
alexdu76280
Athena
Level 113
God Stats
3W - 2L
1,814 SR
Queue Stats
286W - 314L
1,429 Elo+
Solo
Team Averages
Level 120
1,563 SR
1,481 Elo+

VS

Team Averages
Level 114
1,447 SR
1,504 Elo+
Hera
Hera
Boohooligan
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,512 Elo+
Party 2
Janus
Janus
DxxnY
Janus
Level 82
God Stats
5W - 8L
1,404 SR
Queue Stats
323W - 338L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
Top10Sobek
Cu Chulainn
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 114L
1,568 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yipman
Ah Muzen Cab
Level 186
God Stats
1W - 2L
1,333 SR
Queue Stats
1,051W - 1,065L
1,516 Elo+
Solo
Cernunnos
Cernunnos
mleeD
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ErSaigo
Atlas
18
9 / 3 / 16
11,965
997
10,977
18,514
19,300
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
17
13 / 1 / 13
11,168
931
18,058
9,721
4,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Rochs
Ne Zha
17
7 / 5 / 20
10,858
905
19,144
12,219
6,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 2 / 21
10,743
895
14,436
12,580
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
17
3 / 3 / 24
11,019
918
5,124
20,252
22,047
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 6
7,989
666
10,022
11,450
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
DxxnY
Janus
19
7 / 4 / 6
10,935
911
22,998
12,447
5,932
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
Top10Sobek
Cu Chulainn
15
1 / 8 / 5
8,715
726
6,960
17,959
20,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Yipman
Ah Muzen Cab
13
5 / 7 / 2
8,663
722
8,689
13,707
5,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
mleeD
Cernunnos
16
0 / 8 / 7
8,519
710
7,234
16,647
8,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
40
35
Kills
14
14
Deaths
35
94
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
L
Janus
DxxnY
Janus
7
4
6
2.5
W
Atlas
ErSaigo
Atlas
9
3
16
5.67
W
Hachiman
13
1
13
19.5
W
Ne Zha
Rochs
Ne Zha
7
5
20
3.4
W
3
2
21
6.75
L
Cu Chulainn
Top10Sobek
Cu Chulainn
1
8
5
0.44
L
Ah Muzen Cab
Yipman
Ah Muzen Cab
5
7
2
0.86
W
Athena
3
3
24
5
L
Cernunnos
mleeD
Cernunnos
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,739
Damage
55,903
73,286
Taken
72,210
58,776
Mitigated
45,218
29,011
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,022
3,107
17
534
11,450
4,421
16
4,060
7,390
20,263
0
L
Janus
DxxnY
Janus
22,998
476
1,199
2,285
12,447
5,932
56
5,869
6,578
52,652
0
W
Atlas
ErSaigo
Atlas
10,977
4,297
1,989
3,919
18,514
19,300
513
8,879
9,501
19,960
0
W
Hachiman
18,058
12,055
1,997
5,384
9,721
4,646
4,017
4,737
4,984
0
35,830
W
Ne Zha
Rochs
Ne Zha
19,144
4,540
0
1,873
12,219
6,673
1,233
5,653
6,382
0
37,728
W
14,436
2,710
1,426
3,424
12,580
6,110
1,725
6,382
6,198
34,865
0
L
Cu Chulainn
Top10Sobek
Cu Chulainn
6,960
1,373
386
1,317
17,959
20,446
0
5,626
12,333
0
12,893
L
Ah Muzen Cab
Yipman
Ah Muzen Cab
8,689
1,938
714
1,549
13,707
5,638
0
6,670
7,037
0
20,633
W
Athena
5,124
1,314
4,384
4,615
20,252
22,047
618
7,369
12,358
13,775
0
L
Cernunnos
mleeD
Cernunnos
7,234
2,854
566
2,476
16,647
8,781
57
8,312
8,335
0
24,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,753
Gold Earned
44,821
168
Minions Killed
144
0
Camps Cleared
0
1,151,953
Distance Traveled
985,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,989
666
22
2
0
193,573
0
L
Janus
10,935
911
67
6
0
238,680
0
W
Atlas
11,965
997
21
2
0
241,096
0
W
Hachiman
11,168
931
37
3
0
194,188
0
W
Ne Zha
10,858
905
21
2
0
207,723
0
W
Nu Wa
10,743
895
55
5
0
241,636
0
L
Cu Chulainn
8,715
726
13
1
0
222,825
0
L
Ah Muzen Cab
8,663
722
9
1
0
143,683
0
W
Athena
11,019
918
34
3
0
267,310
0
L
Cernunnos
8,519
710
33
3
0
186,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role