Player Matchup

Apollo
Apollo
 
Apollo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DarkKitKat92
Ne Zha
Level 161
God Stats
0W - 1L
1,301 SR
Queue Stats
235W - 231L
1,539 Elo+
Party 1
Ymir
Ymir
Pokejoman
Ymir
Level 159
God Stats
9W - 9L
1,508 SR
Queue Stats
184W - 247L
1,444 Elo+
Party 1
Ix Chel
Ix Chel
Pwda24x
Ix Chel
Level 157
God Stats
1W - 4L
1,232 SR
Queue Stats
96W - 145L
1,498 Elo+
Party 1
Anubis
Anubis
xXSlenderKillXx
Anubis
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 60L
1,642 Elo+
Solo
Team Averages
Level 139
1,408 SR
1,525 Elo+

VS

Team Averages
Level 130
1,555 SR
1,512 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
GaminLion
Tyr
Level 96
God Stats
3W - 1L
1,729 SR
Queue Stats
112W - 109L
1,529 Elo+
Solo
Olorun
Olorun
RetroJUBJUB
Olorun
Level 140
God Stats
15W - 10L
1,487 SR
Queue Stats
267W - 229L
1,524 Elo+
Solo
Athena
Athena
Sl8tr
Athena
Level 125
God Stats
4W - 6L
1,424 SR
Queue Stats
243W - 222L
1,456 Elo+
Solo
Susano
Susano
za3h1
Susano
Level 159
God Stats
44W - 41L
1,637 SR
Queue Stats
637W - 744L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 2 / 0
5,559
505
5,316
7,974
2,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
10
1 / 3 / 0
5,930
539
3,816
9,608
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
0 / 3 / 0
5,361
487
2,814
11,051
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
Pwda24x
Ix Chel
12
1 / 1 / 0
6,570
597
2,800
5,893
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
5,694
518
3,804
7,023
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 7
6,872
625
5,711
6,944
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 1
7,232
657
2,780
5,683
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
11
4 / 1 / 1
6,507
592
6,617
6,289
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Sl8tr
Athena
9
0 / 0 / 4
5,630
512
3,504
8,789
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
za3h1
Susano
12
9 / 1 / 1
7,405
673
8,436
8,271
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
14
14
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
W
Tiamat
 
Tiamat
1
0
7
4.5
L
Ne Zha
1
3
0
0.33
W
0
0
1
0.5
L
Ymir
0
3
0
0
L
Ix Chel
Pwda24x
Ix Chel
1
1
0
1
W
Olorun
4
1
1
4.5
W
Athena
Sl8tr
Athena
0
0
4
2
L
0
5
0
0
W
Susano
za3h1
Susano
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,550
Damage
27,048
41,549
Taken
35,976
17,892
Mitigated
17,646
10,280
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,316
3,871
0
3,092
7,974
2,959
0
4,589
3,385
0
43,541
W
Tiamat
 
Tiamat
5,711
218
0
1,920
6,944
3,646
0
2,512
4,432
45,271
0
L
Ne Zha
3,816
1,285
0
1,618
9,608
3,244
0
1,400
8,208
0
52,930
W
2,780
388
0
3,032
5,683
3,474
0
2,072
3,417
0
56,442
L
Ymir
2,814
317
0
2,072
11,051
6,626
0
7,500
3,551
11,329
0
L
Ix Chel
Pwda24x
Ix Chel
2,800
368
0
2,343
5,893
2,217
0
0
5,893
38,926
0
W
Olorun
6,617
4,204
458
2,030
6,289
2,532
713
647
5,642
45,539
0
W
Athena
Sl8tr
Athena
3,504
594
0
1,321
8,789
5,024
0
1,639
7,150
13,316
0
L
3,804
267
0
1,155
7,023
2,846
0
2,343
4,680
49,388
0
W
Susano
za3h1
Susano
8,436
2,401
0
3,037
8,271
2,970
0
2,324
5,917
0
44,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
33,646
368
Minions Killed
351
0
Camps Cleared
0
1,069,648
Distance Traveled
1,212,047
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,559
505
80
7
0
203,087
4
W
Tiamat
6,872
625
95
9
0
237,624
0
L
Ne Zha
5,930
539
96
9
0
245,893
1
W
Tyr
7,232
657
105
10
0
247,250
0
L
Ymir
5,361
487
14
1
0
215,506
3
L
Ix Chel
6,570
597
93
8
0
203,737
0
W
Olorun
6,507
592
68
6
0
211,154
6
W
Athena
5,630
512
17
2
0
251,791
4
L
Anubis
5,694
518
85
8
0
201,425
2
W
Susano
7,405
673
66
6
0
264,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role