Player Matchup

Chaac
Chaac
Elmmenda
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,403 Elo+
Party 1
Raijin
Raijin
KingEdgo69
Raijin
Level 105
God Stats
4W - 6L
1,301 SR
Queue Stats
336W - 352L
1,440 Elo+
Solo
Thor
Thor
Lerjay
Thor
Level 106
God Stats
1W - 1L
1,711 SR
Queue Stats
89W - 77L
1,512 Elo+
Party 1
Skadi
Skadi
blts
Skadi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,401 Elo+
Solo
Cernunnos
Cernunnos
fleurchv
Cernunnos
Level 47
God Stats
2W - 2L
1,805 SR
Queue Stats
153W - 199L
1,443 Elo+
Solo
Team Averages
Level 89
1,563 SR
1,440 Elo+

VS

Team Averages
Level 109
1,397 SR
1,482 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CoquitoRev2
Fenrir
Level 137
God Stats
1W - 1L
1,269 SR
Queue Stats
37W - 39L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Defkin
Morgan Le Fay
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 141L
1,515 Elo+
Solo
Cernunnos
Cernunnos
EV0GamerHD
Cernunnos
Level 67
God Stats
4W - 4L
1,366 SR
Queue Stats
192W - 194L
1,490 Elo+
Solo
Merlin
Merlin
JediJuanJo
Merlin
Level 127
God Stats
2W - 0L
1,349 SR
Queue Stats
91W - 93L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elmmenda
Chaac
17
1 / 4 / 5
8,957
746
9,033
15,964
18,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
KingEdgo69
Raijin
15
2 / 5 / 3
8,558
713
10,062
9,522
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
Lerjay
Thor
14
5 / 4 / 2
8,079
673
12,148
12,395
10,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
blts
Skadi
13
1 / 6 / 4
7,600
633
8,871
10,980
4,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
fleurchv
Cernunnos
14
0 / 10 / 3
7,800
650
4,382
15,360
6,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 5 / 13
9,625
802
13,294
11,291
4,505
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
17
9 / 1 / 16
10,197
850
11,138
15,446
21,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morgan Le Fay
Defkin
Morgan Le Fay
18
11 / 2 / 13
11,033
919
17,889
8,376
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
EV0GamerHD
Cernunnos
16
2 / 1 / 19
9,251
771
10,068
9,770
4,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
JediJuanJo
Merlin
16
3 / 1 / 13
9,737
811
6,655
8,133
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
9
Kills
29
29
Deaths
10
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
5
13
2.1
W
Fenrir
9
1
16
17
W
Morgan Le Fay
Defkin
Morgan Le Fay
11
2
13
8.75
W
Cernunnos
EV0GamerHD
Cernunnos
2
1
19
11.5
L
Chaac
Elmmenda
Chaac
1
4
5
0.88
W
Merlin
JediJuanJo
Merlin
3
1
13
9.5
L
Raijin
KingEdgo69
Raijin
2
5
3
0.7
L
Thor
Lerjay
Thor
5
4
2
1.5
L
Skadi
blts
Skadi
1
6
4
0.5
L
Cernunnos
fleurchv
Cernunnos
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,496
Damage
59,044
64,221
Taken
53,016
44,456
Mitigated
38,095
9,501
Healing
22,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,294
3,878
787
1,587
11,291
4,505
1,201
1,978
9,313
0
24,136
W
Fenrir
11,138
3,024
5,137
4,737
15,446
21,597
565
3,831
11,615
0
15,104
W
Morgan Le Fay
Defkin
Morgan Le Fay
17,889
1,507
1,267
2,468
8,376
4,322
681
1,737
6,639
31,647
0
W
Cernunnos
EV0GamerHD
Cernunnos
10,068
4,990
401
2,236
9,770
4,481
872
1,297
8,473
0
21,563
L
Chaac
Elmmenda
Chaac
9,033
809
589
4,421
15,964
18,599
146
6,576
8,981
0
24,290
W
Merlin
JediJuanJo
Merlin
6,655
94
1,690
2,311
8,133
3,190
1,088
1,219
6,914
18,669
0
L
Raijin
KingEdgo69
Raijin
10,062
533
559
943
9,522
4,191
0
4,621
4,845
25,137
0
L
Thor
Lerjay
Thor
12,148
1,607
1,431
1,171
12,395
10,276
0
3,131
9,206
0
16,863
L
Skadi
blts
Skadi
8,871
3,174
0
23
10,980
4,662
0
3,793
7,163
0
16,066
L
Cernunnos
fleurchv
Cernunnos
4,382
2,536
161
203
15,360
6,728
0
5,836
9,482
0
10,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,994
Gold Earned
49,843
112
Minions Killed
135
0
Camps Cleared
0
1,000,549
Distance Traveled
1,096,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,625
802
25
2
0
196,928
0
W
Fenrir
10,197
850
9
1
0
241,568
0
W
Morgan Le Fay
11,033
919
34
3
0
223,579
0
W
Cernunnos
9,251
771
28
2
0
218,282
0
L
Chaac
8,957
746
36
3
0
240,811
0
W
Merlin
9,737
811
39
3
0
215,670
0
L
Raijin
8,558
713
28
2
0
177,280
0
L
Thor
8,079
673
7
1
0
208,649
0
L
Skadi
7,600
633
15
1
0
203,593
0
L
Cernunnos
7,800
650
26
2
0
170,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role