Player Matchup

Cerberus
Cerberus
Eve0fTheEnd
Cerberus
Level 155
God Stats
2W - 3L
1,284 SR
Queue Stats
51W - 48L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
Griponmystick
Nu Wa
Level 46
God Stats
32W - 28L
1,509 SR
Queue Stats
131W - 155L
1,354 Elo+
Party 4
Jing Wei
Jing Wei
HalfHonkey530
Jing Wei
Level 60
God Stats
13W - 14L
1,518 SR
Queue Stats
97W - 120L
1,393 Elo+
Party 4
Ne Zha
Ne Zha
ImMaxtOut
Ne Zha
Level 117
God Stats
4W - 4L
1,823 SR
Queue Stats
105W - 111L
1,522 Elo+
Party 1
Chaac
Chaac
PTH Warrior
Chaac
Level 121
God Stats
6W - 5L
1,893 SR
Queue Stats
75W - 55L
1,546 Elo+
Party 1
Team Averages
Level 100
1,605 SR
1,441 Elo+

VS

Team Averages
Level 100
1,535 SR
1,493 Elo+
Poseidon
Poseidon
IvIoStR3N3GaDE
Poseidon
Level 125
God Stats
1W - 1L
1,760 SR
Queue Stats
54W - 40L
1,592 Elo+
Party 3
Khepri
Khepri
LordSemon
Khepri
Level 106
God Stats
0W - 3L
1,307 SR
Queue Stats
105W - 126L
1,379 Elo+
Party 2
Baba Yaga
Baba Yaga
Triton1908
Baba Yaga
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,562 Elo+
Party 2
Serqet
Serqet
rushman112
Serqet
Level 158
God Stats
9W - 9L
1,605 SR
Queue Stats
131W - 123L
1,532 Elo+
Party 3
Xbalanque
Xbalanque
timthekiller5
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eve0fTheEnd
Cerberus
15
4 / 0 / 8
8,704
870
6,948
9,865
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 8
8,130
813
12,560
5,015
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
HalfHonkey530
Jing Wei
13
2 / 3 / 4
7,450
745
4,584
10,912
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
ImMaxtOut
Ne Zha
15
1 / 1 / 4
7,952
795
4,649
7,693
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 0 / 7
8,495
850
12,629
9,636
8,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
0 / 3 / 1
6,831
683
5,208
8,138
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
LordSemon
Khepri
13
0 / 2 / 1
7,275
728
2,860
10,315
7,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Triton1908
Baba Yaga
14
1 / 4 / 2
7,256
726
6,784
8,174
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
rushman112
Serqet
13
1 / 1 / 0
6,890
689
5,803
7,919
4,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
timthekiller5
Xbalanque
14
2 / 4 / 1
7,477
748
4,634
11,020
4,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
14
Kills
4
4
Deaths
14
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Eve0fTheEnd
Cerberus
4
0
8
8
W
2
0
8
6
W
Jing Wei
HalfHonkey530
Jing Wei
2
3
4
1.33
W
Ne Zha
ImMaxtOut
Ne Zha
1
1
4
3
L
Poseidon
0
3
1
0.17
L
Khepri
LordSemon
Khepri
0
2
1
0.25
W
5
0
7
8.5
L
Baba Yaga
Triton1908
Baba Yaga
1
4
2
0.5
L
Serqet
rushman112
Serqet
1
1
0
1
L
Xbalanque
timthekiller5
Xbalanque
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,370
Damage
25,289
43,121
Taken
45,566
30,139
Mitigated
21,932
11,844
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Eve0fTheEnd
Cerberus
6,948
412
0
1,987
9,865
10,812
354
2,864
7,001
19,559
695
W
12,560
3,646
0
2,294
5,015
2,206
1,779
2,115
2,750
33,361
0
W
Jing Wei
HalfHonkey530
Jing Wei
4,584
3,850
0
1,410
10,912
4,916
1,406
4,621
6,111
0
13,906
W
Ne Zha
ImMaxtOut
Ne Zha
4,649
1,006
0
1,307
7,693
3,603
699
2,435
4,964
0
33,738
L
Poseidon
5,208
135
23
153
8,138
3,045
0
1,269
6,869
23,999
0
L
Khepri
LordSemon
Khepri
2,860
42
1,134
686
10,315
7,343
0
6,062
4,253
16,383
0
W
12,629
862
0
4,846
9,636
8,602
0
2,817
6,819
0
30,724
L
Baba Yaga
Triton1908
Baba Yaga
6,784
349
0
757
8,174
3,043
429
3,089
5,085
24,017
0
L
Serqet
rushman112
Serqet
5,803
1,400
0
0
7,919
4,144
0
3,632
4,287
0
20,245
L
Xbalanque
timthekiller5
Xbalanque
4,634
1,198
0
291
11,020
4,357
0
4,761
6,259
0
18,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
35,729
228
Minions Killed
177
0
Camps Cleared
0
1,171,894
Distance Traveled
1,044,275
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,704
870
51
5
0
225,000
0
W
Nu Wa
8,130
813
50
5
0
199,567
0
W
Jing Wei
7,450
745
19
2
0
229,406
0
W
Ne Zha
7,952
795
61
6
0
261,195
1
L
Poseidon
6,831
683
37
4
0
191,878
0
L
Khepri
7,275
728
23
2
0
219,380
1
W
Chaac
8,495
850
47
5
0
256,726
0
L
Baba Yaga
7,256
726
42
4
0
208,000
0
L
Serqet
6,890
689
41
4
0
234,578
0
L
Xbalanque
7,477
748
34
3
0
190,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role