Player Matchup

Anubis
Anubis
BlaccLikeaMonkey
Anubis
Level 8
God Stats
6W - 7L
1,509 SR
Queue Stats
25W - 31L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
Cambo69
Kuzenbo
Level 44
God Stats
14W - 15L
1,500 SR
Queue Stats
292W - 269L
1,497 Elo+
Solo
Chiron
Chiron
MattyySlice
Chiron
Level 155
God Stats
2W - 0L
1,724 SR
Queue Stats
104W - 102L
1,486 Elo+
Party 2
Kali
Kali
MilkyBarfNuts
Kali
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 59L
1,693 Elo+
Party 2
Merlin
Merlin
xSoulWulfx
Merlin
Level 42
God Stats
6W - 3L
1,529 SR
Queue Stats
68W - 57L
1,560 Elo+
Solo
Team Averages
Level 63
1,553 SR
1,543 Elo+

VS

Team Averages
Level 60
1,523 SR
1,573 Elo+
Jormungandr
Jormungandr
LuckyDean
Jormungandr
Level 109
God Stats
0W - 2L
1,769 SR
Queue Stats
81W - 72L
1,600 Elo+
Party 1
Shiva
Shiva
MinecraftCoal
Shiva
Level 41
God Stats
0W - 3L
1,230 SR
Queue Stats
38W - 34L
1,536 Elo+
Party 3
Lancelot
Lancelot
Talimus
Lancelot
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,534 Elo+
Party 3
Ullr
Ullr
myfartsstinkbad
Ullr
Level 27
God Stats
13W - 10L
1,649 SR
Queue Stats
19W - 15L
1,602 Elo+
Party 1
Thoth
Thoth
slackinjackin
Thoth
Level 43
God Stats
2W - 2L
1,466 SR
Queue Stats
71W - 46L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,391
587
15,126
12,346
5,983
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Cambo69
Kuzenbo
12
3 / 3 / 4
7,920
495
3,745
13,781
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
2 / 2 / 3
8,630
539
8,258
11,192
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 3 / 8
8,999
562
7,340
15,614
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
xSoulWulfx
Merlin
15
6 / 3 / 3
9,682
605
9,994
8,927
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LuckyDean
Jormungandr
11
4 / 2 / 3
7,861
491
8,681
14,562
15,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 0
7,075
442
2,899
11,902
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Talimus
Lancelot
12
1 / 4 / 0
7,365
460
4,790
14,710
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 4
7,881
493
8,973
12,250
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 4 / 1
8,932
558
11,601
11,283
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
18
Kills
13
13
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Kuzenbo
Cambo69
Kuzenbo
3
3
4
1.67
L
Jormungandr
LuckyDean
Jormungandr
4
2
3
2.75
W
Chiron
2
2
3
1.75
W
4
3
8
2.67
L
0
3
0
0
L
Lancelot
Talimus
Lancelot
1
4
0
0.25
L
2
5
4
0.8
L
6
4
1
1.63
W
Merlin
xSoulWulfx
Merlin
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,463
Damage
36,944
61,860
Taken
64,707
30,715
Mitigated
33,565
21,442
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,126
716
0
7,561
12,346
5,983
184
2,443
9,903
88,945
0
W
Kuzenbo
Cambo69
Kuzenbo
3,745
1,743
322
3,452
13,781
11,421
108
6,374
7,407
27,694
0
L
Jormungandr
LuckyDean
Jormungandr
8,681
2,497
188
3,909
14,562
15,174
180
7,377
7,185
36,199
0
W
Chiron
8,258
3,697
440
3,956
11,192
4,460
644
1,895
9,297
0
77,655
W
7,340
3,003
0
5,141
15,614
6,119
0
3,877
11,737
0
65,617
L
2,899
175
0
2,387
11,902
3,960
0
7,864
4,038
0
46,220
L
Lancelot
Talimus
Lancelot
4,790
1,438
0
568
14,710
5,161
0
6,330
8,380
0
55,708
L
8,973
2,941
0
968
12,250
4,882
961
2,840
9,410
0
48,691
L
11,601
664
0
1,320
11,283
4,388
0
4,454
6,829
72,953
0
W
Merlin
xSoulWulfx
Merlin
9,994
388
0
570
8,927
2,732
515
5,693
3,234
66,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,622
Gold Earned
39,114
507
Minions Killed
418
0
Camps Cleared
0
1,474,266
Distance Traveled
1,426,991
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,391
587
133
8
0
214,360
4
W
Kuzenbo
7,920
495
33
2
0
288,399
5
L
Jormungandr
7,861
491
37
2
0
299,312
2
W
Chiron
8,630
539
123
8
0
297,409
6
W
Kali
8,999
562
86
5
0
376,282
0
L
Shiva
7,075
442
95
6
0
205,099
0
L
Lancelot
7,365
460
85
5
0
356,413
0
L
Ullr
7,881
493
81
5
0
275,800
2
L
Thoth
8,932
558
120
8
0
290,367
3
W
Merlin
9,682
605
132
8
0
297,816
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role