Player Matchup

Shiva
Shiva
IBellaChanBr
Shiva
Level 100
God Stats
62W - 38L
1,577 SR
Queue Stats
320W - 304L
1,484 Elo+
Party 1
Ra
Ra
Lanyluvs
Ra
Level 109
God Stats
17W - 11L
1,555 SR
Queue Stats
521W - 496L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
Zero0Arts
Hun Batz
Level 128
God Stats
2W - 1L
1,528 SR
Queue Stats
78W - 32L
1,752 Elo+
Party 2
Baron Samedi
Baron Samedi
abdeear
Baron Samedi
Level 164
God Stats
8W - 19L
1,496 SR
Queue Stats
798W - 764L
1,522 Elo+
Solo
Anhur
Anhur
juli1985
Anhur
Level 158
God Stats
1W - 0L
1,473 SR
Queue Stats
89W - 44L
1,706 Elo+
Party 2
Team Averages
Level 132
1,526 SR
1,591 Elo+

VS

Team Averages
Level 113
1,512 SR
1,508 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
SrSalafrabio2
Cliodhna
Level 36
God Stats
2W - 4L
1,468 SR
Queue Stats
37W - 49L
1,473 Elo+
Solo
Jormungandr
Jormungandr
Zheru
Jormungandr
Level 159
God Stats
21W - 10L
1,591 SR
Queue Stats
108W - 81L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,938
788
0
1,864
597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
3,867
773
542
1,217
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Zero0Arts
Hun Batz
6
1 / 0 / 0
3,709
742
1,738
2,625
729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
abdeear
Baron Samedi
5
0 / 0 / 1
3,551
710
1,858
4,285
1,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
juli1985
Anhur
5
1 / 1 / 0
3,401
680
2,223
3,578
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 0
3,417
683
493
1,782
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
 
Khepri
5
0 / 1 / 0
3,302
660
1,261
4,336
2,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
 
Chiron
5
0 / 0 / 0
3,019
604
2,511
2,976
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
SrSalafrabio2
Cliodhna
6
1 / 0 / 0
3,373
675
1,674
3,149
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Zheru
Jormungandr
1
0 / 0 / 0
2,427
485
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Khepri
 
Khepri
0
1
0
0
L
Chiron
 
Chiron
0
0
0
0
W
0
0
0
0
W
0
0
1
0.5
L
Cliodhna
SrSalafrabio2
Cliodhna
1
0
0
1
W
Hun Batz
Zero0Arts
Hun Batz
1
0
0
1
L
Jormungandr
Zheru
Jormungandr
0
0
0
0
W
Baron Samedi
abdeear
Baron Samedi
0
0
1
0.5
W
Anhur
juli1985
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,361
Damage
5,939
13,569
Taken
12,243
4,500
Mitigated
4,388
5,983
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
493
43
0
440
1,782
385
0
112
1,670
18,080
0
L
Khepri
 
Khepri
1,261
326
0
1,672
4,336
2,268
0
1,074
3,262
9,930
0
L
Chiron
 
Chiron
2,511
1,576
220
1,683
2,976
790
0
477
2,499
0
15,327
W
0
0
0
187
1,864
597
0
0
1,864
0
22,613
W
542
86
96
881
1,217
329
0
384
833
20,604
0
L
Cliodhna
SrSalafrabio2
Cliodhna
1,674
626
0
1,742
3,149
945
0
737
2,412
0
14,347
W
Hun Batz
Zero0Arts
Hun Batz
1,738
846
0
673
2,625
729
0
109
2,516
0
18,686
L
Jormungandr
Zheru
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
abdeear
Baron Samedi
1,858
736
175
2,096
4,285
1,874
0
945
3,340
8,209
0
W
Anhur
juli1985
Anhur
2,223
1,607
0
1,875
3,578
971
0
316
3,262
0
16,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,466
Gold Earned
15,538
158
Minions Killed
100
0
Camps Cleared
0
494,831
Distance Traveled
425,808
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,417
683
31
6
0
95,460
2
L
Khepri
3,302
660
5
1
0
101,399
0
L
Chiron
3,019
604
32
6
0
96,013
0
W
Shiva
3,938
788
34
7
0
102,825
0
W
Ra
3,867
773
45
9
0
98,327
2
L
Cliodhna
3,373
675
32
6
0
123,131
0
W
Hun Batz
3,709
742
31
6
0
109,181
0
L
Jormungandr
2,427
485
0
0
0
9,805
0
W
Baron Samedi
3,551
710
16
3
0
96,450
0
W
Anhur
3,401
680
32
6
0
88,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role