Player Matchup

Danzaburou
Danzaburou
Coywulf
Danzaburou
Level 67
God Stats
22W - 12L
1,594 SR
Queue Stats
191W - 207L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
KimNt
Cthulhu
Level 106
God Stats
15W - 6L
1,569 SR
Queue Stats
129W - 125L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Levalous
Tsukuyomi
Level 29
God Stats
26W - 45L
1,306 SR
Queue Stats
30W - 53L
1,333 Elo+
Party 2
Anubis
Anubis
WheatKills
Anubis
Level 66
God Stats
88W - 75L
1,539 SR
Queue Stats
225W - 253L
1,443 Elo+
Party 2
Achilles
Achilles
yggsombf
Achilles
Level 36
God Stats
7W - 6L
1,368 SR
Queue Stats
240W - 253L
1,313 Elo+
Solo
Team Averages
Level 61
1,475 SR
1,412 Elo+

VS

Team Averages
Level 117
1,490 SR
1,447 Elo+
Ishtar
Ishtar
AMcGee007
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 194L
1,422 Elo+
Party 1
Terra
Terra
alex_bmb
Terra
Level 104
God Stats
36W - 35L
1,526 SR
Queue Stats
75W - 87L
1,456 Elo+
Party 1
Thor
Thor
aterc1401
Thor
Level 99
God Stats
28W - 35L
1,478 SR
Queue Stats
185W - 184L
1,504 Elo+
Party 1
Thoth
Thoth
gameGtex
Thoth
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 210L
1,423 Elo+
Solo
Horus
Horus
pjmabs
Horus
Level 109
God Stats
7W - 9L
1,449 SR
Queue Stats
74W - 83L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coywulf
Danzaburou
18
4 / 6 / 6
12,617
549
16,707
20,185
9,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KimNt
Cthulhu
16
3 / 2 / 10
10,223
444
9,967
18,767
21,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Levalous
Tsukuyomi
20
8 / 1 / 10
13,401
583
15,737
17,476
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
WheatKills
Anubis
18
5 / 5 / 6
12,589
547
21,670
14,841
7,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
yggsombf
Achilles
18
7 / 2 / 7
12,177
529
15,285
21,914
37,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AMcGee007
Ishtar
14
0 / 6 / 4
9,316
405
7,544
16,782
6,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
alex_bmb
Terra
14
3 / 8 / 7
10,594
461
14,021
30,924
26,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
18
8 / 4 / 4
12,261
533
15,695
21,116
9,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
gameGtex
Thoth
18
3 / 3 / 1
11,278
490
13,005
13,324
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
pjmabs
Horus
17
2 / 6 / 1
10,922
475
12,759
24,157
17,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
27
Kills
16
16
Deaths
27
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AMcGee007
Ishtar
0
6
4
0.33
W
Danzaburou
Coywulf
Danzaburou
4
6
6
1.17
W
Cthulhu
KimNt
Cthulhu
3
2
10
4
W
Tsukuyomi
Levalous
Tsukuyomi
8
1
10
13
W
Anubis
WheatKills
Anubis
5
5
6
1.6
L
Terra
alex_bmb
Terra
3
8
7
0.81
L
Thor
8
4
4
2.5
L
Thoth
gameGtex
Thoth
3
3
1
1.17
L
Horus
pjmabs
Horus
2
6
1
0.42
W
Achilles
yggsombf
Achilles
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,366
Damage
63,024
93,183
Taken
106,303
83,395
Mitigated
65,014
23,719
Healing
26,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AMcGee007
Ishtar
7,544
3,795
0
4,424
16,782
6,536
672
2,534
14,248
0
60,845
W
Danzaburou
Coywulf
Danzaburou
16,707
6,882
0
6,805
20,185
9,453
6,726
4,358
15,827
0
102,333
W
Cthulhu
KimNt
Cthulhu
9,967
1,644
983
3,676
18,767
21,307
522
6,502
12,265
34,227
0
W
Tsukuyomi
Levalous
Tsukuyomi
15,737
4,916
0
1,766
17,476
7,958
5,503
3,834
13,642
0
124,803
W
Anubis
WheatKills
Anubis
21,670
496
0
5,097
14,841
7,341
2,097
7,084
7,757
96,589
0
L
Terra
alex_bmb
Terra
14,021
1,051
3,196
5,935
30,924
26,431
59
10,611
20,063
46,331
0
L
Thor
15,695
2,542
0
1,176
21,116
9,819
0
6,391
14,425
0
105,228
L
Thoth
gameGtex
Thoth
13,005
449
0
1,890
13,324
4,971
872
6,228
6,944
92,142
0
L
Horus
pjmabs
Horus
12,759
4,768
2,774
7,597
24,157
17,257
334
6,297
16,749
0
85,807
W
Achilles
yggsombf
Achilles
15,285
2,831
0
5,392
21,914
37,336
786
5,248
16,666
0
75,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,007
Gold Earned
54,371
577
Minions Killed
528
0
Camps Cleared
0
2,120,973
Distance Traveled
2,059,413
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,316
405
83
4
0
387,489
5
W
Danzaburou
12,617
549
150
7
0
389,451
0
W
Cthulhu
10,223
444
29
1
0
446,325
8
W
Tsukuyomi
13,401
583
168
7
0
542,750
0
W
Anubis
12,589
547
127
6
0
395,684
6
L
Terra
10,594
461
66
3
0
428,325
7
L
Thor
12,261
533
117
5
0
442,344
3
L
Thoth
11,278
490
153
7
0
404,294
0
L
Horus
10,922
475
109
5
0
396,961
3
W
Achilles
12,177
529
103
4
0
346,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role