Player Matchup

Medusa
Medusa
 
Medusa
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ogentefina
Hun Batz
Level 177
God Stats
13W - 10L
1,895 SR
Queue Stats
763W - 686L
1,540 Elo+
Solo
Camazotz
Camazotz
Pandamônio
Camazotz
Level 184
God Stats
0W - 5L
1,267 SR
Queue Stats
428W - 446L
1,481 Elo+
Solo
The Morrigan
The Morrigan
jona7u7r
The Morrigan
Level 138
God Stats
2W - 3L
1,287 SR
Queue Stats
166W - 154L
1,506 Elo+
Solo
Yu Huang
Yu Huang
rohfreitas
Yu Huang
Level 149
God Stats
4W - 3L
1,449 SR
Queue Stats
92W - 111L
1,458 Elo+
Solo
Team Averages
Level 169
1,480 SR
1,497 Elo+

VS

Team Averages
Level 152
1,470 SR
1,486 Elo+
Maui
Maui
 
Maui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PiscuFACT
Thor
Level 185
God Stats
13W - 12L
1,394 SR
Queue Stats
661W - 592L
1,496 Elo+
Solo
Cabrakan
Cabrakan
ThePandorum
Cabrakan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 127L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
Tincho0001
Zhong Kui
Level 158
God Stats
4W - 3L
1,495 SR
Queue Stats
235W - 215L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXGreatOneXx
Ah Muzen Cab
Level 146
God Stats
19W - 17L
1,460 SR
Queue Stats
473W - 481L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
1 / 6 / 6
9,321
717
10,519
12,928
7,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Ogentefina
Hun Batz
17
5 / 5 / 2
9,560
735
17,804
13,426
7,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Pandamônio
Camazotz
13
0 / 5 / 6
8,272
636
5,176
18,335
17,131
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
jona7u7r
The Morrigan
11
1 / 5 / 4
7,700
592
7,226
7,787
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
rohfreitas
Yu Huang
11
0 / 2 / 4
7,196
554
7,199
7,009
3,491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
9 / 1 / 14
11,410
878
9,176
16,507
25,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
17
5 / 2 / 13
10,220
786
11,208
19,406
11,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
ThePandorum
Cabrakan
16
2 / 2 / 19
10,301
792
5,079
15,108
26,664
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Tincho0001
Zhong Kui
17
3 / 2 / 14
10,172
782
7,534
14,826
19,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
xXGreatOneXx
Ah Muzen Cab
16
4 / 2 / 13
9,985
768
20,605
10,060
6,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
96
7
Kills
23
23
Deaths
9
22
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
6
0.67
W
Maui
 
Maui
9
1
14
16
L
Hun Batz
Ogentefina
Hun Batz
5
5
2
1.2
L
Camazotz
Pandamônio
Camazotz
0
5
6
0.6
W
Thor
5
2
13
5.75
W
Cabrakan
ThePandorum
Cabrakan
2
2
19
5.75
W
Zhong Kui
Tincho0001
Zhong Kui
3
2
14
5
L
The Morrigan
jona7u7r
The Morrigan
1
5
4
0.6
L
Yu Huang
rohfreitas
Yu Huang
0
2
4
1
W
Ah Muzen Cab
xXGreatOneXx
Ah Muzen Cab
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,924
Damage
53,602
59,485
Taken
75,907
38,712
Mitigated
89,035
14,273
Healing
25,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,519
4,152
1,146
1,936
12,928
7,008
53
6,770
6,158
0
32,372
W
Maui
 
Maui
9,176
850
3,110
3,462
16,507
25,216
418
2,729
13,734
17,592
632
L
Hun Batz
Ogentefina
Hun Batz
17,804
2,090
1,472
1,804
13,426
7,346
0
6,383
7,043
0
30,898
L
Camazotz
Pandamônio
Camazotz
5,176
702
567
5,607
18,335
17,131
0
3,618
14,717
0
7,914
W
Thor
11,208
1,567
1,293
5,458
19,406
11,116
1,046
4,500
13,152
0
28,452
W
Cabrakan
ThePandorum
Cabrakan
5,079
573
0
2,762
15,108
26,664
476
1,878
13,152
10,822
0
W
Zhong Kui
Tincho0001
Zhong Kui
7,534
529
1,497
4,868
14,826
19,515
1,026
2,533
12,207
33,510
0
L
The Morrigan
jona7u7r
The Morrigan
7,226
826
220
205
7,787
3,736
151
2,054
5,733
12,263
600
L
Yu Huang
rohfreitas
Yu Huang
7,199
862
208
1,108
7,009
3,491
70
2,332
4,677
15,091
0
W
Ah Muzen Cab
xXGreatOneXx
Ah Muzen Cab
20,605
8,423
1,608
946
10,060
6,524
4,782
1,781
8,247
0
45,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,049
Gold Earned
52,088
136
Minions Killed
147
0
Camps Cleared
0
907,834
Distance Traveled
1,181,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,321
717
48
4
0
215,466
0
W
Maui
11,410
878
16
1
0
244,143
0
L
Hun Batz
9,560
735
42
3
0
206,063
0
L
Camazotz
8,272
636
7
1
0
225,541
0
W
Thor
10,220
786
33
3
0
235,061
0
W
Cabrakan
10,301
792
16
1
0
261,859
0
W
Zhong Kui
10,172
782
49
4
0
191,834
0
L
The Morrigan
7,700
592
24
2
0
158,601
0
L
Yu Huang
7,196
554
15
1
0
102,163
0
W
Ah Muzen Cab
9,985
768
33
3
0
248,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role