Player Matchup

Cthulhu
Cthulhu
HoneyNutTyrios
Cthulhu
Level 137
God Stats
3W - 3L
1,771 SR
Queue Stats
70W - 54L
1,704 Elo+
Party 1
Anubis
Anubis
Roronoa874
Anubis
Level 161
God Stats
9W - 6L
1,501 SR
Queue Stats
183W - 143L
1,667 Elo+
Party 1
Neith
Neith
TooGoatish
Neith
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,539 Elo+
Party 1
Team Averages
Level 129
1,591 SR
1,637 Elo+

VS

Team Averages
Level 131
1,544 SR
1,650 Elo+
Hercules
Hercules
AUSTINUMBERS
Hercules
Level 158
God Stats
0W - 1L
1,485 SR
Queue Stats
28W - 12L
1,734 Elo+
Party 2
Persephone
Persephone
SethySeth
Persephone
Level 111
God Stats
53W - 34L
1,646 SR
Queue Stats
525W - 431L
1,620 Elo+
Solo
Anhur
Anhur
vJink
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
10,702
764
12,902
17,800
21,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Roronoa874
Anubis
13
1 / 2 / 7
10,246
732
12,150
7,527
4,088
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
4 / 2 / 2
10,555
754
9,782
9,139
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AUSTINUMBERS
Hercules
12
0 / 4 / 3
9,149
654
6,235
19,417
17,124
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
SethySeth
Persephone
14
3 / 2 / 1
10,995
785
15,958
12,044
4,337
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
vJink
Anhur
12
1 / 3 / 3
9,654
690
6,311
14,104
4,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
4
4
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
AUSTINUMBERS
Hercules
0
4
3
0.38
W
4
0
4
6
W
Anubis
Roronoa874
Anubis
1
2
7
2.25
L
Persephone
SethySeth
Persephone
3
2
1
1.75
W
Neith
4
2
2
2.5
L
Anhur
vJink
Anhur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
28,504
34,466
Taken
45,565
28,368
Mitigated
26,314
6,012
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AUSTINUMBERS
Hercules
6,235
1,092
0
4,529
19,417
17,124
99
7,488
11,929
0
15,802
W
12,902
1,176
0
1,695
17,800
21,099
0
8,534
9,266
38,278
0
W
Anubis
Roronoa874
Anubis
12,150
290
0
2,614
7,527
4,088
279
3,164
4,363
47,210
0
L
Persephone
SethySeth
Persephone
15,958
266
0
3,891
12,044
4,337
49
8,196
3,838
67,397
0
W
Neith
9,782
4,604
0
1,703
9,139
3,181
483
4,592
4,547
0
36,778
L
Anhur
vJink
Anhur
6,311
3,543
0
1,886
14,104
4,853
380
9,858
4,246
0
31,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
29,798
161
Minions Killed
158
0
Camps Cleared
0
829,242
Distance Traveled
804,938
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,149
654
11
1
0
288,457
2
W
Cthulhu
10,702
764
31
2
0
304,717
0
W
Anubis
10,246
732
74
5
0
266,750
0
L
Persephone
10,995
785
95
7
0
264,310
0
W
Neith
10,555
754
56
4
0
257,775
0
L
Anhur
9,654
690
52
4
0
252,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role