Player Matchup

Anubis
Anubis
 
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
danny2017ax
Fenrir
Level 35
God Stats
5W - 2L
1,710 SR
Queue Stats
36W - 22L
1,564 Elo+
Party 1
Team Averages
Level 106
1,570 SR
1,521 Elo+

VS

Team Averages
Level 123
1,522 SR
1,490 Elo+
Surtr
Surtr
Ace Of Blades V
Surtr
Level 85
God Stats
17W - 19L
1,637 SR
Queue Stats
198W - 199L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
CaptainRynerd
Heimdallr
Level 148
God Stats
6W - 12L
1,377 SR
Queue Stats
281W - 297L
1,458 Elo+
Solo
Ix Chel
Ix Chel
Johndospasos
Ix Chel
Level 135
God Stats
20W - 20L
1,552 SR
Queue Stats
197W - 202L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 2 / 7
9,116
912
13,350
5,833
3,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
 
Ymir
10
2 / 3 / 11
7,951
795
4,268
8,892
6,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
12
5 / 1 / 6
8,408
841
5,850
7,199
3,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 4
7,346
735
4,094
12,997
11,945
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
CaptainRynerd
Heimdallr
12
4 / 1 / 2
8,166
817
5,750
6,726
2,105
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ix Chel
Johndospasos
Ix Chel
10
1 / 5 / 2
7,151
715
7,139
8,115
2,518
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
6
6
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
7
4.75
W
Ymir
 
Ymir
2
3
11
2.5
L
1
7
4
0.43
L
Heimdallr
CaptainRynerd
Heimdallr
4
1
2
5
L
Ix Chel
Johndospasos
Ix Chel
1
5
2
0.4
W
Fenrir
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
16,983
21,924
Taken
27,838
13,558
Mitigated
16,568
2,571
Healing
2,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,350
445
0
1,899
5,833
3,189
252
1,304
4,526
62,237
0
W
Ymir
 
Ymir
4,268
985
0
375
8,892
6,648
0
2,844
6,048
14,822
0
L
4,094
1,086
0
876
12,997
11,945
0
8,908
4,089
425
14,588
L
Heimdallr
CaptainRynerd
Heimdallr
5,750
2,567
0
1,300
6,726
2,105
432
3,618
3,108
0
20,269
L
Ix Chel
Johndospasos
Ix Chel
7,139
663
75
294
8,115
2,518
172
5,478
2,637
34,483
0
W
Fenrir
5,850
893
0
297
7,199
3,721
83
3,247
3,952
0
17,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
22,663
140
Minions Killed
99
0
Camps Cleared
0
619,048
Distance Traveled
486,193
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,116
912
95
10
0
219,154
0
W
Ymir
7,951
795
18
2
0
182,997
3
L
Surtr
7,346
735
23
2
0
169,051
3
L
Heimdallr
8,166
817
37
4
0
157,013
0
L
Ix Chel
7,151
715
39
4
0
160,129
0
W
Fenrir
8,408
841
27
3
0
216,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role