Player Matchup

Cerberus
Cerberus
Bushido B3ard
Cerberus
Level 147
God Stats
2W - 3L
1,271 SR
Queue Stats
115W - 126L
1,488 Elo+
Solo
Chaac
Chaac
DesolateOne697
Chaac
Level 90
God Stats
3W - 3L
1,392 SR
Queue Stats
145W - 134L
1,441 Elo+
Solo
Merlin
Merlin
IronWolf_2308
Merlin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,560 Elo+
Solo
Freya
Freya
gardell4
Freya
Level 96
God Stats
5W - 8L
1,458 SR
Queue Stats
475W - 451L
1,505 Elo+
Solo
Cernunnos
Cernunnos
mattdevin
Cernunnos
Level 227
God Stats
4W - 6L
1,366 SR
Queue Stats
657W - 662L
1,603 Elo+
Solo
Team Averages
Level 124
1,397 SR
1,519 Elo+

VS

Team Averages
Level 88
1,529 SR
1,489 Elo+
Ao Kuang
Ao Kuang
Bluntforce9027
Ao Kuang
Level 69
God Stats
5W - 6L
1,710 SR
Queue Stats
261W - 222L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
FluffyJohn117
Cabrakan
Level 45
God Stats
1W - 1L
1,386 SR
Queue Stats
19W - 12L
1,575 Elo+
Party 1
Artemis
Artemis
PiasaDanny
Artemis
Level 158
God Stats
1W - 2L
1,550 SR
Queue Stats
68W - 60L
1,476 Elo+
Party 1
Tiamat
Tiamat
RTB801
Tiamat
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 76L
1,500 Elo+
Solo
Hades
Hades
chubchupacabra
Hades
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
189W - 175L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bushido B3ard
Cerberus
20
9 / 6 / 12
12,329
822
9,639
22,123
31,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 4 / 15
11,936
796
16,798
22,850
36,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

19
0 / 4 / 16
11,218
748
14,928
12,369
6,184
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
gardell4
Freya
16
2 / 6 / 12
10,119
675
10,289
13,946
7,125
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
mattdevin
Cernunnos
20
8 / 2 / 14
12,852
857
20,245
17,140
9,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
10 / 4 / 7
12,140
809
19,685
26,764
26,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
FluffyJohn117
Cabrakan
16
1 / 7 / 10
9,648
643
7,065
20,067
31,643
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
PiasaDanny
Artemis
20
7 / 6 / 9
12,124
808
31,309
15,262
9,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
RTB801
Tiamat
5
0 / 1 / 0
7,040
469
0
966
383
19
4 / 7 / 12
10,748
717
15,538
17,358
14,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
60
25
Kills
22
22
Deaths
25
69
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
10
4
7
3.38
W
Cerberus
Bushido B3ard
Cerberus
9
6
12
2.5
W
6
4
15
3.38
L
Cabrakan
FluffyJohn117
Cabrakan
1
7
10
0.86
W
0
4
16
2
L
Artemis
PiasaDanny
Artemis
7
6
9
1.92
L
Tiamat
RTB801
Tiamat
0
1
0
0
L
4
7
12
1.43
W
Freya
gardell4
Freya
2
6
12
1.33
W
Cernunnos
mattdevin
Cernunnos
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,899
Damage
73,597
88,428
Taken
80,417
90,740
Mitigated
82,247
33,964
Healing
22,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
19,685
3,112
153
11,713
26,764
26,253
0
11,714
14,100
27,973
0
W
Cerberus
Bushido B3ard
Cerberus
9,639
251
265
4,923
22,123
31,457
367
8,334
13,789
18,928
406
W
16,798
2,810
1,380
6,929
22,850
36,188
595
9,659
13,191
0
26,476
L
Cabrakan
FluffyJohn117
Cabrakan
7,065
1,281
644
1,564
20,067
31,643
0
6,673
12,748
12,231
0
W
14,928
1,107
2,341
1,796
12,369
6,184
1,099
7,736
4,633
42,819
0
L
Artemis
PiasaDanny
Artemis
31,309
13,015
539
3,357
15,262
9,074
1,454
5,972
9,042
0
59,665
L
Tiamat
RTB801
Tiamat
0
0
0
0
966
383
0
0
966
0
0
L
15,538
845
1,082
3,182
17,358
14,894
0
7,825
9,111
35,100
0
W
Freya
gardell4
Freya
10,289
2,642
1,842
2,604
13,946
7,125
176
8,772
5,174
21,720
0
W
Cernunnos
mattdevin
Cernunnos
20,245
11,221
2,713
9,171
17,140
9,786
5,231
7,787
9,353
0
53,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,454
Gold Earned
51,700
199
Minions Killed
129
0
Camps Cleared
0
1,348,756
Distance Traveled
1,053,054
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,140
809
13
1
0
296,003
5
W
Cerberus
12,329
822
23
2
0
264,120
0
W
Chaac
11,936
796
15
1
0
287,087
0
L
Cabrakan
9,648
643
12
1
0
266,867
0
W
Merlin
11,218
748
69
5
0
262,884
0
L
Artemis
12,124
808
59
4
0
251,831
0
L
Tiamat
7,040
469
0
0
0
0
0
L
Hades
10,748
717
45
3
0
238,353
0
W
Freya
10,119
675
19
1
0
232,325
0
W
Cernunnos
12,852
857
73
5
0
302,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role