Player Matchup

Ix Chel
Ix Chel
Abednigo2022
Ix Chel
Level 110
God Stats
18W - 15L
1,451 SR
Queue Stats
102W - 121L
1,451 Elo+
Party 1
Neith
Neith
Alloy SB
Neith
Level 108
God Stats
2W - 6L
1,198 SR
Queue Stats
51W - 86L
1,382 Elo+
Party 1
Mercury
Mercury
JayoDaDon
Mercury
Level 98
God Stats
1W - 1L
1,795 SR
Queue Stats
22W - 31L
1,445 Elo+
Party 1
Agni
Agni
TaySuvy
Agni
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 86L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
e23061996
Erlang Shen
Level 114
God Stats
4W - 6L
1,611 SR
Queue Stats
142W - 121L
1,517 Elo+
Solo
Team Averages
Level 106
1,511 SR
1,457 Elo+

VS

Team Averages
Level 139
1,590 SR
1,517 Elo+
Atlas
Atlas
Diosssss
Atlas
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 217L
1,496 Elo+
Solo
Scylla
Scylla
H8ER 3LIM1N8ER
Scylla
Level 167
God Stats
24W - 16L
1,541 SR
Queue Stats
580W - 538L
1,545 Elo+
Solo
Nemesis
Nemesis
Shadowlion32
Nemesis
Level 136
God Stats
43W - 35L
1,583 SR
Queue Stats
374W - 342L
1,512 Elo+
Party 2
Hercules
Hercules
WackyKrimsion17
Hercules
Level 127
God Stats
10W - 4L
1,716 SR
Queue Stats
313W - 297L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
lCourierSevenl
Danzaburou
Level 155
God Stats
7W - 4L
1,608 SR
Queue Stats
254W - 227L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Abednigo2022
Ix Chel
12
1 / 3 / 5
7,483
499
6,160
12,658
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Alloy SB
Neith
13
2 / 3 / 2
7,689
513
6,570
11,178
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
JayoDaDon
Mercury
13
5 / 2 / 1
8,173
545
6,421
11,980
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
TaySuvy
Agni
12
1 / 2 / 3
7,338
489
7,526
8,808
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
e23061996
Erlang Shen
11
1 / 2 / 1
7,525
502
5,731
11,739
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Diosssss
Atlas
11
0 / 3 / 5
6,853
457
4,414
11,879
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 3 / 5
8,267
551
8,032
8,258
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Shadowlion32
Nemesis
15
6 / 2 / 4
9,158
611
12,531
14,010
6,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
14
0 / 1 / 3
8,207
547
5,793
11,358
8,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
lCourierSevenl
Danzaburou
14
5 / 1 / 3
8,595
573
8,377
8,356
3,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
12
12
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Abednigo2022
Ix Chel
1
3
5
1.17
L
Neith
Alloy SB
Neith
2
3
2
1
W
Atlas
Diosssss
Atlas
0
3
5
0.83
W
1
3
5
1.17
L
Mercury
JayoDaDon
Mercury
5
2
1
2.75
W
Nemesis
Shadowlion32
Nemesis
6
2
4
4
L
Agni
TaySuvy
Agni
1
2
3
1.25
W
Hercules
0
1
3
1.5
L
Erlang Shen
e23061996
Erlang Shen
1
2
1
0.75
W
Danzaburou
lCourierSevenl
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,408
Damage
39,147
56,363
Taken
53,861
30,067
Mitigated
29,927
16,967
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Abednigo2022
Ix Chel
6,160
912
1,733
3,400
12,658
12,577
0
4,047
8,531
36,775
0
L
Neith
Alloy SB
Neith
6,570
2,525
0
2,371
11,178
4,537
665
1,833
9,258
0
52,705
W
Atlas
Diosssss
Atlas
4,414
1,505
62
3,573
11,879
9,400
72
2,560
9,319
23,856
0
W
8,032
785
0
1,250
8,258
2,726
689
5,602
2,656
69,337
0
L
Mercury
JayoDaDon
Mercury
6,421
2,153
0
1,864
11,980
4,687
0
1,652
10,116
0
47,174
W
Nemesis
Shadowlion32
Nemesis
12,531
5,708
0
2,934
14,010
6,081
560
3,751
10,259
0
72,541
L
Agni
TaySuvy
Agni
7,526
371
0
1,261
8,808
2,919
0
3,701
4,873
53,006
0
W
Hercules
5,793
2,518
0
4,358
11,358
8,203
1,024
140
11,218
0
69,059
L
Erlang Shen
e23061996
Erlang Shen
5,731
3,309
0
6,338
11,739
5,347
0
721
10,558
0
52,845
W
Danzaburou
lCourierSevenl
Danzaburou
8,377
2,689
0
4,053
8,356
3,517
505
1,633
6,723
0
60,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,208
Gold Earned
41,080
413
Minions Killed
462
0
Camps Cleared
0
1,424,508
Distance Traveled
1,484,906
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,483
499
63
4
0
296,921
1
L
Neith
7,689
513
98
7
0
262,537
0
W
Atlas
6,853
457
27
2
0
290,377
3
W
Scylla
8,267
551
129
9
0
306,232
7
L
Mercury
8,173
545
73
5
0
368,349
3
W
Nemesis
9,158
611
96
6
0
342,193
1
L
Agni
7,338
489
92
6
0
291,956
1
W
Hercules
8,207
547
111
7
0
279,294
3
L
Erlang Shen
7,525
502
87
6
0
204,745
0
W
Danzaburou
8,595
573
99
7
0
266,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role